It's an evolution of audio-only mode, where we also allow for receiving a remote
screen-share.
Diving deeper: this basically sets last N to 1 or 0 depending on the
availability of a screen-share.
Use react-native-fastimage, which uses 2 full-native image impleentations using
well known and mature (native) libraries.
This gets us rid of 2 libraries which were observerd as a source of bugs and
created trouble with dependencies: react-native-fetch-blob and
react-native-img-cache. They are also no longer well maintained.
Use it unless the connection is not ACTIVE. We don't really care if it's
recovering or whatever, if it's not active it has problems, so that's that.
This fixes a potential edge case in which the connection remains in RESTORING
state for some time.
As part of the work on fixing the problem with the multiplying
thumbnails, we've associated remote participant w/ JitsiConference.
However, there are periods of time when multiple JitsiConferences are in
the redux state (and that period is going to be shorted by
StateListenerRegistry). In order to give more control to the feature
base/participants, reduce the occurrences of direct access to the
features/base/participants redux state and utilize the feature's
existing read access functions. Which will allow us in the future to
enhance these functions to access participants which are relevant to the
current conference of interest to the user only.
Since the main conference container is no longer "clickable" there must
be a way for clicking on the "large video". A clickable TestHint nested
in ParticipantView makes it easier for dealing with the fact that the
click handler is not always on the same component (required for the
pinch and zoom feature to work correctly).
TouchableWithoutFeedback and TouchableHighlight interfere with the
implementation of 'pinch to zoom' to come. We prepare for it by driving
the onClick/onPress handler(s) out of Conference, through LargeVideo and
ParticipantView into Video itself where the bulk of 'pinch to zoom' will
be implemented.
In preparation for "pinch to zoom" support in desktop streams on mobile, make
certain Views not intervene in touch event handling. While the modification is
necessary for "pinch to zoom" which is coming later, it really makes sense for
the modified Views to not be involved in touching because they're used to aid
layout and/or animations and are to behave to the user as if they're not there.
When in PiP mode the LargeView will not be large enough to hold the avatar (for
those interested in the details, our avatar's size is 200, and in PiP mode the
app is resized to about 150).
In order to solve it, this PR refactors how the avatar style is passed along,
reducing it to a single "size" prop. With this only prop, the Avatar compononent
will compute the width, height and borderRadius, plus deal with some Android
shenanigans.
In addition, the LargeView component now uses DimensionsDetector to check its
own size and adjust the size prop passed to the Avatar component as needed.
The video will switch to the avatar and be tinted with gray. On the large view,
a text message indicating the user has connectivity issues will be shown.
Refactors the previous "[RN] Cache avatars and provide a default in
case load fails" for the purposes of simplification but also modifies
its functionality at the same time. For example:
- Always displays the default avatar immediately which may be seen if
the remote avatar needs to be downloaded.
- Does not use random colors.
- Uses a default avatar image which is not transparent and ugly but at
least it's the same image that's used on Web. I've started talks to
have images/avatar2.png replaced with a transparent and beautiful
so that will land later on and we'll see the automagic colors in all
their glory then.
When entering audio-only mode, VideoBridge is instructed to stop sending
remote videos. However, if the instruction fails because DataChannels do
not work, for example, then the app continues to display the remote
videos. Even though they're received in the case of such a failure, no
videos are to be displayed in audio-only mode.
They better represent if a participant has video available or not. There are
cases when even a participant in the last N set would not have video because it
disconnected momentarily, for example.