This commit refactors device selection (more heavily on iOS) to make it
consistent across platforms.
Due to its complexity I couldn't break out each step into separate commits,
apologies to the reviewer.
Changes made to device handling:
- speaker is always the default, regardless of the mode
- "Phone" shows as a selectable option, even in video call mode
- "Phone" is not displayed when wired headphones are present
- Shared device picker between iOS and Android
- Runtime device updates while the picker is open
Make it more generic by accepting any content except of just rows with text and
icons.
In addition, rework its structure so the animation is smoother, by putting the
background overlay outside of the Modal. This way, the animation doesn't affect
the background, which won't slide down.
Rearrange the ToolbarButtons in the secondary Toolbar in order to mostly
group the media-related ones such as the AudioRouteButton, the
switchCamera button, and the audio-only mode button.
Due to the difference in nature, the iOS and Android implementations are
completely different:
iOS: MPVolumeView is used, which allows us to place a button which will launch a
native route picker provided by iOS itself. This view is different depending on
the iOS version, with the iOS 11 version being more complete.
Android: A completely custom component is used, which displays a bottom sheet
with the device categories, not devices individually. This is akin to the sheet
in the builtin dialer.