Using anything non-serializable for action types is discouraged:
https://redux.js.org/faq/actions#actions
In fact, this is the Flow definition for dispatching actions:
declare export type DispatchAPI<A> = (action: A) => A;
declare export type Dispatch<A: { type: $Subtype<string> }> = DispatchAPI<A>;
Note how the `type` field is defined as a subtype of string, which Symbol isn’t.
* feat(welcome-page): be able to open settings dialog
- Create a getter for getting a settings tab's props so the device
selection tab can get updated available devices.
- Be able to call a function from a tab after it has mounted. This is
used for device selection to essentially call enumerateDevices on
the welcome page so the device selectors are populated.
- Remove event UIEvents.AUDIO_OUTPUT_DEVICE_CHANGED. Instead directly call
setAudioOutputDeviceId where possible.
- Fix initialization of the audioOutputDeviceId in settings by defaulting
the audio output device to the one set in settings.
* squash: updateAvailableDevices -> getAvailableDevices, add comment for propsUpdateFunction
The Device Selection modal consists of:
- DeviceSelection, an overly smart component responsible for
triggering stream creation and cleanup.
- DeviceSelector for selector elements.
- VideoInputPreview for displaying a video preview.
- AudioInputPreview for displaying a volume meter.
- AudioOutputPreview for a test sound output link.
Store changes include is primarily storing the list of
available devices in redux. Other app state has been left
alone for future refactoring.