- Adds the ability to share video as a "PiP" when screenshare is in progress.
- Add a method for creating a local presenter track.
- Make sure isLocalVideoTrackMuted returns the correct mute state when only screenshare is present.
- Make sure we get the updated window size of the window being shared before painting it on the canvas.
- Make sure we check if the shared window has been resized
* Adds an option to set email through iframe API init and to stats.
* Simplifies configuring email and displayName in stats.
Removes enableStatsID as not needed as when off we are sending as callstats id xmpp resource which is unique per call and id must be something that sticks between calls (callstatsUsername).
* Adds email and displayName in stats config for mobile.
* chore(deps): Updates lib-jitsi-meet to latest dd31f0a.
* Removes enableStatsID from config and whitelist.
React Native doesn't define __filename nor __dirname so do it artisanally. In
addition, this helps with centralizing the configuration passed to loggers.
This refactors all handling of audio-only and last N to 2 features in preparation
for "low bandwidth mode".
The main motivation to do this is that lastN is a "global" setting so it helps
to have all processing for it in a single place.
When a participant is pinned in the UI we then proceed to mark it as selected on
the JVB. This will make the participant part of the last N set and will receive
the highest (or configured highest) video quality.
Pinning a participant at the JVB level just makes sure it will be part of the
last N set.
Since only one participant can be pinned in the UI, there is no point in pinning
it at the JVB level, since selecting it already achieved the same result.
* fix(invite): decode the meeting name
* squash: try to make mobile join same encoded meeting name as web
* Decodes and generated texts for share and copy meeting info.
Decodes in all cases except when it contains a space, as it will generate wrong links when pasted/shared in external applications.
This was hit on a corner case when ConnectionService will deny
the request to start the call. I am not sure, but it could have been
that the conference object has been disposed or closed or something
else, but the fact is that 'conference.room' was not defined and things
crashed. It is not safe to access conference's private field 'room'. It
is true JitsiConference doesn't follow the practice of marking this
field as private with the underscore '_', but it is not a public field.
* Updates kick showing who kicked us.
* Notify participants that someone was kicked.
* Shows notification to user who is remotely muted.
* Updates the notification type.
* Muted by notification for mobile.
* Moves code to react and adds the kick notifications to mobile.
* Updates lib-jitsi-meet.
This PR changes the logic for connecting / disconnecting conferences. Instead of
doing it in mount / unmount events from the Conference component, it moves the
logic to the appNavigatee action.
This fixes a regression introduced in 774c5ecd when trying to make sure the
conference terminated event is always sent.
By moving the logic to appNavigate we no longer depend on side-effects for
connecting / disconnecting, and the code should be more maintainable moving
forward.
An improvement to this is the concept of sessions, which, while not tackled
here, was taken into consideration.
Dear reader, I'm not proud at all of what you are about to read, but sometimes
life just gives you lemons, so enjoy some lemonade!
Joining a conference implies first creating the XMPP connection and then joining
the MUC. It's very possible the XMPP connection was made but there was no chance
for the conference to be created.
This patch fixes this case by artificially genrating a conference terminated
event in such case. In order to have all the necessary knowledge for this event
to be sent the connection now keeps track of the conference that runs it.
In addition, there is an even more obscure corner case: it's not impossible to
try to disconnect when there is not even a connection. This was fixed by
creating a fake disconnect event. Alas the location URL is lost at this point,
but it's better than nothing I guess.
Using anything non-serializable for action types is discouraged:
https://redux.js.org/faq/actions#actions
In fact, this is the Flow definition for dispatching actions:
declare export type DispatchAPI<A> = (action: A) => A;
declare export type Dispatch<A: { type: $Subtype<string> }> = DispatchAPI<A>;
Note how the `type` field is defined as a subtype of string, which Symbol isn’t.
Dominant speaker events can trigger local participant updates
without a display name. Do not update the name unless there
is an explicit update in the action.
Analytics is erroring when unpinning because the logged
event sends null for the objectId. The objectId should
be the id of the person getting unpinned.
Extracts methods which share the common logic. There are still some
leftovers on the web side left which are not used on RN. But this can be
a first step.
* feat(tile-view): initial implementation for tile view
- Modify the classname on the app root so layout can adjust
depending on the desired layout mode--vertical filmstrip,
horizontal filmstrip, and tile view.
- Create a button for toggling tile view.
- Add a StateListenerRegistry to automatically update the
selected participant and max receiver frame height on tile
view toggle.
- Rezise thumbnails when switching in and out of tile view.
- Move the local video when switching in and out of tile view.
- Update reactified pieces of thumbnails when switching in and
out of tile view.
- Cap the max receiver video quality in tile view based on tile
size.
- Use CSS to hide UI components that should not display in tile
view.
- Signal follow me changes.
* change local video id for tests
* change approach: leverage more css
* squash: fix some formatting
* squash: prevent pinning, hide pin border in tile view
* squash: change logic for maxReceiverQuality due to sidestepping resizing logic
* squash: fix typo, columns configurable, remove unused constants
* squash: resize with js again
* squash: use yana's math for calculating tile size
Move away from middleware and instead update video quality
when the selected video quality updates in redux. This also
lead to removing of automatically exiting audio only because
with the change it's not so readily possible to tell if the
user switched off audio only by re-selecting the already
preferred video quality. Removing this automagic removed
some additional checking done for mobile.
The internal max will be used for tile view. Whatever the
user has set for preferred video quality, the internal
maximum will be respected. This allows for the case where
the user prefers high definition video, but in tile view
it only makes sense to send low definition; ux wise the
user is allowed to continue messing with the video quality
slider.
- "preferred" is being appended because in tile view there is a
concept of what the user prefers to be the maximum video quality
but there is also a maximum respected internall. For example,
the user may prefer HD, but in tile view the tiles may be small
so internall the preferred would be set to LD.
- "receive" is being renamed to "receiver" to be consistent with
the naming in lib-jitsi-meet.
* Show subtitles when Jigasi sends transcription results in JSON
* fix: Import PropTypes from prop-types.
* apply feedback on initial PR
* Changed Object to Map, alphabetic ordering fixes ,css changes in transcription subtitles
* Sends Map of transcriptMessages as prop to Component
* Documentation fixes and uses config in redux state
* Minor doc fix
* rename feature 'transcription' to 'subtitles'
* Moves subtitles config to interfaceConfig and minor fixes
* minor lint fix
Unfortunately, as the Jitsi Meet development evolved the routing mechanism
became more complex and thre logic ended up spread across multiple parts of the
codebase, which made it hard to follow and extend.
This change aims to fix that by rewriting the routing logic and centralizing it
in (pretty much) a single place, with no implicit inter-dependencies.
In order to arrive there, however, some extra changes were needed, which were
not caught early enough and are thus part of this change:
- JitsiMeetJS initialization is now synchronous: there is nothing async about
it, and the only async requirement (Temasys support) was lifted. See [0].
- WebRTC support can be detected early: building on top of the above, WebRTC
support can now be detected immediately, so take advantage of this to simplify
how we handle unsupported browsers. See [0].
The new router takes decissions based on the Redux state at the time of
invocation. A route can be represented by either a component or a URl reference,
with the latter taking precedence. On mobile, obviously, there is no concept of
URL reference so routing is based solely on components.
[0]: https://github.com/jitsi/lib-jitsi-meet/pull/779
* fix(connection): reload immediately on possible split-brain
There isn't an explicit way to know when a split brain
scenario has happened. It is assumed it arises when an
"item-not-found" connection error is encountered early
on in the conference. So, store when a connection has
happened so it be calculated how much time has
elapsed and if the threshold has not been exceeded
then do an immediate reload of the app instead of
showing the overlay with a reload timer.
* squash: rename isItemNotFoundError -> isShardChangedError
Up until now, mobile was oblivious to participants' presence state. Presence
state handling is required (probably, amongst other things) for "call flows".
So, let's add it! This is done by gathering the presence state when a
participant first joins, and handling subsequent changes.