When in PiP mode the LargeView will not be large enough to hold the avatar (for
those interested in the details, our avatar's size is 200, and in PiP mode the
app is resized to about 150).
In order to solve it, this PR refactors how the avatar style is passed along,
reducing it to a single "size" prop. With this only prop, the Avatar compononent
will compute the width, height and borderRadius, plus deal with some Android
shenanigans.
In addition, the LargeView component now uses DimensionsDetector to check its
own size and adjust the size prop passed to the Avatar component as needed.
Passing around of the component was used when there were two
independent Notification components. Now that there is only
one Notification component, it is not necessary to pass
around the component.
* Handles connection failed event details (passing them to analytics).
* Fixing comments.
* Updates depending versions to be able to test.
* Fixing comments.
* Fixes wrong jsdoc.
We started on the way to responsive UI and its design with aspect ratio
and keeping the filmstrip on the short side of the app's visible
rectangle.
Shortly, we're going to introduce reduced UI for Picture-in-Picture. And
that's where we'll need another dimensions-based detector akin to the
aspect ratio detector.
While the AspectRatioDetector, the up-and-coming ReducedUIDetector, and
their base DimensionsDetector are definitely separate abstractions and
implementations not mixed for the purposes of easy extensibility and
maintenance, the three of them are our building blocks on top of which
we'll build our responsive UI.
If the view gets resized to a 1:1 aspect ratio, remember the previous mode to
avoid flickering when going back to a larger size or different aspect ratio.
Android uses a SurfaceView to render video, which is not quite a View, so the
fade-in animation (which varies the opacity) doesn't work.
Instead, add an opaque black view covering the video, which transitions to
transparent. This creates much smoother transitions on Android, while behaving
the same.
In addition, I removed the flip animation for local tracks, which is no longer
used, since the camera is switched without changing tracks.
* ref: Restructures the pinned/unpinned events.
* ref: Refactors the "audio only disabled" event.
* ref: Refactors the "stream switch delay" event.
* ref: Refactors the "select participant failed" event.
* ref: Refactors the "initially muted" events.
* ref: Refactors the screen sharing started/stopped events.
* ref: Restructures the "device list changed" events.
* ref: Restructures the "shared video" events.
* ref: Restructures the "start muted" events.
* ref: Restructures the "start audio only" event.
* ref: Restructures the "sync track state" event.
* ref: Restructures the "callkit" events.
* ref: Restructures the "replace track".
* ref: Restructures keyboard shortcuts events.
* ref: Restructures most of the toolbar events.
* ref: Refactors the API events.
* ref: Restructures the video quality, profile button and invite dialog events.
* ref: Refactors the "device changed" events.
* ref: Refactors the page reload event.
* ref: Removes an unused function.
* ref: Removes a method which is needlessly exposed under a different name.
* ref: Refactors the events from the remote video menu.
* ref: Refactors the events from the profile pane.
* ref: Restructures the recording-related events.
Removes events fired when recording with something other than jibri
(which isn't currently supported anyway).
* ref: Cleans up AnalyticsEvents.js.
* ref: Removes an unused function and adds documentation.
* feat: Adds events for all API calls.
* fix: Addresses feedback.
* fix: Brings back mistakenly removed code.
* fix: Simplifies code and fixes a bug in toggleFilmstrip
when the 'visible' parameter is defined.
* feat: Removes the resolution change application log.
* ref: Uses consistent naming for events' attributes.
Uses "_" as a separator instead of camel case or ".".
* ref: Don't add the user agent and conference name
as permanent properties. The library does this on its own now.
* ref: Adapts the GA handler to changes in lib-jitsi-meet.
* ref: Removes unused fields from the analytics handler initializaiton.
* ref: Renames the google analytics file and add docs.
* fix: Fixes the push-to-talk events and logs.
* npm: Updates lib-jitsi-meet to 515374c8d383cb17df8ed76427e6f0fb5ea6ff1e.
* fix: Fixes a recently introduced bug in the google analytics handler.
* ref: Uses "value" instead of "delay" since this is friendlier to GA.
There is more avatar work coming down the line for mobile,
which should also affect web, assuming the same getAvatarURL
helper will be used. As such, instead of continuing to
support the initials service and tweaking UI, revert to
make way for the future avatar work.
This reverts commit 2ea5ad68a5.
* ref(avatars): remove Avatar.js
- Rely on redux getting updated with new participant state
and any calls to getAvatarURL passing in the redux
participant state. This way the state within Avatar.js can
be removed.
- Clean up methods on UI.js. Because all state is in the
store, separate methods for updating the avatar aren't as
necessary. Instead centralize accessing of the avatar for
components outside of redux and centralize the call to
update avatars for non-react components.
- Controversial: cache a participant's avatarURL on the
participant state. Currently the participant's avatarURL
that is generated without jwt (which sets the avatarURL directly)
is not cached. Without cache, there can be many redundant
calls to APP.API.notifyAvatarChanged.
* Leverage middleware timing to diff avatars
One alternative implementation is to leverage middleware's
ability to intercept updates before and after redux has
upated and then compare avatarURLs.
* kill UI.getAvatarUrl
* profile button sets its own avatar url (solves update timing)
* remove calls to updating avatar outside of middleware
* update UI.js doc
* remove left over logic from initial implementation
* try to move local user fallback into selector func
* default to id 'local' in selector
The video will switch to the avatar and be tinted with gray. On the large view,
a text message indicating the user has connectivity issues will be shown.