- Use actions to notify the rest of the app that
a mic or camera error has occurred
- Use middleware to respond to those notifications
of errors by showing in-app notifications and
notifying the external api
When in a conference, try to enter PiP when pressing the back button. If this is
not possible (because it's unsupported, not enabled, etc.) fall back to the
previous behavior of simply hanging up.
This PR changes the logic for connecting / disconnecting conferences. Instead of
doing it in mount / unmount events from the Conference component, it moves the
logic to the appNavigatee action.
This fixes a regression introduced in 774c5ecd when trying to make sure the
conference terminated event is always sent.
By moving the logic to appNavigate we no longer depend on side-effects for
connecting / disconnecting, and the code should be more maintainable moving
forward.
An improvement to this is the concept of sessions, which, while not tackled
here, was taken into consideration.
For the external api to fire update events out of the iframe, it
must first be initialized within the jitsi app. Any invocations
by the app to send updates events before initialization will
cause the api to swallow the events. The chosen fix is to
initialize the api earlier so the first update of app's redux
store fires update events that the api will also fire out of
the iframe.
This change will affect current behavior in that right now
the update event of the initial set of the avatar url is
blocked, but the change will make that event fire out of the
iframe.
Currently devices set through the api are stored
as ids, and not user selected. This can cause
other existing user selected devices to take
precedence over the devices passed into the api.
By making the container 100% height and position relative, that
would cause it to overlap any static-positioned elements below it.
The 100% makes it so that any watermarks intended for the bottom
of the page show up on the bottom of the page. However, it's not
needed because watermark stylings already try to position the
watermarks at the bottom.
* Fix detecting preferred audio output.
Fixes detecting when a new output device is found and we have stored user preference of using that device.
* Does not store which is the currently open device on save.
Does not save the currently opened device when saving settings dialog, this will be done once we successfully replace the tracks to use the new devices.
* Saves opened audio device after successfully changing it.
If we do it earlier _updateAudioDeviceId is using localAudio and can store wrong value.
* Adds notification for new non preferred devices.
A notification is shown which gives an option to the user to select and use the newly plugged devices.
Adding custom button and handler for the action to the notifications.
* Changes logic to search and handle all newly added devices from array.
* Moves some utility methods to features/base/devices.
The state about currently opened devices is filtered and not stored, where we only store when user selects a device preferences.
Also allow changing input devices for Firefox when we are not in a conference.
* Prints errors in case of wrong initialization.
Not printing can masks some errors in the code.
* Allow only one Follow Me moderator in a meeting.
* Sends Follow Me state with all presences of the moderator.
This fixes an issue where the moderator sends the Follow Me state and then for example mute or unmute video (this will produce a presence without Follow Me state) and the new comers will not reflect current Follow Me state till a change of it comes.
* Changes fixing comments.
* Changes fixing comments.
Dear reader, I'm not proud at all of what you are about to read, but sometimes
life just gives you lemons, so enjoy some lemonade!
Joining a conference implies first creating the XMPP connection and then joining
the MUC. It's very possible the XMPP connection was made but there was no chance
for the conference to be created.
This patch fixes this case by artificially genrating a conference terminated
event in such case. In order to have all the necessary knowledge for this event
to be sent the connection now keeps track of the conference that runs it.
In addition, there is an even more obscure corner case: it's not impossible to
try to disconnect when there is not even a connection. This was fixed by
creating a fake disconnect event. Alas the location URL is lost at this point,
but it's better than nothing I guess.
The Audio.js setRef callback does not behave like react ref callback
in that the former will not have fired before componentDidMount
but the later will have. So for audio output preview, trying to set
sink id on mount will no-op because it does not have a ref yet to
Audio.js, possibly leading to audio output previews playing on
the default speaker device. This generally has not been a user
visible problem due to coincidence; other re-renders necessary
by the parent of audio output preview will have triggered
componentDidUpdates on the audio out preview, which would then
set the sink id on the Audio.js ref it should have received
by then.
Searching for a device (id) by label alone can result in
false results when devices share labels, such as a mic
and speaker having the same label. To prevent such,
specify the device kind to be found instead of iterating
over all device kinds.
When the iFrame api is used to set a preferred audio output using
options passed into the JitsiMeetExternalAPI constructor, no logic
fires to actually change the audio output destination.
Devices of different kinds can have the same id, such as speaker
and mic both being default. Using id only can then lead to
incorrectly setting device descriptions in the current devices
object.
* ref(display-name): do not pass in display name
The component gets the state itself from redux.
* fix(display-name): do not default name to placeholder name
The web display name component supports inline editing of
the name. Problems can occur when the displayed name
differs from the actual saved name, because participants
without a display name, including the local user, have
a different, default display name displayed. So when
editing starts, the input field is populated with the
default name. To workaround such while supporting fetching
the display name using mapStateToProps, pass in both the
name which should be shown and the name value saved in
settings.
* ref(display-name): rename methods
If user dismisses the not topmost notification the timeout will be
cleared and a new one will not be set, because the top notification
remained the same (see the if at line 90).
The docs of 'componentDidUpdate' say that it's not called for the
initial render. If the component is added to the DOM with 1 notification
already, then the update will not happen and timeout will never be set
which will effectively break the timeouts chain.
Using anything non-serializable for action types is discouraged:
https://redux.js.org/faq/actions#actions
In fact, this is the Flow definition for dispatching actions:
declare export type DispatchAPI<A> = (action: A) => A;
declare export type Dispatch<A: { type: $Subtype<string> }> = DispatchAPI<A>;
Note how the `type` field is defined as a subtype of string, which Symbol isn’t.
* Removes unused ADD_PEOPLE_APP_NAME
* Moves deep-link header background and logo size as variables.
* Fixes more numbers page space in the header.
* Fixes left padding on deep-linking mobile page.