This addresses a bug, in which submitting a password
through the iframe api no longer closes RoomLockPrompt,
by explicitly closing prompts for a lock or password.
Some Samsung devices will fail to fully engage ConnectionService if no SIM card
was ever installed on the device. We could check for it, but it would require
the CALL_PHONE permission, which is not something we want to do, so fallback to
not using ConnectionService.
Some devices seem to have a bug in their Android versions and startCall fails
with SecurityError because the CALL_PHONE permissions is not granted. This is
not a requirement for self-managed connection services as per the official
documentation though:
https://developer.android.com/guide/topics/connectivity/telecom/selfManaged
Alas, connection services takes over audio device management too, so let's
handle the error and disable CS if we get SecurityError.
- Adds the ability to share video as a "PiP" when screenshare is in progress.
- Add a method for creating a local presenter track.
- Make sure isLocalVideoTrackMuted returns the correct mute state when only screenshare is present.
- Make sure we get the updated window size of the window being shared before painting it on the canvas.
- Make sure we check if the shared window has been resized
Instead let the mobile OS take care of opening the URL
in the appropriate application. Without target _blank,
iOS 13.2.2 on Chrome will open about:blank and immediately
close the tab instead of opening the store.
* Adds an option to set email through iframe API init and to stats.
* Simplifies configuring email and displayName in stats.
Removes enableStatsID as not needed as when off we are sending as callstats id xmpp resource which is unique per call and id must be something that sticks between calls (callstatsUsername).
* Adds email and displayName in stats config for mobile.
* chore(deps): Updates lib-jitsi-meet to latest dd31f0a.
* Removes enableStatsID from config and whitelist.
It crashes on Android. Well, on the JSC version React Native uses on Android.
While we could use this fallback only on Android, we have decided to use it
on all mobile platforms for consistency.