On Android the files will be copied to the assets/sounds directory of
the SDK bundle on build time. To play the "asset:/" prefix has to be
used to locate the files correctly.
On iOS each sound file must be added to the SDK's Xcode project in order
to be bundled correctly. To playback we need to know the path of the SDK
bundle which is now exposed by the AppInfo iOS module.
Adds base/sounds feature which allows other features to register a sound
source under specified id. A new SoundsCollection component will then
render corresponding HTMLAudioElement for each such sound. Once "setRef"
callback is called by the HTMLAudioElement, this element will be added
to the Redux store. When that happens sound can be played through the
new 'playSound' action which will call play() method on the stored
HTMLAudioElement instance.
Introduce certain React Components which may be used to write
cross-platform source code such as Audio like Web's audio, Container
like Web's div, Text like Web's p, etc.
As an intermediate step on the path to merging jitsi-meet and
jitsi-meet-react, import the whole source code of jitsi-meet-react as it
stands at
2f23d98424
i.e. the lastest master at the time of this import. No modifications are
applied to the imported source code in order to preserve a complete
snapshot of it in the repository of jitsi-meet and, thus, facilitate
comparison later on. Consequently, the source code of jitsi-meet and/or
jitsi-meet-react may not work. For example, jitsi-meet's jshint may be
unable to parse jitsi-meet-react's source code.