* ref(contact-list): remove invite functionality
Removing becuase there is already a toolbar button dedicated
to opening the invite dialog. Now the contact list focuses
on showing current participants.
* squash: remove unused strings and styling
* squash: add plural to panel title
This commit adds initial support for CallKit on supported platforms: iOS >= 10.
Since the call flow in Jitsi Meet is basically making outgoing calls, only
outgoing call support is currently handled via CallKit.
Features:
- "Green bar" when in a call.
- Native CallKit view when tapping on the call label on the lock screen.
- Support for audio muting from the native CallKit view.
- Support for recent calls (audio-only calls logged as Audio calls, others show
as Video calls).
- Call display name is room name.
- Graceful downgrade on systems without CallKit support.
Limitations:
- Native CallKit view cannot be shown for audio-only calls (this is a CallKit
limitaion).
- The video button in the CallKit view will start a new video call to the same
room, and terminate the previous one.
- No support for call hold.
* ref(connection-stats): use PropTypes package
* feat(connection-stats): display a summary of the connection quality
* feat(connection-indicator): show empty bars for interrupted connection
* feat(connection-indicator): change background color based on status
* feat(connection-indicator): implement automatic hiding on good connection
* fix(connection-indicator): explicitly set font size
Currently non-react code will set an icon size on ConnectionIndicator.
This doesn't work on initial call join in vertical filmstrip after
some changes to support hiding the indicator. The chosen fix is
passing in the icon size to mirror what would happe with full
filmstrip reactification.
* ref(connection-stats): rename statuses
* feat(connection-indicator): make hiding behavior configurable
The original implementation made the auto hiding of the indicator
configured in interfaceConfig.
* fix(connection-indicator): readd class expected by torture tests
* fix(connection-indicator): change connection quality display styling
Bold the connection summary in the stats popover so it stands out.
Change the summaries so there are only three--strong, nonoptimal,
poor.
* fix(connection-indicator): gray background on lost connection
* feat(icons): add new gsm bars icon
* feat(connection-indicator): use new 3-bar icon
* ref(icons): remove icon-connection and icon-connection-lost
Both have been replaced by icon-gsm-bars so they are not
being referenced anymore. Mobile looks to have connect-lost
as a separate icon in font-icons/jitsi.json.
Gradually, we exploded the error of CONNECTION_FAILED in multiple
redux state properties. The explosion makes maintenance harder because
the properties have to be updated in sync. Collect them in an object
resembling an Error instance.
It is required to clear the flag, before the connection attempt.
Otherwise the app may confuse deployments without guest access with
a one with guess access if it was visited previously and
the WaitForOwnerDialog was canceled. That's because there will be no
conference related event that clears the flag.
* Implement disabling buttons (like Web had the ability).
* Use consistent colors (e.g. for the buttons) like the rest of the app
(e.g. WelcomePage).
* Enable AbstractDialog to await a thenable from onSubmit and Dialog to
render a LoadingIndicator in place of the OK/submit button text.
* Regardless of whether the SDK client/consumer employs
JitsiMeetActivity or JitsiMeetView, default to finishing the
associated Activity upon invoking the back button (which is what
Activity#onBackPressed() is documented to do).
* Do not break the public API of JitsiMeetView and, thus, Jitsi Meet SDK
for Android.
* feat(AddPeopleDialog): invite rooms
Distinguish between 'user' and 'videosipgw' search result items and
invite them with using different method.
* squash: fix typo in AddPeopleDialog.web.js
It will replace the "Join" text button while appNavigate lasts.
Note about the implementation: when appNavigate completes the component
may have been unmounted and thus we cannot touch its state. In order to
avoid this problem I added a 'mounted' instance variable which gets set
and reset in componentWillMount / Unmount respectively. This is to avoid
using isMounted, which is highly discouraged.