jiti-meet/react/features/reactions/constants.js

145 lines
3.5 KiB
JavaScript

// @flow
import {
CLAP_SOUND_FILES,
LAUGH_SOUND_FILES,
LIKE_SOUND_FILES,
BOO_SOUND_FILES,
SURPRISE_SOUND_FILES,
SILENCE_SOUND_FILES
} from './sounds';
/**
* The payload name for the datachannel/endpoint reaction event.
*/
export const ENDPOINT_REACTION_NAME = 'endpoint-reaction';
/**
* The (name of the) command which transports the state (represented by
* {State} for the local state at the time of this writing) of a {MuteReactions}
* (instance) between moderator and participants.
*/
export const MUTE_REACTIONS_COMMAND = 'mute-reactions';
/**
* The prefix for all reaction sound IDs. Also the ID used in config to disable reaction sounds.
*/
export const REACTION_SOUND = 'REACTION_SOUND';
/**
* The audio ID prefix of the audio element for which the {@link playAudio} action is
* triggered when a new laugh reaction is received.
*
* @type { string }
*/
export const LAUGH_SOUND_ID = `${REACTION_SOUND}_LAUGH_`;
/**
* The audio ID prefix of the audio element for which the {@link playAudio} action is
* triggered when a new clap reaction is received.
*
* @type {string}
*/
export const CLAP_SOUND_ID = `${REACTION_SOUND}_CLAP_`;
/**
* The audio ID prefix of the audio element for which the {@link playAudio} action is
* triggered when a new like reaction is received.
*
* @type {string}
*/
export const LIKE_SOUND_ID = `${REACTION_SOUND}_LIKE_`;
/**
* The audio ID prefix of the audio element for which the {@link playAudio} action is
* triggered when a new boo reaction is received.
*
* @type {string}
*/
export const BOO_SOUND_ID = `${REACTION_SOUND}_BOO_`;
/**
* The audio ID prefix of the audio element for which the {@link playAudio} action is
* triggered when a new surprised reaction is received.
*
* @type {string}
*/
export const SURPRISE_SOUND_ID = `${REACTION_SOUND}_SURPRISE_`;
/**
* The audio ID prefix of the audio element for which the {@link playAudio} action is
* triggered when a new silence reaction is received.
*
* @type {string}
*/
export const SILENCE_SOUND_ID = `${REACTION_SOUND}_SILENCE_`;
/**
* The audio ID of the audio element for which the {@link playAudio} action is
* triggered when a new raise hand event is received.
*
* @type {string}
*/
export const RAISE_HAND_SOUND_ID = 'RAISE_HAND_SOUND';
export type ReactionEmojiProps = {
/**
* Reaction to be displayed.
*/
reaction: string,
/**
* Id of the reaction.
*/
uid: number
}
export const SOUNDS_THRESHOLDS = [ 1, 4, 10 ];
export const REACTIONS = {
like: {
message: ':thumbs_up:',
emoji: '👍',
shortcutChar: 'T',
soundId: LIKE_SOUND_ID,
soundFiles: LIKE_SOUND_FILES
},
clap: {
message: ':clap:',
emoji: '👏',
shortcutChar: 'C',
soundId: CLAP_SOUND_ID,
soundFiles: CLAP_SOUND_FILES
},
laugh: {
message: ':grinning_face:',
emoji: '😀',
shortcutChar: 'L',
soundId: LAUGH_SOUND_ID,
soundFiles: LAUGH_SOUND_FILES
},
surprised: {
message: ':face_with_open_mouth:',
emoji: '😮',
shortcutChar: 'O',
soundId: SURPRISE_SOUND_ID,
soundFiles: SURPRISE_SOUND_FILES
},
boo: {
message: ':slightly_frowning_face:',
emoji: '🙁',
shortcutChar: 'B',
soundId: BOO_SOUND_ID,
soundFiles: BOO_SOUND_FILES
},
silence: {
message: ':face_without_mouth:',
emoji: '😶',
shortcutChar: 'S',
soundId: SILENCE_SOUND_ID,
soundFiles: SILENCE_SOUND_FILES
}
};