162 lines
4.7 KiB
JavaScript
162 lines
4.7 KiB
JavaScript
import { setRoom } from '../base/conference';
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import { getDomain, setDomain } from '../base/connection';
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import { loadConfig, setConfig } from '../base/lib-jitsi-meet';
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import { APP_WILL_MOUNT, APP_WILL_UNMOUNT } from './actionTypes';
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import {
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_getRoomAndDomainFromUrlString,
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_getRouteToRender,
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init
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} from './functions';
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import './reducer';
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/**
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* Temporary solution. Should dispatch actions related to initial settings of
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* the app like setting log levels, reading the config parameters from query
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* string etc.
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*
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* @returns {Function}
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*/
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export function appInit() {
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return () => init();
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}
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/**
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* Triggers an in-app navigation to a different route. Allows navigation to be
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* abstracted between the mobile and web versions.
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*
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* @param {(string|undefined)} urlOrRoom - The URL or room name to which to
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* navigate.
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* @returns {Function}
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*/
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export function appNavigate(urlOrRoom) {
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return (dispatch, getState) => {
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const state = getState();
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const oldDomain = getDomain(state);
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const { domain, room } = _getRoomAndDomainFromUrlString(urlOrRoom);
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// TODO Kostiantyn Tsaregradskyi: We should probably detect if user is
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// currently in a conference and ask her if she wants to close the
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// current conference and start a new one with the new room name or
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// domain.
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if (typeof domain === 'undefined' || oldDomain === domain) {
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dispatchSetRoomAndNavigate();
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} else if (oldDomain !== domain) {
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// Update domain without waiting for config to be loaded to prevent
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// race conditions when we will start to load config multiple times.
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dispatch(setDomain(domain));
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// If domain has changed, we need to load the config of the new
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// domain and set it, and only after that we can navigate to
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// different route.
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loadConfig(`https://${domain}`)
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.then(
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config => configLoaded(/* err */ undefined, config),
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err => configLoaded(err, /* config */ undefined))
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.then(dispatchSetRoomAndNavigate);
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}
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/**
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* Notifies that an attempt to load the config(uration) of domain has
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* completed.
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*
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* @param {string|undefined} err - If the loading has failed, the error
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* detailing the cause of the failure.
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* @param {Object|undefined} config - If the loading has succeeded, the
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* loaded config(uration).
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* @returns {void}
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*/
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function configLoaded(err, config) {
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if (err) {
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// XXX The failure could be, for example, because of a
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// certificate-related error. In which case the connection will
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// fail later in Strophe anyway even if we use the default
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// config here.
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// The function loadConfig will log the err.
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return;
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}
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dispatch(setConfig(config));
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}
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/**
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* Dispatches _setRoomAndNavigate in the Redux store.
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*
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* @returns {void}
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*/
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function dispatchSetRoomAndNavigate() {
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// If both domain and room vars became undefined, that means we're
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// actually dealing with just room name and not with URL.
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dispatch(
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_setRoomAndNavigate(
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typeof room === 'undefined' && typeof domain === 'undefined'
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? urlOrRoom
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: room));
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}
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};
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}
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/**
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* Signals that a specific App will mount (in the terms of React).
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*
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* @param {App} app - The App which will mount.
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* @returns {{
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* type: APP_WILL_MOUNT,
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* app: App
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* }}
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*/
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export function appWillMount(app) {
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return {
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type: APP_WILL_MOUNT,
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app
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};
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}
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/**
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* Signals that a specific App will unmount (in the terms of React).
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*
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* @param {App} app - The App which will unmount.
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* @returns {{
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* type: APP_WILL_UNMOUNT,
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* app: App
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* }}
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*/
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export function appWillUnmount(app) {
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return {
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type: APP_WILL_UNMOUNT,
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app
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};
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}
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/**
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* Navigates to a route in accord with a specific Redux state.
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*
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* @param {Object} state - The Redux state which determines/identifies the route
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* to navigate to.
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* @private
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* @returns {void}
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*/
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function _navigate(state) {
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const app = state['features/app'].app;
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const routeToRender = _getRouteToRender(state);
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app._navigate(routeToRender);
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}
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/**
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* Sets room and navigates to new route if needed.
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*
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* @param {string} newRoom - New room name.
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* @private
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* @returns {Function}
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*/
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function _setRoomAndNavigate(newRoom) {
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return (dispatch, getState) => {
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dispatch(setRoom(newRoom));
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_navigate(getState());
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};
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}
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