682 lines
24 KiB
JavaScript
682 lines
24 KiB
JavaScript
// @flow
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import { reloadNow } from '../../app';
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import {
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ACTION_PINNED,
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ACTION_UNPINNED,
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createAudioOnlyChangedEvent,
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createConnectionEvent,
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createPinnedEvent,
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sendAnalytics
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} from '../../analytics';
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import { CONNECTION_ESTABLISHED, CONNECTION_FAILED } from '../connection';
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import { setVideoMuted, VIDEO_MUTISM_AUTHORITY } from '../media';
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import {
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getLocalParticipant,
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getParticipantById,
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getPinnedParticipant,
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PARTICIPANT_UPDATED,
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PIN_PARTICIPANT
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} from '../participants';
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import { MiddlewareRegistry, StateListenerRegistry } from '../redux';
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import UIEvents from '../../../../service/UI/UIEvents';
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import { TRACK_ADDED, TRACK_REMOVED } from '../tracks';
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import {
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conferenceFailed,
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conferenceLeft,
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conferenceWillLeave,
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createConference,
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setLastN
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} from './actions';
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import {
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CONFERENCE_FAILED,
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CONFERENCE_JOINED,
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CONFERENCE_WILL_LEAVE,
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DATA_CHANNEL_OPENED,
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SET_AUDIO_ONLY,
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SET_LASTN,
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SET_ROOM
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} from './actionTypes';
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import {
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_addLocalTracksToConference,
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forEachConference,
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_handleParticipantError,
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_removeLocalTracksFromConference
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} from './functions';
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const logger = require('jitsi-meet-logger').getLogger(__filename);
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declare var APP: Object;
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/**
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* Handler for before unload event.
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*/
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let beforeUnloadHandler;
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/**
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* Implements the middleware of the feature base/conference.
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*
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* @param {Store} store - The redux store.
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* @returns {Function}
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*/
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MiddlewareRegistry.register(store => next => action => {
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switch (action.type) {
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case CONFERENCE_FAILED:
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return _conferenceFailed(store, next, action);
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case CONFERENCE_JOINED:
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return _conferenceJoined(store, next, action);
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case CONNECTION_ESTABLISHED:
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return _connectionEstablished(store, next, action);
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case CONNECTION_FAILED:
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return _connectionFailed(store, next, action);
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case CONFERENCE_WILL_LEAVE:
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_conferenceWillLeave();
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break;
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case DATA_CHANNEL_OPENED:
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return _syncReceiveVideoQuality(store, next, action);
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case PARTICIPANT_UPDATED:
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return _updateLocalParticipantInConference(store, next, action);
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case PIN_PARTICIPANT:
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return _pinParticipant(store, next, action);
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case SET_AUDIO_ONLY:
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return _setAudioOnly(store, next, action);
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case SET_LASTN:
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return _setLastN(store, next, action);
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case SET_ROOM:
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return _setRoom(store, next, action);
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case TRACK_ADDED:
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case TRACK_REMOVED:
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return _trackAddedOrRemoved(store, next, action);
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}
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return next(action);
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});
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/**
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* Registers a change handler for state['features/base/conference'] to update
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* the preferred video quality levels based on user preferred and internal
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* settings.
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*/
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StateListenerRegistry.register(
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/* selector */ state => state['features/base/conference'],
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/* listener */ (currentState, store, previousState = {}) => {
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const {
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conference,
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maxReceiverVideoQuality,
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preferredReceiverVideoQuality
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} = currentState;
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const changedPreferredVideoQuality = preferredReceiverVideoQuality
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!== previousState.preferredReceiverVideoQuality;
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const changedMaxVideoQuality = maxReceiverVideoQuality
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!== previousState.maxReceiverVideoQuality;
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if (changedPreferredVideoQuality || changedMaxVideoQuality) {
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_setReceiverVideoConstraint(
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conference,
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preferredReceiverVideoQuality,
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maxReceiverVideoQuality);
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}
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});
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/**
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* Makes sure to leave a failed conference in order to release any allocated
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* resources like peer connections, emit participant left events, etc.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified {@code action} to the specified {@code store}.
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* @param {Action} action - The redux action {@code CONFERENCE_FAILED} which is
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* being dispatched in the specified {@code store}.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _conferenceFailed(store, next, action) {
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const result = next(action);
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// FIXME: Workaround for the web version. Currently, the creation of the
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// conference is handled by /conference.js and appropriate failure handlers
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// are set there.
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if (typeof APP !== 'undefined') {
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if (typeof beforeUnloadHandler !== 'undefined') {
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window.removeEventListener('beforeunload', beforeUnloadHandler);
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beforeUnloadHandler = undefined;
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}
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return result;
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}
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// XXX After next(action), it is clear whether the error is recoverable.
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const { conference, error } = action;
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!error.recoverable
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&& conference
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&& conference.leave().catch(reason => {
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// Even though we don't care too much about the failure, it may be
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// good to know that it happen, so log it (on the info level).
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logger.info('JitsiConference.leave() rejected with:', reason);
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});
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return result;
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}
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/**
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* Does extra sync up on properties that may need to be updated after the
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* conference was joined.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified {@code action} to the specified {@code store}.
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* @param {Action} action - The redux action {@code CONFERENCE_JOINED} which is
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* being dispatched in the specified {@code store}.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _conferenceJoined({ dispatch, getState }, next, action) {
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const result = next(action);
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const { audioOnly, conference } = getState()['features/base/conference'];
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// FIXME On Web the audio only mode for "start audio only" is toggled before
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// conference is added to the redux store ("on conference joined" action)
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// and the LastN value needs to be synchronized here.
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audioOnly && conference.getLastN() !== 0 && dispatch(setLastN(0));
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// FIXME: Very dirty solution. This will work on web only.
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// When the user closes the window or quits the browser, lib-jitsi-meet
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// handles the process of leaving the conference. This is temporary solution
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// that should cover the described use case as part of the effort to
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// implement the conferenceWillLeave action for web.
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beforeUnloadHandler = () => {
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dispatch(conferenceWillLeave(conference));
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};
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window.addEventListener('beforeunload', beforeUnloadHandler);
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return result;
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}
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/**
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* Notifies the feature base/conference that the action
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* {@code CONNECTION_ESTABLISHED} is being dispatched within a specific redux
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* store.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified {@code action} to the specified {@code store}.
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* @param {Action} action - The redux action {@code CONNECTION_ESTABLISHED}
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* which is being dispatched in the specified {@code store}.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _connectionEstablished({ dispatch }, next, action) {
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const result = next(action);
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// FIXME: Workaround for the web version. Currently, the creation of the
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// conference is handled by /conference.js.
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typeof APP === 'undefined' && dispatch(createConference());
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return result;
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}
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/**
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* Notifies the feature base/conference that the action
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* {@code CONNECTION_FAILED} is being dispatched within a specific redux
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* store.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified {@code action} to the specified {@code store}.
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* @param {Action} action - The redux action {@code CONNECTION_FAILED} which is
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* being dispatched in the specified {@code store}.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _connectionFailed({ dispatch, getState }, next, action) {
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// In the case of a split-brain error, reload early and prevent further
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// handling of the action.
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if (_isMaybeSplitBrainError(getState, action)) {
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dispatch(reloadNow());
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return;
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}
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const result = next(action);
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if (typeof beforeUnloadHandler !== 'undefined') {
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window.removeEventListener('beforeunload', beforeUnloadHandler);
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beforeUnloadHandler = undefined;
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}
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// FIXME: Workaround for the web version. Currently, the creation of the
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// conference is handled by /conference.js and appropriate failure handlers
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// are set there.
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if (typeof APP === 'undefined') {
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const { connection } = action;
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const { error } = action;
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forEachConference(getState, conference => {
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// It feels that it would make things easier if JitsiConference
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// in lib-jitsi-meet would monitor it's connection and emit
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// CONFERENCE_FAILED when it's dropped. It has more knowledge on
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// whether it can recover or not. But because the reload screen
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// and the retry logic is implemented in the app maybe it can be
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// left this way for now.
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if (conference.getConnection() === connection) {
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// XXX Note that on mobile the error type passed to
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// connectionFailed is always an object with .name property.
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// This fact needs to be checked prior to enabling this logic on
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// web.
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const conferenceAction
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= conferenceFailed(conference, error.name);
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// Copy the recoverable flag if set on the CONNECTION_FAILED
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// action to not emit recoverable action caused by
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// a non-recoverable one.
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if (typeof error.recoverable !== 'undefined') {
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conferenceAction.error.recoverable = error.recoverable;
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}
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dispatch(conferenceAction);
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}
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return true;
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});
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}
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return result;
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}
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/**
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* Notifies the feature base/conference that the action
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* {@code CONFERENCE_WILL_LEAVE} is being dispatched within a specific redux
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* store.
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*
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* @private
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* @returns {void}
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*/
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function _conferenceWillLeave() {
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if (typeof beforeUnloadHandler !== 'undefined') {
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window.removeEventListener('beforeunload', beforeUnloadHandler);
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beforeUnloadHandler = undefined;
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}
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}
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/**
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* Returns whether or not a CONNECTION_FAILED action is for a possible split
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* brain error. A split brain error occurs when at least two users join a
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* conference on different bridges. It is assumed the split brain scenario
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* occurs very early on in the call.
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*
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* @param {Function} getState - The redux function for fetching the current
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* state.
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* @param {Action} action - The redux action {@code CONNECTION_FAILED} which is
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* being dispatched in the specified {@code store}.
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* @private
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* @returns {boolean}
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*/
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function _isMaybeSplitBrainError(getState, action) {
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const { error } = action;
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const isShardChangedError = error
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&& error.message === 'item-not-found'
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&& error.details
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&& error.details.shard_changed;
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if (isShardChangedError) {
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const state = getState();
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const { timeEstablished } = state['features/base/connection'];
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const { _immediateReloadThreshold } = state['features/base/config'];
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const timeSinceConnectionEstablished
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= timeEstablished && Date.now() - timeEstablished;
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const reloadThreshold = typeof _immediateReloadThreshold === 'number'
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? _immediateReloadThreshold : 1500;
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const isWithinSplitBrainThreshold = !timeEstablished
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|| timeSinceConnectionEstablished <= reloadThreshold;
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sendAnalytics(createConnectionEvent('failed', {
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...error,
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connectionEstablished: timeEstablished,
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splitBrain: isWithinSplitBrainThreshold,
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timeSinceConnectionEstablished
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}));
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return isWithinSplitBrainThreshold;
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}
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return false;
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}
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/**
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* Notifies the feature base/conference that the action {@code PIN_PARTICIPANT}
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* is being dispatched within a specific redux store. Pins the specified remote
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* participant in the associated conference, ignores the local participant.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified {@code action} to the specified {@code store}.
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* @param {Action} action - The redux action {@code PIN_PARTICIPANT} which is
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* being dispatched in the specified {@code store}.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _pinParticipant({ getState }, next, action) {
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const state = getState();
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const { conference } = state['features/base/conference'];
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if (!conference) {
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return next(action);
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}
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const participants = state['features/base/participants'];
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const id = action.participant.id;
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const participantById = getParticipantById(participants, id);
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if (typeof APP !== 'undefined') {
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const pinnedParticipant = getPinnedParticipant(participants);
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const actionName = id ? ACTION_PINNED : ACTION_UNPINNED;
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const local
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= (participantById && participantById.local)
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|| (!id && pinnedParticipant && pinnedParticipant.local);
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let participantIdForEvent;
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if (local) {
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participantIdForEvent = local;
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} else {
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participantIdForEvent = actionName === ACTION_PINNED
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? id : pinnedParticipant && pinnedParticipant.id;
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}
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sendAnalytics(createPinnedEvent(
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actionName,
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participantIdForEvent,
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{
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local,
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'participant_count': conference.getParticipantCount()
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}));
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}
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// The following condition prevents signaling to pin local participant and
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// shared videos. The logic is:
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// - If we have an ID, we check if the participant identified by that ID is
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// local or a bot/fake participant (such as with shared video).
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// - If we don't have an ID (i.e. no participant identified by an ID), we
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// check for local participant. If she's currently pinned, then this
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// action will unpin her and that's why we won't signal here too.
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let pin;
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if (participantById) {
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pin = !participantById.local && !participantById.isFakeParticipant;
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} else {
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const localParticipant = getLocalParticipant(participants);
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pin = !localParticipant || !localParticipant.pinned;
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}
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if (pin) {
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try {
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conference.pinParticipant(id);
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} catch (err) {
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_handleParticipantError(err);
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}
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}
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return next(action);
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}
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/**
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* Sets the audio-only flag for the current conference. When audio-only is set,
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* local video is muted and last N is set to 0 to avoid receiving remote video.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified {@code action} to the specified {@code store}.
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* @param {Action} action - The redux action {@code SET_AUDIO_ONLY} which is
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* being dispatched in the specified {@code store}.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _setAudioOnly({ dispatch, getState }, next, action) {
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const { audioOnly: oldValue } = getState()['features/base/conference'];
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const result = next(action);
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const { audioOnly: newValue } = getState()['features/base/conference'];
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// Send analytics. We could've done it in the action creator setAudioOnly.
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// I don't know why it has to happen as early as possible but the analytics
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// were originally sent before the SET_AUDIO_ONLY action was even dispatched
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// in the redux store so I'm now sending the analytics as early as possible.
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if (oldValue !== newValue) {
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sendAnalytics(createAudioOnlyChangedEvent(newValue));
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logger.log(`Audio-only ${newValue ? 'enabled' : 'disabled'}`);
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}
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// Set lastN to 0 in case audio-only is desired; leave it as undefined,
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// otherwise, and the default lastN value will be chosen automatically.
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dispatch(setLastN(newValue ? 0 : undefined));
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// Mute/unmute the local video.
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dispatch(
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setVideoMuted(
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newValue,
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VIDEO_MUTISM_AUTHORITY.AUDIO_ONLY,
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action.ensureVideoTrack));
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if (typeof APP !== 'undefined') {
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// TODO This should be a temporary solution that lasts only until video
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// tracks and all ui is moved into react/redux on the web.
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APP.UI.emitEvent(UIEvents.TOGGLE_AUDIO_ONLY, newValue);
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}
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return result;
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}
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/**
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* Sets the last N (value) of the video channel in the conference.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified {@code action} to the specified {@code store}.
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* @param {Action} action - The redux action {@code SET_LASTN} which is being
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* dispatched in the specified {@code store}.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _setLastN({ getState }, next, action) {
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const { conference } = getState()['features/base/conference'];
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if (conference) {
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try {
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conference.setLastN(action.lastN);
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} catch (err) {
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logger.error(`Failed to set lastN: ${err}`);
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}
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}
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return next(action);
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}
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/**
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* Helper function for updating the preferred receiver video constraint, based
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* on the user preference and the internal maximum.
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*
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* @param {JitsiConference} conference - The JitsiConference instance for the
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* current call.
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* @param {number} preferred - The user preferred max frame height.
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* @param {number} max - The maximum frame height the application should
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* receive.
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* @returns {void}
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*/
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function _setReceiverVideoConstraint(conference, preferred, max) {
|
|
if (conference) {
|
|
conference.setReceiverVideoConstraint(Math.min(preferred, max));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Notifies the feature {@code base/conference} that the redix action
|
|
* {@link SET_ROOM} is being dispatched within a specific redux store.
|
|
*
|
|
* @param {Store} store - The redux store in which the specified {@code action}
|
|
* is being dispatched.
|
|
* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
|
|
* specified {@code action} to the specified {@code store}.
|
|
* @param {Action} action - The redux action {@code SET_ROOM} which is being
|
|
* dispatched in the specified {@code store}.
|
|
* @private
|
|
* @returns {Object} The value returned by {@code next(action)}.
|
|
*/
|
|
function _setRoom({ dispatch, getState }, next, action) {
|
|
const result = next(action);
|
|
|
|
// By the time SET_ROOM is dispatched, base/connection's locationURL and
|
|
// base/conference's leaving should be the only conference-related sources
|
|
// of truth.
|
|
const state = getState();
|
|
const { leaving } = state['features/base/conference'];
|
|
const { locationURL } = state['features/base/connection'];
|
|
const dispatchConferenceLeft = new Set();
|
|
|
|
// Figure out which of the JitsiConferences referenced by base/conference
|
|
// have not dispatched or are not likely to dispatch CONFERENCE_FAILED and
|
|
// CONFERENCE_LEFT.
|
|
forEachConference(state, (conference, url) => {
|
|
if (conference !== leaving && url && url !== locationURL) {
|
|
dispatchConferenceLeft.add(conference);
|
|
}
|
|
|
|
return true; // All JitsiConference instances are to be examined.
|
|
});
|
|
|
|
// Dispatch CONFERENCE_LEFT for the JitsiConferences referenced by
|
|
// base/conference which have not dispatched or are not likely to dispatch
|
|
// CONFERENCE_FAILED or CONFERENCE_LEFT.
|
|
for (const conference of dispatchConferenceLeft) {
|
|
dispatch(conferenceLeft(conference));
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* Synchronizes local tracks from state with local tracks in JitsiConference
|
|
* instance.
|
|
*
|
|
* @param {Store} store - The redux store.
|
|
* @param {Object} action - Action object.
|
|
* @private
|
|
* @returns {Promise}
|
|
*/
|
|
function _syncConferenceLocalTracksWithState({ getState }, action) {
|
|
const state = getState()['features/base/conference'];
|
|
const { conference } = state;
|
|
let promise;
|
|
|
|
// XXX The conference may already be in the process of being left, that's
|
|
// why we should not add/remove local tracks to such conference.
|
|
if (conference && conference !== state.leaving) {
|
|
const track = action.track.jitsiTrack;
|
|
|
|
if (action.type === TRACK_ADDED) {
|
|
promise = _addLocalTracksToConference(conference, [ track ]);
|
|
} else {
|
|
promise = _removeLocalTracksFromConference(conference, [ track ]);
|
|
}
|
|
}
|
|
|
|
return promise || Promise.resolve();
|
|
}
|
|
|
|
/**
|
|
* Sets the maximum receive video quality.
|
|
*
|
|
* @param {Store} store - The redux store in which the specified {@code action}
|
|
* is being dispatched.
|
|
* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
|
|
* specified {@code action} to the specified {@code store}.
|
|
* @param {Action} action - The redux action {@code DATA_CHANNEL_STATUS_CHANGED}
|
|
* which is being dispatched in the specified {@code store}.
|
|
* @private
|
|
* @returns {Object} The value returned by {@code next(action)}.
|
|
*/
|
|
function _syncReceiveVideoQuality({ getState }, next, action) {
|
|
const {
|
|
conference,
|
|
maxReceiverVideoQuality,
|
|
preferredReceiverVideoQuality
|
|
} = getState()['features/base/conference'];
|
|
|
|
_setReceiverVideoConstraint(
|
|
conference,
|
|
preferredReceiverVideoQuality,
|
|
maxReceiverVideoQuality);
|
|
|
|
return next(action);
|
|
}
|
|
|
|
/**
|
|
* Notifies the feature base/conference that the action {@code TRACK_ADDED}
|
|
* or {@code TRACK_REMOVED} is being dispatched within a specific redux store.
|
|
*
|
|
* @param {Store} store - The redux store in which the specified {@code action}
|
|
* is being dispatched.
|
|
* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
|
|
* specified {@code action} to the specified {@code store}.
|
|
* @param {Action} action - The redux action {@code TRACK_ADDED} or
|
|
* {@code TRACK_REMOVED} which is being dispatched in the specified
|
|
* {@code store}.
|
|
* @private
|
|
* @returns {Object} The value returned by {@code next(action)}.
|
|
*/
|
|
function _trackAddedOrRemoved(store, next, action) {
|
|
const track = action.track;
|
|
|
|
if (track && track.local) {
|
|
return (
|
|
_syncConferenceLocalTracksWithState(store, action)
|
|
.then(() => next(action)));
|
|
}
|
|
|
|
return next(action);
|
|
}
|
|
|
|
/**
|
|
* Updates the conference object when the local participant is updated.
|
|
*
|
|
* @param {Store} store - The redux store in which the specified {@code action}
|
|
* is being dispatched.
|
|
* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
|
|
* specified {@code action} to the specified {@code store}.
|
|
* @param {Action} action - The redux action which is being dispatched in the
|
|
* specified {@code store}.
|
|
* @private
|
|
* @returns {Object} The value returned by {@code next(action)}.
|
|
*/
|
|
function _updateLocalParticipantInConference({ getState }, next, action) {
|
|
const { conference } = getState()['features/base/conference'];
|
|
const { participant } = action;
|
|
const result = next(action);
|
|
|
|
if (conference && participant.local) {
|
|
conference.setDisplayName(participant.name);
|
|
}
|
|
|
|
return result;
|
|
}
|