jiti-meet/react/features/chat/middleware.ts

556 lines
18 KiB
TypeScript

/* eslint-disable lines-around-comment */
import { AnyAction } from 'redux';
import { IReduxState, IStore } from '../app/types';
import { APP_WILL_MOUNT, APP_WILL_UNMOUNT } from '../base/app/actionTypes';
import { CONFERENCE_JOINED } from '../base/conference/actionTypes';
import { getCurrentConference } from '../base/conference/functions';
import { IJitsiConference } from '../base/conference/reducer';
import { openDialog } from '../base/dialog/actions';
import {
JitsiConferenceErrors,
JitsiConferenceEvents
} from '../base/lib-jitsi-meet';
import {
getLocalParticipant,
getParticipantById,
getParticipantDisplayName
} from '../base/participants/functions';
import MiddlewareRegistry from '../base/redux/MiddlewareRegistry';
import StateListenerRegistry from '../base/redux/StateListenerRegistry';
import { playSound, registerSound, unregisterSound } from '../base/sounds/actions';
import { addGif } from '../gifs/actions';
import { GIF_PREFIX } from '../gifs/constants';
import { getGifDisplayMode, isGifMessage } from '../gifs/function.any';
import { showMessageNotification } from '../notifications/actions';
import { NOTIFICATION_TIMEOUT_TYPE } from '../notifications/constants';
import { resetNbUnreadPollsMessages } from '../polls/actions';
import { ADD_REACTION_MESSAGE } from '../reactions/actionTypes';
import { pushReactions } from '../reactions/actions.any';
import { ENDPOINT_REACTION_NAME } from '../reactions/constants';
import { getReactionMessageFromBuffer, isReactionsEnabled } from '../reactions/functions.any';
import { endpointMessageReceived } from '../subtitles/actions.any';
// @ts-ignore
import { showToolbox } from '../toolbox/actions';
import { ADD_MESSAGE, CLOSE_CHAT, OPEN_CHAT, SEND_MESSAGE, SET_IS_POLL_TAB_FOCUSED } from './actionTypes';
import { addMessage, clearMessages, closeChat } from './actions.any';
// @ts-ignore
import { ChatPrivacyDialog } from './components';
import {
INCOMING_MSG_SOUND_ID,
LOBBY_CHAT_MESSAGE,
MESSAGE_TYPE_ERROR,
MESSAGE_TYPE_LOCAL,
MESSAGE_TYPE_REMOTE
} from './constants';
import { getUnreadCount } from './functions';
import { INCOMING_MSG_SOUND_FILE } from './sounds';
/**
* Timeout for when to show the privacy notice after a private message was received.
*
* E.g. If this value is 20 secs (20000ms), then we show the privacy notice when sending a non private
* message after we have received a private message in the last 20 seconds.
*/
const PRIVACY_NOTICE_TIMEOUT = 20 * 1000;
/**
* Implements the middleware of the chat feature.
*
* @param {Store} store - The redux store.
* @returns {Function}
*/
MiddlewareRegistry.register(store => next => action => {
const { dispatch, getState } = store;
const localParticipant = getLocalParticipant(getState());
let isOpen, unreadCount;
switch (action.type) {
case ADD_MESSAGE:
unreadCount = getUnreadCount(getState());
if (action.isReaction) {
action.hasRead = false;
} else {
unreadCount = action.hasRead ? 0 : unreadCount + 1;
}
isOpen = getState()['features/chat'].isOpen;
if (typeof APP !== 'undefined') {
APP.API.notifyChatUpdated(unreadCount, isOpen);
}
break;
case APP_WILL_MOUNT:
dispatch(
registerSound(INCOMING_MSG_SOUND_ID, INCOMING_MSG_SOUND_FILE));
break;
case APP_WILL_UNMOUNT:
dispatch(unregisterSound(INCOMING_MSG_SOUND_ID));
break;
case CONFERENCE_JOINED:
_addChatMsgListener(action.conference, store);
break;
case OPEN_CHAT:
unreadCount = 0;
if (typeof APP !== 'undefined') {
APP.API.notifyChatUpdated(unreadCount, true);
}
break;
case CLOSE_CHAT: {
const isPollTabOpen = getState()['features/chat'].isPollsTabFocused;
unreadCount = 0;
if (typeof APP !== 'undefined') {
APP.API.notifyChatUpdated(unreadCount, false);
}
if (isPollTabOpen) {
dispatch(resetNbUnreadPollsMessages());
}
break;
}
case SET_IS_POLL_TAB_FOCUSED: {
dispatch(resetNbUnreadPollsMessages());
break;
}
case SEND_MESSAGE: {
const state = store.getState();
const conference = getCurrentConference(state);
if (conference) {
// There may be cases when we intend to send a private message but we forget to set the
// recipient. This logic tries to mitigate this risk.
const shouldSendPrivateMessageTo = _shouldSendPrivateMessageTo(state, action);
if (shouldSendPrivateMessageTo) {
dispatch(openDialog(ChatPrivacyDialog, {
message: action.message,
participantID: shouldSendPrivateMessageTo
}));
} else {
// Sending the message if privacy notice doesn't need to be shown.
const { privateMessageRecipient, isLobbyChatActive, lobbyMessageRecipient }
= state['features/chat'];
if (typeof APP !== 'undefined') {
APP.API.notifySendingChatMessage(action.message, Boolean(privateMessageRecipient));
}
if (isLobbyChatActive && lobbyMessageRecipient) {
conference.sendLobbyMessage({
type: LOBBY_CHAT_MESSAGE,
message: action.message
}, lobbyMessageRecipient.id);
_persistSentPrivateMessage(store, lobbyMessageRecipient.id, action.message, true);
} else if (privateMessageRecipient) {
conference.sendPrivateTextMessage(privateMessageRecipient.id, action.message);
_persistSentPrivateMessage(store, privateMessageRecipient.id, action.message);
} else {
conference.sendTextMessage(action.message);
}
}
}
break;
}
case ADD_REACTION_MESSAGE: {
if (localParticipant?.id) {
_handleReceivedMessage(store, {
id: localParticipant.id,
message: action.message,
privateMessage: false,
timestamp: Date.now(),
lobbyChat: false
}, false, true);
}
}
}
return next(action);
});
/**
* Set up state change listener to perform maintenance tasks when the conference
* is left or failed, e.g. Clear messages or close the chat modal if it's left
* open.
*/
StateListenerRegistry.register(
state => getCurrentConference(state),
(conference, { dispatch, getState }, previousConference) => {
if (conference !== previousConference) {
// conference changed, left or failed...
if (getState()['features/chat'].isOpen) {
// Closes the chat if it's left open.
dispatch(closeChat());
}
// Clear chat messages.
dispatch(clearMessages());
}
});
StateListenerRegistry.register(
state => state['features/chat'].isOpen,
(isOpen, { dispatch }) => {
if (typeof APP !== 'undefined' && isOpen) {
dispatch(showToolbox());
}
}
);
/**
* Registers listener for {@link JitsiConferenceEvents.MESSAGE_RECEIVED} that
* will perform various chat related activities.
*
* @param {JitsiConference} conference - The conference instance on which the
* new event listener will be registered.
* @param {Object} store - The redux store object.
* @private
* @returns {void}
*/
function _addChatMsgListener(conference: IJitsiConference, store: IStore) {
if (store.getState()['features/base/config'].iAmRecorder) {
// We don't register anything on web if we are in iAmRecorder mode
return;
}
conference.on(
JitsiConferenceEvents.MESSAGE_RECEIVED,
(id: string, message: string, timestamp: number) => {
_onConferenceMessageReceived(store, { id,
message,
timestamp,
privateMessage: false });
}
);
conference.on(
JitsiConferenceEvents.PRIVATE_MESSAGE_RECEIVED,
(id: string, message: string, timestamp: number) => {
_onConferenceMessageReceived(store, {
id,
message,
timestamp,
privateMessage: true
});
}
);
conference.on(
JitsiConferenceEvents.ENDPOINT_MESSAGE_RECEIVED,
(...args: any) => {
const state = store.getState();
if (!isReactionsEnabled(state)) {
return;
}
// @ts-ignore
store.dispatch(endpointMessageReceived(...args));
if (args && args.length >= 2) {
const [ { _id }, eventData ] = args;
if (eventData.name === ENDPOINT_REACTION_NAME) {
store.dispatch(pushReactions(eventData.reactions));
_handleReceivedMessage(store, {
id: _id,
message: getReactionMessageFromBuffer(eventData.reactions),
privateMessage: false,
lobbyChat: false,
timestamp: eventData.timestamp
}, false, true);
}
}
});
conference.on(
JitsiConferenceEvents.CONFERENCE_ERROR, (errorType: string, error: Error) => {
errorType === JitsiConferenceErrors.CHAT_ERROR && _handleChatError(store, error);
});
}
/**
* Handles a received message.
*
* @param {Object} store - Redux store.
* @param {Object} message - The message object.
* @returns {void}
*/
function _onConferenceMessageReceived(store: IStore, { id, message, timestamp, privateMessage }: {
id: string; message: string; privateMessage: boolean; timestamp: number; }) {
const isGif = isGifMessage(message);
if (isGif) {
_handleGifMessageReceived(store, id, message);
if (getGifDisplayMode(store.getState()) === 'tile') {
return;
}
}
_handleReceivedMessage(store, {
id,
message,
privateMessage,
lobbyChat: false,
timestamp
}, true, isGif);
}
/**
* Handles a received gif message.
*
* @param {Object} store - Redux store.
* @param {string} id - Id of the participant that sent the message.
* @param {string} message - The message sent.
* @returns {void}
*/
function _handleGifMessageReceived(store: IStore, id: string, message: string) {
const url = message.substring(GIF_PREFIX.length, message.length - 1);
store.dispatch(addGif(id, url));
}
/**
* Handles a chat error received from the xmpp server.
*
* @param {Store} store - The Redux store.
* @param {string} error - The error message.
* @returns {void}
*/
function _handleChatError({ dispatch }: IStore, error: Error) {
dispatch(addMessage({
hasRead: true,
messageType: MESSAGE_TYPE_ERROR,
message: error,
privateMessage: false,
timestamp: Date.now()
}));
}
/**
* Function to handle an incoming chat message from lobby room.
*
* @param {string} message - The message received.
* @param {string} participantId - The participant id.
* @returns {Function}
*/
export function handleLobbyMessageReceived(message: string, participantId: string) {
return async (dispatch: IStore['dispatch'], getState: IStore['getState']) => {
_handleReceivedMessage({ dispatch,
getState }, { id: participantId,
message,
privateMessage: false,
lobbyChat: true,
timestamp: Date.now() });
};
}
/**
* Function to get lobby chat user display name.
*
* @param {Store} state - The Redux store.
* @param {string} id - The knocking participant id.
* @returns {string}
*/
function getLobbyChatDisplayName(state: IReduxState, id: string) {
const { knockingParticipants } = state['features/lobby'];
const { lobbyMessageRecipient } = state['features/chat'];
if (id === lobbyMessageRecipient?.id) {
return lobbyMessageRecipient.name;
}
const knockingParticipant = knockingParticipants.find(p => p.id === id);
if (knockingParticipant) {
return knockingParticipant.name;
}
}
/**
* Function to handle an incoming chat message.
*
* @param {Store} store - The Redux store.
* @param {Object} message - The message object.
* @param {boolean} shouldPlaySound - Whether or not to play the incoming message sound.
* @param {boolean} isReaction - Whether or not the message is a reaction message.
* @returns {void}
*/
function _handleReceivedMessage({ dispatch, getState }: IStore,
{ id, message, privateMessage, timestamp, lobbyChat }: {
id: string; lobbyChat: boolean; message: string; privateMessage: boolean; timestamp: number; },
shouldPlaySound = true,
isReaction = false
) {
// Logic for all platforms:
const state = getState();
const { isOpen: isChatOpen } = state['features/chat'];
const { soundsIncomingMessage: soundEnabled, userSelectedNotifications } = state['features/base/settings'];
if (soundEnabled && shouldPlaySound && !isChatOpen) {
dispatch(playSound(INCOMING_MSG_SOUND_ID));
}
// Provide a default for for the case when a message is being
// backfilled for a participant that has left the conference.
const participant = getParticipantById(state, id) || { local: undefined };
const localParticipant = getLocalParticipant(getState);
const displayName = lobbyChat
? getLobbyChatDisplayName(state, id)
: getParticipantDisplayName(state, id);
const hasRead = participant.local || isChatOpen;
const timestampToDate = timestamp ? new Date(timestamp) : new Date();
const millisecondsTimestamp = timestampToDate.getTime();
// skip message notifications on join (the messages having timestamp - coming from the history)
const shouldShowNotification = userSelectedNotifications?.['notify.chatMessages']
&& !hasRead && !isReaction && !timestamp;
dispatch(addMessage({
displayName,
hasRead,
id,
messageType: participant.local ? MESSAGE_TYPE_LOCAL : MESSAGE_TYPE_REMOTE,
message,
privateMessage,
lobbyChat,
recipient: getParticipantDisplayName(state, localParticipant?.id ?? ''),
timestamp: millisecondsTimestamp,
isReaction
}));
if (shouldShowNotification) {
dispatch(showMessageNotification({
title: displayName,
description: message
}, NOTIFICATION_TIMEOUT_TYPE.MEDIUM));
}
if (typeof APP !== 'undefined') {
// Logic for web only:
APP.API.notifyReceivedChatMessage({
body: message,
id,
nick: displayName,
privateMessage,
ts: timestamp
});
}
}
/**
* Persists the sent private messages as if they were received over the muc.
*
* This is required as we rely on the fact that we receive all messages from the muc that we send
* (as they are sent to everybody), but we don't receive the private messages we send to another participant.
* But those messages should be in the store as well, otherwise they don't appear in the chat window.
*
* @param {Store} store - The Redux store.
* @param {string} recipientID - The ID of the recipient the private message was sent to.
* @param {string} message - The sent message.
* @param {boolean} isLobbyPrivateMessage - Is a lobby message.
* @returns {void}
*/
function _persistSentPrivateMessage({ dispatch, getState }: IStore, recipientID: string,
message: string, isLobbyPrivateMessage = false) {
const state = getState();
const localParticipant = getLocalParticipant(state);
if (!localParticipant?.id) {
return;
}
const displayName = getParticipantDisplayName(state, localParticipant.id);
const { lobbyMessageRecipient } = state['features/chat'];
dispatch(addMessage({
displayName,
hasRead: true,
id: localParticipant.id,
messageType: MESSAGE_TYPE_LOCAL,
message,
privateMessage: !isLobbyPrivateMessage,
lobbyChat: isLobbyPrivateMessage,
recipient: isLobbyPrivateMessage
? lobbyMessageRecipient?.name
: getParticipantDisplayName(getState, recipientID),
timestamp: Date.now()
}));
}
/**
* Returns the ID of the participant who we may have wanted to send the message
* that we're about to send.
*
* @param {Object} state - The Redux state.
* @param {Object} action - The action being dispatched now.
* @returns {string?}
*/
function _shouldSendPrivateMessageTo(state: IReduxState, action: AnyAction) {
if (action.ignorePrivacy) {
// Shortcut: this is only true, if we already displayed the notice, so no need to show it again.
return undefined;
}
const { messages, privateMessageRecipient } = state['features/chat'];
if (privateMessageRecipient) {
// We're already sending a private message, no need to warn about privacy.
return undefined;
}
if (!messages.length) {
// No messages yet, no need to warn for privacy.
return undefined;
}
// Platforms sort messages differently
const lastMessage = navigator.product === 'ReactNative'
? messages[0] : messages[messages.length - 1];
if (lastMessage.messageType === MESSAGE_TYPE_LOCAL) {
// The sender is probably aware of any private messages as already sent
// a message since then. Doesn't make sense to display the notice now.
return undefined;
}
if (lastMessage.privateMessage) {
// We show the notice if the last received message was private.
return lastMessage.id;
}
// But messages may come rapidly, we want to protect our users from mis-sending a message
// even when there was a reasonable recently received private message.
const now = Date.now();
const recentPrivateMessages = messages.filter(
message =>
message.messageType !== MESSAGE_TYPE_LOCAL
&& message.privateMessage
&& message.timestamp + PRIVACY_NOTICE_TIMEOUT > now);
const recentPrivateMessage = navigator.product === 'ReactNative'
? recentPrivateMessages[0] : recentPrivateMessages[recentPrivateMessages.length - 1];
if (recentPrivateMessage) {
return recentPrivateMessage.id;
}
return undefined;
}