468 lines
15 KiB
JavaScript
468 lines
15 KiB
JavaScript
// @flow
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import {
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ACTION_PINNED,
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ACTION_UNPINNED,
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createAudioOnlyChangedEvent,
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createPinnedEvent,
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sendAnalytics
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} from '../../analytics';
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import { CONNECTION_ESTABLISHED } from '../connection';
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import { setVideoMuted, VIDEO_MUTISM_AUTHORITY } from '../media';
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import {
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getLocalParticipant,
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getParticipantById,
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getPinnedParticipant,
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PIN_PARTICIPANT
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} from '../participants';
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import { MiddlewareRegistry } from '../redux';
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import UIEvents from '../../../../service/UI/UIEvents';
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import { TRACK_ADDED, TRACK_REMOVED } from '../tracks';
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import {
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conferenceLeft,
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createConference,
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setAudioOnly,
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setLastN,
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toggleAudioOnly
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} from './actions';
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import {
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CONFERENCE_FAILED,
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CONFERENCE_JOINED,
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CONFERENCE_LEFT,
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DATA_CHANNEL_OPENED,
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SET_AUDIO_ONLY,
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SET_LASTN,
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SET_RECEIVE_VIDEO_QUALITY,
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SET_ROOM
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} from './actionTypes';
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import { JITSI_CONFERENCE_URL_KEY } from './constants';
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import {
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_addLocalTracksToConference,
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_handleParticipantError,
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_removeLocalTracksFromConference
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} from './functions';
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const logger = require('jitsi-meet-logger').getLogger(__filename);
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declare var APP: Object;
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/**
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* Implements the middleware of the feature base/conference.
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*
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* @param {Store} store - The redux store.
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* @returns {Function}
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*/
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MiddlewareRegistry.register(store => next => action => {
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switch (action.type) {
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case CONNECTION_ESTABLISHED:
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return _connectionEstablished(store, next, action);
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case CONFERENCE_FAILED:
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case CONFERENCE_LEFT:
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return _conferenceFailedOrLeft(store, next, action);
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case CONFERENCE_JOINED:
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return _conferenceJoined(store, next, action);
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case DATA_CHANNEL_OPENED:
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return _syncReceiveVideoQuality(store, next, action);
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case PIN_PARTICIPANT:
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return _pinParticipant(store, next, action);
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case SET_AUDIO_ONLY:
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return _setAudioOnly(store, next, action);
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case SET_LASTN:
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return _setLastN(store, next, action);
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case SET_RECEIVE_VIDEO_QUALITY:
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return _setReceiveVideoQuality(store, next, action);
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case SET_ROOM:
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return _setRoom(store, next, action);
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case TRACK_ADDED:
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case TRACK_REMOVED:
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return _trackAddedOrRemoved(store, next, action);
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}
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return next(action);
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});
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/**
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* Notifies the feature base/conference that the action CONNECTION_ESTABLISHED
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* is being dispatched within a specific redux store.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action CONNECTION_ESTABLISHED which is
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* being dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _connectionEstablished({ dispatch }, next, action) {
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const result = next(action);
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// FIXME: workaround for the web version. Currently the creation of the
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// conference is handled by /conference.js
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if (typeof APP === 'undefined') {
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dispatch(createConference());
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}
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return result;
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}
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/**
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* Does extra sync up on properties that may need to be updated after the
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* conference failed or was left.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action {@link CONFERENCE_FAILED} or
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* {@link CONFERENCE_LEFT} which is being dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _conferenceFailedOrLeft({ dispatch, getState }, next, action) {
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const result = next(action);
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const state = getState();
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const { audioOnly } = state['features/base/conference'];
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const { startAudioOnly } = state['features/base/profile'];
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// FIXME: Consider implementing a standalone audio-only feature that handles
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// all these state changes.
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if (audioOnly) {
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if (!startAudioOnly) {
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sendAnalytics(createAudioOnlyChangedEvent(false));
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logger.log('Audio only disabled');
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dispatch(setAudioOnly(false));
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}
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} else if (startAudioOnly) {
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sendAnalytics(createAudioOnlyChangedEvent(true));
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logger.log('Audio only enabled');
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dispatch(setAudioOnly(true));
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}
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return result;
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}
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/**
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* Does extra sync up on properties that may need to be updated after the
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* conference was joined.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action CONFERENCE_JOINED which is being
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* dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _conferenceJoined({ dispatch, getState }, next, action) {
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const result = next(action);
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const { audioOnly, conference } = getState()['features/base/conference'];
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// FIXME On Web the audio only mode for "start audio only" is toggled before
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// conference is added to the redux store ("on conference joined" action)
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// and the LastN value needs to be synchronized here.
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audioOnly && (conference.getLastN() !== 0) && dispatch(setLastN(0));
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return result;
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}
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/**
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* Notifies the feature base/conference that the action PIN_PARTICIPANT is being
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* dispatched within a specific redux store. Pins the specified remote
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* participant in the associated conference, ignores the local participant.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action PIN_PARTICIPANT which is being
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* dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _pinParticipant({ getState }, next, action) {
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const state = getState();
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const { conference } = state['features/base/conference'];
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if (!conference) {
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return next(action);
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}
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const participants = state['features/base/participants'];
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const id = action.participant.id;
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const participantById = getParticipantById(participants, id);
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if (typeof APP !== 'undefined') {
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const pinnedParticipant = getPinnedParticipant(participants);
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const actionName = id ? ACTION_PINNED : ACTION_UNPINNED;
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const local
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= (participantById && participantById.local)
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|| (!id && pinnedParticipant && pinnedParticipant.local);
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sendAnalytics(createPinnedEvent(
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actionName,
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local ? 'local' : id,
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{
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local,
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'participant_count': conference.getParticipantCount()
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}));
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}
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// The following condition prevents signaling to pin local participant and
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// shared videos. The logic is:
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// - If we have an ID, we check if the participant identified by that ID is
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// local or a bot/fake participant (such as with shared video).
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// - If we don't have an ID (i.e. no participant identified by an ID), we
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// check for local participant. If she's currently pinned, then this
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// action will unpin her and that's why we won't signal here too.
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let pin;
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if (participantById) {
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pin = !participantById.local && !participantById.isBot;
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} else {
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const localParticipant = getLocalParticipant(participants);
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pin = !localParticipant || !localParticipant.pinned;
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}
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if (pin) {
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try {
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conference.pinParticipant(id);
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} catch (err) {
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_handleParticipantError(err);
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}
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}
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return next(action);
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}
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/**
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* Sets the audio-only flag for the current conference. When audio-only is set,
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* local video is muted and last N is set to 0 to avoid receiving remote video.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action SET_AUDIO_ONLY which is being
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* dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _setAudioOnly({ dispatch, getState }, next, action) {
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const result = next(action);
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const { audioOnly } = getState()['features/base/conference'];
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// Set lastN to 0 in case audio-only is desired; leave it as undefined,
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// otherwise, and the default lastN value will be chosen automatically.
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dispatch(setLastN(audioOnly ? 0 : undefined));
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// Mute/unmute the local video.
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dispatch(
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setVideoMuted(
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audioOnly,
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VIDEO_MUTISM_AUTHORITY.AUDIO_ONLY,
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/* ensureTrack */ true));
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if (typeof APP !== 'undefined') {
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// TODO This should be a temporary solution that lasts only until
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// video tracks and all ui is moved into react/redux on the web.
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APP.UI.emitEvent(UIEvents.TOGGLE_AUDIO_ONLY, audioOnly);
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}
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return result;
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}
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/**
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* Sets the last N (value) of the video channel in the conference.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action SET_LASTN which is being dispatched
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* in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _setLastN({ getState }, next, action) {
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const { conference } = getState()['features/base/conference'];
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if (conference) {
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try {
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conference.setLastN(action.lastN);
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} catch (err) {
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console.error(`Failed to set lastN: ${err}`);
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}
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}
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return next(action);
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}
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/**
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* Sets the maximum receive video quality and will turn off audio only mode if
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* enabled.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action SET_RECEIVE_VIDEO_QUALITY which is
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* being dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _setReceiveVideoQuality({ dispatch, getState }, next, action) {
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const { audioOnly, conference } = getState()['features/base/conference'];
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if (conference) {
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conference.setReceiverVideoConstraint(action.receiveVideoQuality);
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audioOnly && dispatch(toggleAudioOnly());
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}
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return next(action);
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}
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/**
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* Notifies the feature {@code base/conference} that the redix action
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* {@link SET_ROOM} is being dispatched within a specific redux store.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action {@code SET_ROOM} which is being
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* dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _setRoom({ dispatch, getState }, next, action) {
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const result = next(action);
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// By the time SET_ROOM is dispatched, base/connection's locationURL and
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// base/conference's leaving should be the only conference-related sources
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// of truth.
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const state = getState();
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const {
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leaving,
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...stateFeaturesBaseConference
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} = state['features/base/conference'];
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const { locationURL } = state['features/base/connection'];
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const dispatchConferenceLeft = new Set();
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// Figure out which of the JitsiConferences referenced by base/conference
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// have not dispatched or are not likely to dispatch CONFERENCE_FAILED and
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// CONFERENCE_LEFT.
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// eslint-disable-next-line guard-for-in
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for (const p in stateFeaturesBaseConference) {
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const v = stateFeaturesBaseConference[p];
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// Does the value of the base/conference's property look like a
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// JitsiConference?
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if (v && typeof v === 'object') {
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const url = v[JITSI_CONFERENCE_URL_KEY];
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if (url && v !== leaving && url !== locationURL) {
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dispatchConferenceLeft.add(v);
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}
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}
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}
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// Dispatch CONFERENCE_LEFT for the JitsiConferences referenced by
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// base/conference which have not dispatched or are not likely to dispatch
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// CONFERENCE_FAILED or CONFERENCE_LEFT.
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for (const conference of dispatchConferenceLeft) {
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dispatch(conferenceLeft(conference));
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}
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return result;
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}
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/**
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* Synchronizes local tracks from state with local tracks in JitsiConference
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* instance.
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*
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* @param {Store} store - The redux store.
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* @param {Object} action - Action object.
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* @private
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* @returns {Promise}
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*/
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function _syncConferenceLocalTracksWithState({ getState }, action) {
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const state = getState()['features/base/conference'];
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const { conference } = state;
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let promise;
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// XXX The conference may already be in the process of being left, that's
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// why we should not add/remove local tracks to such conference.
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if (conference && conference !== state.leaving) {
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const track = action.track.jitsiTrack;
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if (action.type === TRACK_ADDED) {
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promise = _addLocalTracksToConference(conference, [ track ]);
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} else {
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promise = _removeLocalTracksFromConference(conference, [ track ]);
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}
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}
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return promise || Promise.resolve();
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}
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/**
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* Sets the maximum receive video quality.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action DATA_CHANNEL_STATUS_CHANGED which
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* is being dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _syncReceiveVideoQuality({ getState }, next, action) {
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const state = getState()['features/base/conference'];
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state.conference.setReceiverVideoConstraint(state.receiveVideoQuality);
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return next(action);
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}
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/**
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* Notifies the feature base/conference that the action TRACK_ADDED
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* or TRACK_REMOVED is being dispatched within a specific redux store.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action TRACK_ADDED or TRACK_REMOVED which
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* is being dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _trackAddedOrRemoved(store, next, action) {
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const track = action.track;
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if (track && track.local) {
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return (
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_syncConferenceLocalTracksWithState(store, action)
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.then(() => next(action)));
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}
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return next(action);
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}
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