123 lines
2.8 KiB
JavaScript
123 lines
2.8 KiB
JavaScript
import React, { Component } from 'react';
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import { translate } from '../../base/i18n';
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const TEST_SOUND_PATH = 'sounds/ring.wav';
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/**
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* React component for playing a test sound through a specified audio device.
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*
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* @extends Component
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*/
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class AudioOutputPreview extends Component {
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/**
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* AudioOutputPreview component's property types.
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*
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* @static
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*/
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static propTypes = {
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/**
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* The device id of the audio output device to use.
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*/
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deviceId: React.PropTypes.string,
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/**
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* Invoked to obtain translated strings.
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*/
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t: React.PropTypes.func
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}
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/**
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* Initializes a new AudioOutputPreview instance.
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*
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* @param {Object} props - The read-only React Component props with which
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* the new instance is to be initialized.
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*/
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constructor(props) {
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super(props);
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this._audioElement = null;
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this._onClick = this._onClick.bind(this);
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this._setAudioElement = this._setAudioElement.bind(this);
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}
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/**
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* Sets the target output device on the component's audio element after
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* initial render.
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*
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* @inheritdoc
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* @returns {void}
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*/
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componentDidMount() {
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this._setAudioSink();
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}
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/**
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* Updates the audio element when the target output device changes and the
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* audio element has re-rendered.
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*
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* @inheritdoc
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* @returns {void}
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*/
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componentDidUpdate() {
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this._setAudioSink();
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}
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/**
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* Implements React's {@link Component#render()}.
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*
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* @inheritdoc
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* @returns {ReactElement}
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*/
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render() {
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return (
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<div className = 'audio-output-preview'>
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<a onClick = { this._onClick }>
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{ this.props.t('deviceSelection.testAudio') }
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</a>
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<audio
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preload = 'auto'
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ref = { this._setAudioElement }
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src = { TEST_SOUND_PATH } />
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</div>
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);
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}
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/**
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* Plays a test sound.
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*
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* @private
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* @returns {void}
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*/
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_onClick() {
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this._audioElement
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&& this._audioElement.play();
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}
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/**
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* Sets the instance variable for the component's audio element so it can be
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* accessed directly.
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*
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* @param {Object} element - The DOM element for the component's audio.
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* @private
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* @returns {void}
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*/
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_setAudioElement(element) {
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this._audioElement = element;
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}
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/**
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* Updates the target output device for playing the test sound.
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*
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* @private
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* @returns {void}
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*/
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_setAudioSink() {
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this._audioElement
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&& this._audioElement.setSinkId(this.props.deviceId);
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}
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}
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export default translate(AudioOutputPreview);
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