By the time the timer is fired the room maybe recreated (destroyed and created again) and we do not want to destroy it again. The timer was keeping a reference to the old room and is destroying it without notifying the future occupants(jicofo). Drop save, as we do not need it before destroying, check lobby. |
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.. | ||
custom-theme | ||
img | ||
load-test | ||
nwjs-integration | ||
prosody-plugins | ||
cloud-api.swagger | ||
install-letsencrypt-cert.sh | ||
robots.txt | ||
update-ljm.sh | ||
update-mobile-sdk-version.sh | ||
update-mobile-version.sh |