529 lines
15 KiB
JavaScript
529 lines
15 KiB
JavaScript
// @flow
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import _ from 'lodash';
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import React from 'react';
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import {
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ActivityIndicator,
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FlatList,
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KeyboardAvoidingView,
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Platform,
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SafeAreaView,
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TextInput,
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TouchableOpacity,
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View
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} from 'react-native';
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import { AlertDialog, openDialog } from '../../../../base/dialog';
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import { Icon } from '../../../../base/font-icons';
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import { translate } from '../../../../base/i18n';
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import {
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AvatarListItem,
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HeaderWithNavigation,
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SlidingView,
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type Item
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} from '../../../../base/react';
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import { connect } from '../../../../base/redux';
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import { setAddPeopleDialogVisible } from '../../../actions';
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import AbstractAddPeopleDialog, {
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type Props as AbstractProps,
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type State as AbstractState,
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_mapStateToProps as _abstractMapStateToProps
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} from '../AbstractAddPeopleDialog';
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import styles, {
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AVATAR_SIZE,
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DARK_GREY
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} from './styles';
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type Props = AbstractProps & {
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/**
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* True if the invite dialog should be open, false otherwise.
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*/
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_isVisible: boolean,
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/**
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* Function used to translate i18n labels.
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*/
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t: Function
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};
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type State = AbstractState & {
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/**
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* State variable to keep track of the search field value.
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*/
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fieldValue: string,
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/**
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* True if a search is in progress, false otherwise.
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*/
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searchInprogress: boolean,
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/**
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* An array of items that are selectable on this dialog. This is usually
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* populated by an async search.
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*/
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selectableItems: Array<Object>
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};
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/**
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* Implements a special dialog to invite people from a directory service.
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*/
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class AddPeopleDialog extends AbstractAddPeopleDialog<Props, State> {
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/**
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* Default state object to reset the state to when needed.
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*/
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defaultState = {
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addToCallError: false,
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addToCallInProgress: false,
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fieldValue: '',
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inviteItems: [],
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searchInprogress: false,
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selectableItems: []
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};
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/**
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* Ref of the search field.
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*/
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inputFieldRef: ?TextInput;
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/**
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* TimeoutID to delay the search for the time the user is probably typing.
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*/
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searchTimeout: TimeoutID;
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/**
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* Contrustor of the component.
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*
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* @inheritdoc
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*/
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constructor(props: Props) {
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super(props);
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this.state = this.defaultState;
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this._keyExtractor = this._keyExtractor.bind(this);
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this._renderItem = this._renderItem.bind(this);
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this._renderSeparator = this._renderSeparator.bind(this);
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this._onClearField = this._onClearField.bind(this);
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this._onCloseAddPeopleDialog = this._onCloseAddPeopleDialog.bind(this);
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this._onInvite = this._onInvite.bind(this);
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this._onPressItem = this._onPressItem.bind(this);
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this._onTypeQuery = this._onTypeQuery.bind(this);
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this._setFieldRef = this._setFieldRef.bind(this);
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}
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/**
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* Implements {@code Component#componentDidUpdate}.
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*
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* @inheritdoc
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*/
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componentDidUpdate(prevProps) {
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if (prevProps._isVisible !== this.props._isVisible) {
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// Clear state
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this._clearState();
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}
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}
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/**
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* Implements {@code Component#render}.
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*
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* @inheritdoc
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*/
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render() {
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const {
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_addPeopleEnabled,
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_dialOutEnabled
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} = this.props;
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const { inviteItems } = this.state;
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let placeholderKey = 'searchPlaceholder';
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if (!_addPeopleEnabled) {
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placeholderKey = 'searchCallOnlyPlaceholder';
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} else if (!_dialOutEnabled) {
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placeholderKey = 'searchPeopleOnlyPlaceholder';
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}
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return (
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<SlidingView
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onHide = { this._onCloseAddPeopleDialog }
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position = 'bottom'
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show = { this.props._isVisible } >
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<HeaderWithNavigation
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forwardDisabled = { this._isAddDisabled() }
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forwardLabelKey = 'inviteDialog.send'
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headerLabelKey = 'inviteDialog.header'
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onPressBack = { this._onCloseAddPeopleDialog }
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onPressForward = { this._onInvite } />
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<KeyboardAvoidingView
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behavior = 'padding'
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style = { styles.avoidingView }>
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<SafeAreaView style = { styles.dialogWrapper }>
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<View
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style = { styles.searchFieldWrapper }>
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<View style = { styles.searchIconWrapper }>
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{ this.state.searchInprogress
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? <ActivityIndicator
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color = { DARK_GREY }
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size = 'small' />
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: <Icon
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name = { 'search' }
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style = { styles.searchIcon } />}
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</View>
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<TextInput
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autoCorrect = { false }
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autoFocus = { true }
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clearButtonMode = 'always' // iOS only
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onChangeText = { this._onTypeQuery }
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placeholder = {
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this.props.t(`inviteDialog.${placeholderKey}`)
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}
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ref = { this._setFieldRef }
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style = { styles.searchField }
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value = { this.state.fieldValue } />
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{ this._renderAndroidClearButton() }
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</View>
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<FlatList
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ItemSeparatorComponent = { this._renderSeparator }
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data = { this.state.selectableItems }
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extraData = { inviteItems }
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keyExtractor = { this._keyExtractor }
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keyboardShouldPersistTaps = 'always'
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renderItem = { this._renderItem }
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style = { styles.resultList } />
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</SafeAreaView>
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</KeyboardAvoidingView>
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</SlidingView>
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);
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}
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/**
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* Clears the dialog content.
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*
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* @returns {void}
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*/
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_clearState() {
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this.setState(this.defaultState);
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}
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_invite: Array<Object> => Promise<Array<Object>>
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_isAddDisabled: () => boolean;
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_keyExtractor: Object => string
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/**
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* Key extractor for the flatlist.
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*
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* @param {Object} item - The flatlist item that we need the key to be
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* generated for.
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* @returns {string}
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*/
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_keyExtractor(item) {
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return item.type === 'user' ? item.id || item.user_id : item.number;
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}
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_onClearField: () => void
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/**
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* Callback to clear the text field.
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*
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* @returns {void}
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*/
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_onClearField() {
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this.setState({
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fieldValue: ''
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});
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// Clear search results
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this._onTypeQuery('');
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}
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_onCloseAddPeopleDialog: () => boolean
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/**
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* Closes the dialog.
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*
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* @returns {boolean}
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*/
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_onCloseAddPeopleDialog() {
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if (this.props._isVisible) {
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this.props.dispatch(setAddPeopleDialogVisible(false));
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return true;
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}
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return false;
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}
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_onInvite: () => void
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/**
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* Invites the selected entries.
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*
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* @returns {void}
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*/
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_onInvite() {
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this._invite(this.state.inviteItems)
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.then(invitesLeftToSend => {
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if (invitesLeftToSend.length) {
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this.setState({
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inviteItems: invitesLeftToSend
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});
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this._showFailedInviteAlert();
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} else {
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this._onCloseAddPeopleDialog();
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}
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});
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}
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_onPressItem: Item => Function
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/**
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* Function to preapre a callback for the onPress event of the touchable.
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*
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* @param {Item} item - The item on which onPress was invoked.
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* @returns {Function}
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*/
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_onPressItem(item) {
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return () => {
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const { inviteItems } = this.state;
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const finderKey = item.type === 'phone' ? 'number' : 'user_id';
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if (inviteItems.find(
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_.matchesProperty(finderKey, item[finderKey]))) {
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// Item is already selected, need to unselect it.
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this.setState({
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inviteItems: inviteItems.filter(
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element => item[finderKey] !== element[finderKey])
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});
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} else {
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// Item is not selected yet, need to add to the list.
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const items: Array<*> = inviteItems.concat(item);
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this.setState({
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inviteItems: _.sortBy(items, [ 'name', 'number' ])
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});
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}
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};
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}
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_onTypeQuery: string => void
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/**
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* Handles the typing event of the text field on the dialog and performs the
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* search.
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*
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* @param {string} query - The query that is typed in the field.
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* @returns {void}
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*/
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_onTypeQuery(query) {
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this.setState({
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fieldValue: query
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});
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clearTimeout(this.searchTimeout);
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this.searchTimeout = setTimeout(() => {
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this.setState({
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searchInprogress: true
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}, () => {
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this._performSearch(query);
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});
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}, 500);
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}
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/**
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* Performs the actual search.
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*
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* @param {string} query - The query to search for.
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* @returns {void}
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*/
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_performSearch(query) {
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this._query(query).then(results => {
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const { inviteItems } = this.state;
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let selectableItems = results.filter(result => {
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switch (result.type) {
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case 'phone':
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return result.allowed && result.number
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&& !inviteItems.find(
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_.matchesProperty('number', result.number));
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case 'user':
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return !inviteItems.find(
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(result.user_id && _.matchesProperty('id', result.id))
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|| (result.user_id && _.matchesProperty('user_id', result.user_id)));
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default:
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return false;
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}
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});
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selectableItems = _.sortBy(selectableItems, [ 'name', 'number' ]);
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this.setState({
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selectableItems: this.state.inviteItems.concat(selectableItems)
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});
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})
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.finally(() => {
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this.setState({
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searchInprogress: false
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}, () => {
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this.inputFieldRef && this.inputFieldRef.focus();
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});
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});
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}
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_query: (string) => Promise<Array<Object>>;
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_renderItem: Object => ?React$Element<*>
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/**
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* Renders a button to clear the text field on Android.
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*
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* NOTE: For the best platform experience we use the native solution on iOS.
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*
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* @returns {React#Element<*>}
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*/
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_renderAndroidClearButton() {
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if (Platform.OS !== 'android' || !this.state.fieldValue.length) {
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return null;
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}
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return (
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<TouchableOpacity
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onPress = { this._onClearField }
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style = { styles.clearButton }>
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<View style = { styles.clearIconContainer }>
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<Icon
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name = 'close'
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style = { styles.clearIcon } />
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</View>
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</TouchableOpacity>
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);
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}
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/**
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* Renders a single item in the {@code FlatList}.
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*
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* @param {Object} flatListItem - An item of the data array of the
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* {@code FlatList}.
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* @param {number} index - The index of the currently rendered item.
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* @returns {?React$Element<*>}
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*/
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_renderItem(flatListItem, index) {
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const { item } = flatListItem;
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const { inviteItems } = this.state;
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let selected = false;
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let renderableItem;
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switch (item.type) {
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case 'phone':
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selected
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= inviteItems.find(_.matchesProperty('number', item.number));
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renderableItem = {
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avatar: 'icon://phone',
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key: item.number,
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title: item.number
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};
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break;
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case 'user':
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selected
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= item.id
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? inviteItems.find(_.matchesProperty('id', item.id))
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: inviteItems.find(_.matchesProperty('user_id', item.user_id));
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renderableItem = {
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avatar: item.avatar,
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key: item.id || item.user_id,
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title: item.name
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};
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break;
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default:
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return null;
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}
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return (
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<TouchableOpacity onPress = { this._onPressItem(item) } >
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<View
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pointerEvents = 'box-only'
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style = { styles.itemWrapper }>
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<Icon
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name = { selected
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? 'radio_button_checked'
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: 'radio_button_unchecked' }
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style = { styles.radioButton } />
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<AvatarListItem
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avatarSize = { AVATAR_SIZE }
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avatarStyle = { styles.avatar }
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avatarTextStyle = { styles.avatarText }
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item = { renderableItem }
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key = { index }
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linesStyle = { styles.itemLinesStyle }
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titleStyle = { styles.itemText } />
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</View>
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</TouchableOpacity>
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);
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}
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_renderSeparator: () => React$Element<*> | null
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/**
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* Renders the item separator.
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*
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* @returns {?React$Element<*>}
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*/
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_renderSeparator() {
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return (
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<View style = { styles.separator } />
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);
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}
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_setFieldRef: ?TextInput => void
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/**
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* Sets a reference to the input field for later use.
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*
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* @param {?TextInput} input - The reference to the input field.
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* @returns {void}
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*/
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_setFieldRef(input) {
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this.inputFieldRef = input;
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}
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/**
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* Shows an alert telling the user that some invitees were failed to be
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* invited.
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*
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* NOTE: We're using an Alert here because we're on a modal and it makes
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* using our dialogs a tad more difficult.
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*
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* @returns {void}
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*/
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_showFailedInviteAlert() {
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this.props.dispatch(openDialog(AlertDialog, {
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contentKey: {
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key: 'inviteDialog.alertText'
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}
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}));
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}
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}
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/**
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* Maps part of the Redux state to the props of this component.
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*
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* @param {Object} state - The Redux state.
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* @returns {{
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* _isVisible: boolean
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* }}
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*/
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function _mapStateToProps(state: Object) {
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return {
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..._abstractMapStateToProps(state),
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_isVisible: state['features/invite'].inviteDialogVisible
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};
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}
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export default translate(connect(_mapStateToProps)(AddPeopleDialog));
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