450 lines
17 KiB
Lua
450 lines
17 KiB
Lua
-- This module added under the main virtual host domain
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-- It needs a lobby muc component
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--
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-- VirtualHost "jitmeet.example.com"
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-- modules_enabled = {
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-- "muc_lobby_rooms"
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-- }
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-- lobby_muc = "lobby.jitmeet.example.com"
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-- main_muc = "conference.jitmeet.example.com"
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--
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-- Component "lobby.jitmeet.example.com" "muc"
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-- storage = "memory"
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-- muc_room_cache_size = 1000
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-- restrict_room_creation = true
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-- muc_room_locking = false
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-- muc_room_default_public_jids = true
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--
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-- we use async to detect Prosody 0.10 and earlier
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local have_async = pcall(require, 'util.async');
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if not have_async then
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module:log('warn', 'Lobby rooms will not work with Prosody version 0.10 or less.');
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return;
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end
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module:depends("jitsi_session");
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local jid_split = require 'util.jid'.split;
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local jid_bare = require 'util.jid'.bare;
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local json = require 'util.json';
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local filters = require 'util.filters';
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local st = require 'util.stanza';
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local MUC_NS = 'http://jabber.org/protocol/muc';
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local DISCO_INFO_NS = 'http://jabber.org/protocol/disco#info';
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local DISPLAY_NAME_REQUIRED_FEATURE = 'http://jitsi.org/protocol/lobbyrooms#displayname_required';
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local LOBBY_IDENTITY_TYPE = 'lobbyrooms';
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local NOTIFY_JSON_MESSAGE_TYPE = 'lobby-notify';
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local NOTIFY_LOBBY_ENABLED = 'LOBBY-ENABLED';
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local NOTIFY_LOBBY_ACCESS_GRANTED = 'LOBBY-ACCESS-GRANTED';
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local NOTIFY_LOBBY_ACCESS_DENIED = 'LOBBY-ACCESS-DENIED';
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local util = module:require "util";
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local get_room_by_name_and_subdomain = util.get_room_by_name_and_subdomain;
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local is_healthcheck_room = util.is_healthcheck_room;
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local presence_check_status = util.presence_check_status;
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local main_muc_component_config = module:get_option_string('main_muc');
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if main_muc_component_config == nil then
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module:log('error', 'lobby not enabled missing main_muc config');
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return ;
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end
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local lobby_muc_component_config = module:get_option_string('lobby_muc');
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if lobby_muc_component_config == nil then
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module:log('error', 'lobby not enabled missing lobby_muc config');
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return ;
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end
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local whitelist;
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local check_display_name_required;
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local function load_config()
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whitelist = module:get_option_set('muc_lobby_whitelist', {});
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check_display_name_required
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= module:get_option_boolean('muc_lobby_check_display_name_required', true);
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end
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load_config();
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local lobby_muc_service;
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local main_muc_service;
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function broadcast_json_msg(room, from, json_msg)
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json_msg.type = NOTIFY_JSON_MESSAGE_TYPE;
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local occupant = room:get_occupant_by_real_jid(from);
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if occupant then
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room:broadcast_message(
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st.message({ type = 'groupchat', from = occupant.nick })
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:tag('json-message', {xmlns='http://jitsi.org/jitmeet'})
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:text(json.encode(json_msg)):up());
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end
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end
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-- Sends a json message notifying for lobby enabled/disable
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-- the message from is the actor that did the operation
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function notify_lobby_enabled(room, actor, value)
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broadcast_json_msg(room, actor, {
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event = NOTIFY_LOBBY_ENABLED,
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value = value
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});
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end
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-- Sends a json message notifying that the jid was granted/denied access in lobby
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-- the message from is the actor that did the operation
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function notify_lobby_access(room, actor, jid, display_name, granted)
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local notify_json = {
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value = jid,
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name = display_name
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};
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if granted then
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notify_json.event = NOTIFY_LOBBY_ACCESS_GRANTED;
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else
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notify_json.event = NOTIFY_LOBBY_ACCESS_DENIED;
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end
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broadcast_json_msg(room, actor, notify_json);
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end
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function filter_stanza(stanza)
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if not stanza.attr or not stanza.attr.from or not main_muc_service or not lobby_muc_service then
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return stanza;
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end
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-- Allow self-presence (code=110)
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local node, from_domain = jid_split(stanza.attr.from);
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if from_domain == lobby_muc_component_config then
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if stanza.name == 'presence' then
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local muc_x = stanza:get_child('x', MUC_NS..'#user');
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if not muc_x or presence_check_status(muc_x, '110') then
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return stanza;
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end
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local lobby_room_jid = jid_bare(stanza.attr.from);
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local lobby_room = lobby_muc_service.get_room_from_jid(lobby_room_jid);
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if not lobby_room then
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module:log('warn', 'No lobby room found %s', lobby_room_jid);
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return stanza;
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end
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-- check is an owner, only owners can receive the presence
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-- do not forward presence of owners (other than unavailable)
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local room = main_muc_service.get_room_from_jid(jid_bare(node .. '@' .. main_muc_component_config));
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local item = muc_x:get_child('item');
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if not room
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or stanza.attr.type == 'unavailable'
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or (room.get_affiliation(room, stanza.attr.to) == 'owner'
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and room.get_affiliation(room, item.attr.jid) ~= 'owner') then
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return stanza;
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end
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local is_to_moderator = lobby_room:get_affiliation(stanza.attr.to) == 'owner';
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local from_occupant = lobby_room:get_occupant_by_nick(stanza.attr.from);
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if not from_occupant then
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if is_to_moderator then
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return stanza;
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end
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module:log('warn', 'No lobby occupant found %s', stanza.attr.from);
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return nil;
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end
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local from_real_jid;
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for real_jid in from_occupant:each_session() do
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from_real_jid = real_jid;
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end
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if is_to_moderator and lobby_room:get_affiliation(from_real_jid) ~= 'owner' then
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return stanza;
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end
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elseif stanza.name == 'iq' and stanza:get_child('query', DISCO_INFO_NS) then
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-- allow disco info from the lobby component
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return stanza;
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elseif stanza.name == 'message' then
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-- allow messages to or from moderator
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local lobby_room_jid = jid_bare(stanza.attr.from);
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local lobby_room = lobby_muc_service.get_room_from_jid(lobby_room_jid);
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local is_to_moderator = lobby_room:get_affiliation(stanza.attr.to) == 'owner';
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local from_occupant = lobby_room:get_occupant_by_nick(stanza.attr.from);
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local from_real_jid;
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if from_occupant then
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for real_jid in from_occupant:each_session() do
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from_real_jid = real_jid;
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end
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end
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local is_from_moderator = lobby_room:get_affiliation(from_real_jid) == 'owner';
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if is_to_moderator or is_from_moderator then
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return stanza;
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end
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return nil;
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end
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return nil;
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else
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return stanza;
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end
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end
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function filter_session(session)
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-- domain mapper is filtering on default priority 0, and we need it after that
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filters.add_filter(session, 'stanzas/out', filter_stanza, -1);
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end
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-- actor can be null if called from backend (another module using hook create-lobby-room)
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function attach_lobby_room(room, actor)
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local node = jid_split(room.jid);
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local lobby_room_jid = node .. '@' .. lobby_muc_component_config;
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if not lobby_muc_service.get_room_from_jid(lobby_room_jid) then
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local new_room = lobby_muc_service.create_room(lobby_room_jid);
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-- set persistent the lobby room to avoid it to be destroyed
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-- there are cases like when selecting new moderator after the current one leaves
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-- which can leave the room with no occupants and it will be destroyed and we want to
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-- avoid lobby destroy while it is enabled
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new_room:set_persistent(true);
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module:log("info","Lobby room jid = %s created from:%s", lobby_room_jid, actor);
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new_room.main_room = room;
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room._data.lobbyroom = new_room.jid;
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room:save(true);
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return true
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end
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return false
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end
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-- destroys lobby room for the supplied main room
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function destroy_lobby_room(room, newjid, message)
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if not message then
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message = 'Lobby room closed.';
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end
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if lobby_muc_service and room and room._data.lobbyroom then
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local lobby_room_obj = lobby_muc_service.get_room_from_jid(room._data.lobbyroom);
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if lobby_room_obj then
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lobby_room_obj:set_persistent(false);
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lobby_room_obj:destroy(newjid, message);
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end
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room._data.lobbyroom = nil;
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end
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end
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-- process a host module directly if loaded or hooks to wait for its load
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function process_host_module(name, callback)
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local function process_host(host)
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if host == name then
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callback(module:context(host), host);
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end
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end
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if prosody.hosts[name] == nil then
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module:log('debug', 'No host/component found, will wait for it: %s', name)
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-- when a host or component is added
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prosody.events.add_handler('host-activated', process_host);
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else
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process_host(name);
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end
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end
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-- operates on already loaded lobby muc module
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function process_lobby_muc_loaded(lobby_muc, host_module)
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module:log('debug', 'Lobby muc loaded');
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lobby_muc_service = lobby_muc;
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-- enable filtering presences in the lobby muc rooms
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filters.add_filter_hook(filter_session);
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-- Advertise lobbyrooms support on main domain so client can pick up the address and use it
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module:add_identity('component', LOBBY_IDENTITY_TYPE, lobby_muc_component_config);
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-- Tag the disco#info response with a feature that display name is required
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-- when the conference name from the web request has a lobby enabled.
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host_module:hook('host-disco-info-node', function (event)
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local session, reply, node = event.origin, event.reply, event.node;
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if node == LOBBY_IDENTITY_TYPE
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and session.jitsi_web_query_room
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and check_display_name_required then
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local room = get_room_by_name_and_subdomain(session.jitsi_web_query_room, session.jitsi_web_query_prefix);
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if room and room._data.lobbyroom then
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reply:tag('feature', { var = DISPLAY_NAME_REQUIRED_FEATURE }):up();
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end
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end
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event.exists = true;
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end);
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local room_mt = lobby_muc_service.room_mt;
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-- we base affiliations (roles) in lobby muc component to be based on the roles in the main muc
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room_mt.get_affiliation = function(room, jid)
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if not room.main_room then
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module:log('error', 'No main room(%s) for %s!', room.jid, jid);
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return 'none';
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end
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-- moderators in main room are moderators here
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local role = room.main_room.get_affiliation(room.main_room, jid);
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if role then
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return role;
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end
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return 'none';
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end
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-- listens for kicks in lobby room, 307 is the status for kick according to xep-0045
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host_module:hook('muc-broadcast-presence', function (event)
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local actor, occupant, room, x = event.actor, event.occupant, event.room, event.x;
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if presence_check_status(x, '307') then
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local display_name = occupant:get_presence():get_child_text(
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'nick', 'http://jabber.org/protocol/nick');
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-- we need to notify in the main room
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notify_lobby_access(room.main_room, actor, occupant.nick, display_name, false);
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end
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end);
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end
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-- process or waits to process the lobby muc component
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process_host_module(lobby_muc_component_config, function(host_module, host)
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-- lobby muc component created
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module:log('info', 'Lobby component loaded %s', host);
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local muc_module = prosody.hosts[host].modules.muc;
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if muc_module then
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process_lobby_muc_loaded(muc_module, host_module);
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else
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module:log('debug', 'Will wait for muc to be available');
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prosody.hosts[host].events.add_handler('module-loaded', function(event)
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if (event.module == 'muc') then
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process_lobby_muc_loaded(prosody.hosts[host].modules.muc, host_module);
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end
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end);
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end
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end);
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-- process or waits to process the main muc component
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process_host_module(main_muc_component_config, function(host_module, host)
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main_muc_service = prosody.hosts[host].modules.muc;
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-- hooks when lobby is enabled to create its room, only done here or by admin
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host_module:hook('muc-config-submitted', function(event)
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local actor, room = event.actor, event.room;
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local actor_node = jid_split(actor);
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if actor_node == 'focus' then
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return;
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end
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local members_only = event.fields['muc#roomconfig_membersonly'] and true or nil;
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if members_only then
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local lobby_created = attach_lobby_room(room, actor);
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if lobby_created then
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event.status_codes['104'] = true;
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notify_lobby_enabled(room, actor, true);
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end
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elseif room._data.lobbyroom then
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destroy_lobby_room(room, room.jid);
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notify_lobby_enabled(room, actor, false);
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end
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end);
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host_module:hook('muc-room-destroyed',function(event)
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local room = event.room;
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if room._data.lobbyroom then
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destroy_lobby_room(room, nil);
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end
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end);
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host_module:hook('muc-disco#info', function (event)
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local room = event.room;
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if (room._data.lobbyroom and room:get_members_only()) then
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table.insert(event.form, {
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name = 'muc#roominfo_lobbyroom';
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label = 'Lobby room jid';
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value = '';
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});
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event.formdata['muc#roominfo_lobbyroom'] = room._data.lobbyroom;
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end
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end);
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host_module:hook('muc-occupant-pre-join', function (event)
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local room, stanza = event.room, event.stanza;
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if is_healthcheck_room(room.jid) or not room:get_members_only() then
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return;
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end
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local join = stanza:get_child('x', MUC_NS);
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if not join then
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return;
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end
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local invitee = event.stanza.attr.from;
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local invitee_bare_jid = jid_bare(invitee);
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local _, invitee_domain = jid_split(invitee);
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local whitelistJoin = false;
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-- whitelist participants
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if whitelist:contains(invitee_domain) or whitelist:contains(invitee_bare_jid) then
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whitelistJoin = true;
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end
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local password = join:get_child_text('password', MUC_NS);
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if password and room:get_password() and password == room:get_password() then
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whitelistJoin = true;
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end
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if whitelistJoin then
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local affiliation = room:get_affiliation(invitee);
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if not affiliation or affiliation == 0 then
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event.occupant.role = 'participant';
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room:set_affiliation(true, invitee_bare_jid, 'member');
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room:save();
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return;
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end
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end
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-- we want to add the custom lobbyroom field to fill in the lobby room jid
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local invitee = event.stanza.attr.from;
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local affiliation = room:get_affiliation(invitee);
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if not affiliation or affiliation == 'none' then
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local reply = st.error_reply(stanza, 'auth', 'registration-required');
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reply.tags[1].attr.code = '407';
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reply:tag('lobbyroom', { xmlns = 'http://jitsi.org/jitmeet' }):text(room._data.lobbyroom):up():up();
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-- TODO: Drop this tag at some point (when all mobile clients and jigasi are updated), as this violates the rfc
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reply:tag('lobbyroom'):text(room._data.lobbyroom):up();
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event.origin.send(reply:tag('x', {xmlns = MUC_NS}));
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return true;
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end
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end, -4); -- the default hook on members_only module is on -5
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-- listens for invites for participants to join the main room
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host_module:hook('muc-invite', function(event)
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local room, stanza = event.room, event.stanza;
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local invitee = stanza.attr.to;
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local from = stanza:get_child('x', 'http://jabber.org/protocol/muc#user')
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:get_child('invite').attr.from;
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if lobby_muc_service and room._data.lobbyroom then
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local lobby_room_obj = lobby_muc_service.get_room_from_jid(room._data.lobbyroom);
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if lobby_room_obj then
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local occupant = lobby_room_obj:get_occupant_by_real_jid(invitee);
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if occupant then
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local display_name = occupant:get_presence():get_child_text(
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'nick', 'http://jabber.org/protocol/nick');
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notify_lobby_access(room, from, occupant.nick, display_name, true);
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end
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end
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end
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end);
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end);
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function handle_create_lobby(event)
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local room = event.room;
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room:set_members_only(true);
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attach_lobby_room(room)
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end
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function handle_destroy_lobby(event)
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destroy_lobby_room(event.room, event.newjid, event.message);
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end
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module:hook_global('config-reloaded', load_config);
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module:hook_global('create-lobby-room', handle_create_lobby);
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module:hook_global('destroy-lobby-room', handle_destroy_lobby);
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