66 lines
2.0 KiB
JavaScript
66 lines
2.0 KiB
JavaScript
/* global APP */
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import { CONFERENCE_JOINED } from '../conference';
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import { processExternalDeviceRequest } from '../../device-selection';
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import { MiddlewareRegistry } from '../redux';
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import UIEvents from '../../../../service/UI/UIEvents';
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import { removePendingDeviceRequests } from './actions';
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import {
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SET_AUDIO_INPUT_DEVICE,
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SET_VIDEO_INPUT_DEVICE
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} from './actionTypes';
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/**
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* Implements the middleware of the feature base/devices.
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*
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* @param {Store} store - Redux store.
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* @returns {Function}
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*/
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// eslint-disable-next-line no-unused-vars
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MiddlewareRegistry.register(store => next => action => {
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switch (action.type) {
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case CONFERENCE_JOINED:
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return _conferenceJoined(store, next, action);
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case SET_AUDIO_INPUT_DEVICE:
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APP.UI.emitEvent(UIEvents.AUDIO_DEVICE_CHANGED, action.deviceId);
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break;
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case SET_VIDEO_INPUT_DEVICE:
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APP.UI.emitEvent(UIEvents.VIDEO_DEVICE_CHANGED, action.deviceId);
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break;
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}
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return next(action);
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});
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/**
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* Does extra sync up on properties that may need to be updated after the
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* conference was joined.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified {@code action} to the specified {@code store}.
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* @param {Action} action - The redux action {@code CONFERENCE_JOINED} which is
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* being dispatched in the specified {@code store}.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _conferenceJoined({ dispatch, getState }, next, action) {
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const result = next(action);
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const state = getState();
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const { pendingRequests } = state['features/base/devices'];
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pendingRequests.forEach(request => {
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processExternalDeviceRequest(
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dispatch,
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getState,
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request,
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request.responseCallback);
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});
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dispatch(removePendingDeviceRequests());
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return result;
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}
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