561 lines
18 KiB
TypeScript
561 lines
18 KiB
TypeScript
/* eslint-disable lines-around-comment */
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import { AnyAction } from 'redux';
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import { IReduxState, IStore } from '../app/types';
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import { APP_WILL_MOUNT, APP_WILL_UNMOUNT } from '../base/app/actionTypes';
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import { CONFERENCE_JOINED } from '../base/conference/actionTypes';
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import { getCurrentConference } from '../base/conference/functions';
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import { IJitsiConference } from '../base/conference/reducer';
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import { openDialog } from '../base/dialog/actions';
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import {
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JitsiConferenceErrors,
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JitsiConferenceEvents
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} from '../base/lib-jitsi-meet';
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import {
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getLocalParticipant,
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getParticipantById,
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getParticipantDisplayName
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} from '../base/participants/functions';
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import MiddlewareRegistry from '../base/redux/MiddlewareRegistry';
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import StateListenerRegistry from '../base/redux/StateListenerRegistry';
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import { playSound, registerSound, unregisterSound } from '../base/sounds/actions';
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import { addGif } from '../gifs/actions';
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import { GIF_PREFIX } from '../gifs/constants';
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import { getGifDisplayMode, isGifMessage } from '../gifs/functions';
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import { showMessageNotification } from '../notifications/actions';
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import { NOTIFICATION_TIMEOUT_TYPE } from '../notifications/constants';
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import { resetNbUnreadPollsMessages } from '../polls/actions';
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import { ADD_REACTION_MESSAGE } from '../reactions/actionTypes';
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import { pushReactions } from '../reactions/actions.any';
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import { ENDPOINT_REACTION_NAME } from '../reactions/constants';
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import { getReactionMessageFromBuffer, isReactionsEnabled } from '../reactions/functions.any';
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import { endpointMessageReceived } from '../subtitles/actions.any';
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// @ts-ignore
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import { showToolbox } from '../toolbox/actions';
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import { ADD_MESSAGE, CLOSE_CHAT, OPEN_CHAT, SEND_MESSAGE, SET_IS_POLL_TAB_FOCUSED } from './actionTypes';
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import { addMessage, clearMessages, closeChat } from './actions.any';
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// @ts-ignore
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import { ChatPrivacyDialog } from './components';
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import {
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INCOMING_MSG_SOUND_ID,
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LOBBY_CHAT_MESSAGE,
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MESSAGE_TYPE_ERROR,
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MESSAGE_TYPE_LOCAL,
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MESSAGE_TYPE_REMOTE
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} from './constants';
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import { getUnreadCount } from './functions';
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import { INCOMING_MSG_SOUND_FILE } from './sounds';
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/**
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* Timeout for when to show the privacy notice after a private message was received.
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*
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* E.g. If this value is 20 secs (20000ms), then we show the privacy notice when sending a non private
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* message after we have received a private message in the last 20 seconds.
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*/
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const PRIVACY_NOTICE_TIMEOUT = 20 * 1000;
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/**
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* Implements the middleware of the chat feature.
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*
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* @param {Store} store - The redux store.
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* @returns {Function}
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*/
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MiddlewareRegistry.register(store => next => action => {
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const { dispatch, getState } = store;
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const localParticipant = getLocalParticipant(getState());
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let isOpen, unreadCount;
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switch (action.type) {
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case ADD_MESSAGE:
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unreadCount = getUnreadCount(getState());
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if (action.isReaction) {
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action.hasRead = false;
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} else {
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unreadCount = action.hasRead ? 0 : unreadCount + 1;
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}
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isOpen = getState()['features/chat'].isOpen;
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if (typeof APP !== 'undefined') {
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APP.API.notifyChatUpdated(unreadCount, isOpen);
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}
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break;
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case APP_WILL_MOUNT:
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dispatch(
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registerSound(INCOMING_MSG_SOUND_ID, INCOMING_MSG_SOUND_FILE));
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break;
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case APP_WILL_UNMOUNT:
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dispatch(unregisterSound(INCOMING_MSG_SOUND_ID));
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break;
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case CONFERENCE_JOINED:
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_addChatMsgListener(action.conference, store);
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break;
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case OPEN_CHAT:
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unreadCount = 0;
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if (typeof APP !== 'undefined') {
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APP.API.notifyChatUpdated(unreadCount, true);
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}
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break;
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case CLOSE_CHAT: {
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const isPollTabOpen = getState()['features/chat'].isPollsTabFocused;
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unreadCount = 0;
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if (typeof APP !== 'undefined') {
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APP.API.notifyChatUpdated(unreadCount, false);
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}
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if (isPollTabOpen) {
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dispatch(resetNbUnreadPollsMessages());
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}
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break;
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}
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case SET_IS_POLL_TAB_FOCUSED: {
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dispatch(resetNbUnreadPollsMessages());
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break;
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}
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case SEND_MESSAGE: {
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const state = store.getState();
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const conference = getCurrentConference(state);
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if (conference) {
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// There may be cases when we intend to send a private message but we forget to set the
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// recipient. This logic tries to mitigate this risk.
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const shouldSendPrivateMessageTo = _shouldSendPrivateMessageTo(state, action);
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if (shouldSendPrivateMessageTo) {
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dispatch(openDialog(ChatPrivacyDialog, {
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message: action.message,
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participantID: shouldSendPrivateMessageTo
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}));
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} else {
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// Sending the message if privacy notice doesn't need to be shown.
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const { privateMessageRecipient, isLobbyChatActive, lobbyMessageRecipient }
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= state['features/chat'];
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if (typeof APP !== 'undefined') {
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APP.API.notifySendingChatMessage(action.message, Boolean(privateMessageRecipient));
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}
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if (isLobbyChatActive && lobbyMessageRecipient) {
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conference.sendLobbyMessage({
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type: LOBBY_CHAT_MESSAGE,
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message: action.message
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}, lobbyMessageRecipient.id);
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_persistSentPrivateMessage(store, lobbyMessageRecipient.id, action.message, true);
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} else if (privateMessageRecipient) {
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conference.sendPrivateTextMessage(privateMessageRecipient.id, action.message);
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_persistSentPrivateMessage(store, privateMessageRecipient.id, action.message);
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} else {
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conference.sendTextMessage(action.message);
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}
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}
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}
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break;
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}
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case ADD_REACTION_MESSAGE: {
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if (localParticipant?.id) {
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_handleReceivedMessage(store, {
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id: localParticipant.id,
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message: action.message,
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privateMessage: false,
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timestamp: Date.now(),
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lobbyChat: false
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}, false, true);
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}
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}
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}
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return next(action);
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});
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/**
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* Set up state change listener to perform maintenance tasks when the conference
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* is left or failed, e.g. Clear messages or close the chat modal if it's left
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* open.
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*/
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StateListenerRegistry.register(
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state => getCurrentConference(state),
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(conference, { dispatch, getState }, previousConference) => {
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if (conference !== previousConference) {
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// conference changed, left or failed...
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if (getState()['features/chat'].isOpen) {
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// Closes the chat if it's left open.
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dispatch(closeChat());
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}
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// Clear chat messages.
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dispatch(clearMessages());
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}
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});
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StateListenerRegistry.register(
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state => state['features/chat'].isOpen,
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(isOpen, { dispatch }) => {
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if (typeof APP !== 'undefined' && isOpen) {
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dispatch(showToolbox());
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}
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}
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);
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/**
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* Registers listener for {@link JitsiConferenceEvents.MESSAGE_RECEIVED} that
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* will perform various chat related activities.
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*
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* @param {JitsiConference} conference - The conference instance on which the
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* new event listener will be registered.
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* @param {Object} store - The redux store object.
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* @private
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* @returns {void}
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*/
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function _addChatMsgListener(conference: IJitsiConference, store: IStore) {
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if (store.getState()['features/base/config'].iAmRecorder) {
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// We don't register anything on web if we are in iAmRecorder mode
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return;
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}
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conference.on(
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JitsiConferenceEvents.MESSAGE_RECEIVED,
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(id: string, message: string, timestamp: number) => {
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_onConferenceMessageReceived(store, { id,
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message,
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timestamp,
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privateMessage: false });
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}
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);
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conference.on(
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JitsiConferenceEvents.PRIVATE_MESSAGE_RECEIVED,
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(id: string, message: string, timestamp: number) => {
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_onConferenceMessageReceived(store, {
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id,
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message,
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timestamp,
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privateMessage: true
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});
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}
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);
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conference.on(
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JitsiConferenceEvents.ENDPOINT_MESSAGE_RECEIVED,
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(...args: any) => {
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const state = store.getState();
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if (!isReactionsEnabled(state)) {
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return;
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}
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// @ts-ignore
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store.dispatch(endpointMessageReceived(...args));
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if (args && args.length >= 2) {
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const [ { _id }, eventData ] = args;
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if (eventData.name === ENDPOINT_REACTION_NAME) {
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store.dispatch(pushReactions(eventData.reactions));
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_handleReceivedMessage(store, {
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id: _id,
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message: getReactionMessageFromBuffer(eventData.reactions),
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privateMessage: false,
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lobbyChat: false,
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timestamp: eventData.timestamp
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}, false, true);
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}
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}
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});
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conference.on(
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JitsiConferenceEvents.CONFERENCE_ERROR, (errorType: string, error: Error) => {
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errorType === JitsiConferenceErrors.CHAT_ERROR && _handleChatError(store, error);
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});
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}
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/**
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* Handles a received message.
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*
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* @param {Object} store - Redux store.
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* @param {Object} message - The message object.
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* @returns {void}
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*/
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function _onConferenceMessageReceived(store: IStore, { id, message, timestamp, privateMessage }: {
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id: string; message: string; privateMessage: boolean; timestamp: number; }) {
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const isGif = isGifMessage(message);
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if (isGif) {
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_handleGifMessageReceived(store, id, message);
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if (getGifDisplayMode(store.getState()) === 'tile') {
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return;
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}
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}
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_handleReceivedMessage(store, {
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id,
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message,
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privateMessage,
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lobbyChat: false,
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timestamp
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}, true, isGif);
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}
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/**
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* Handles a received gif message.
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*
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* @param {Object} store - Redux store.
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* @param {string} id - Id of the participant that sent the message.
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* @param {string} message - The message sent.
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* @returns {void}
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*/
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function _handleGifMessageReceived(store: IStore, id: string, message: string) {
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const url = message.substring(GIF_PREFIX.length, message.length - 1);
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store.dispatch(addGif(id, url));
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}
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/**
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* Handles a chat error received from the xmpp server.
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*
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* @param {Store} store - The Redux store.
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* @param {string} error - The error message.
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* @returns {void}
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*/
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function _handleChatError({ dispatch }: IStore, error: Error) {
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dispatch(addMessage({
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hasRead: true,
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messageType: MESSAGE_TYPE_ERROR,
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message: error,
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privateMessage: false,
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timestamp: Date.now()
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}));
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}
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/**
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* Function to handle an incoming chat message from lobby room.
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*
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* @param {string} message - The message received.
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* @param {string} participantId - The participant id.
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* @returns {Function}
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*/
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export function handleLobbyMessageReceived(message: string, participantId: string) {
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return async (dispatch: IStore['dispatch'], getState: IStore['getState']) => {
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_handleReceivedMessage({ dispatch,
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getState }, { id: participantId,
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message,
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privateMessage: false,
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lobbyChat: true,
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timestamp: Date.now() });
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};
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}
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/**
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* Function to get lobby chat user display name.
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*
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* @param {Store} state - The Redux store.
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* @param {string} id - The knocking participant id.
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* @returns {string}
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*/
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function getLobbyChatDisplayName(state: IReduxState, id: string) {
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const { knockingParticipants } = state['features/lobby'];
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const { lobbyMessageRecipient } = state['features/chat'];
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if (id === lobbyMessageRecipient?.id) {
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return lobbyMessageRecipient.name;
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}
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const knockingParticipant = knockingParticipants.find(p => p.id === id);
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if (knockingParticipant) {
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return knockingParticipant.name;
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}
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}
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/**
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* Function to handle an incoming chat message.
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*
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* @param {Store} store - The Redux store.
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* @param {Object} message - The message object.
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* @param {boolean} shouldPlaySound - Whether or not to play the incoming message sound.
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* @param {boolean} isReaction - Whether or not the message is a reaction message.
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* @returns {void}
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*/
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function _handleReceivedMessage({ dispatch, getState }: IStore,
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{ id, message, privateMessage, timestamp, lobbyChat }: {
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id: string; lobbyChat: boolean; message: string; privateMessage: boolean; timestamp: number; },
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shouldPlaySound = true,
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isReaction = false
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) {
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// Logic for all platforms:
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const state = getState();
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const { isOpen: isChatOpen } = state['features/chat'];
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const { iAmRecorder } = state['features/base/config'];
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const { soundsIncomingMessage: soundEnabled, userSelectedNotifications } = state['features/base/settings'];
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if (soundEnabled && shouldPlaySound && !isChatOpen) {
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dispatch(playSound(INCOMING_MSG_SOUND_ID));
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}
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// Provide a default for for the case when a message is being
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// backfilled for a participant that has left the conference.
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const participant = getParticipantById(state, id) || { local: undefined };
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const localParticipant = getLocalParticipant(getState);
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const displayName = lobbyChat
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? getLobbyChatDisplayName(state, id)
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: getParticipantDisplayName(state, id);
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const hasRead = participant.local || isChatOpen;
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const timestampToDate = timestamp ? new Date(timestamp) : new Date();
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const millisecondsTimestamp = timestampToDate.getTime();
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// skip message notifications on join (the messages having timestamp - coming from the history)
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const shouldShowNotification = userSelectedNotifications?.['notify.chatMessages']
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&& !hasRead && !isReaction && !timestamp;
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dispatch(addMessage({
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displayName,
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hasRead,
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id,
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messageType: participant.local ? MESSAGE_TYPE_LOCAL : MESSAGE_TYPE_REMOTE,
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message,
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privateMessage,
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lobbyChat,
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recipient: getParticipantDisplayName(state, localParticipant?.id ?? ''),
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timestamp: millisecondsTimestamp,
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isReaction
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}));
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if (shouldShowNotification) {
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dispatch(showMessageNotification({
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title: displayName,
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description: message
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}, NOTIFICATION_TIMEOUT_TYPE.MEDIUM));
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}
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if (typeof APP !== 'undefined') {
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// Logic for web only:
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APP.API.notifyReceivedChatMessage({
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body: message,
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id,
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nick: displayName,
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privateMessage,
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ts: timestamp
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});
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if (!iAmRecorder) {
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dispatch(showToolbox(4000));
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}
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}
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}
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/**
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* Persists the sent private messages as if they were received over the muc.
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*
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* This is required as we rely on the fact that we receive all messages from the muc that we send
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* (as they are sent to everybody), but we don't receive the private messages we send to another participant.
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* But those messages should be in the store as well, otherwise they don't appear in the chat window.
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*
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* @param {Store} store - The Redux store.
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* @param {string} recipientID - The ID of the recipient the private message was sent to.
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* @param {string} message - The sent message.
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* @param {boolean} isLobbyPrivateMessage - Is a lobby message.
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* @returns {void}
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*/
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function _persistSentPrivateMessage({ dispatch, getState }: IStore, recipientID: string,
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message: string, isLobbyPrivateMessage = false) {
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const state = getState();
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const localParticipant = getLocalParticipant(state);
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if (!localParticipant?.id) {
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return;
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}
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const displayName = getParticipantDisplayName(state, localParticipant.id);
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const { lobbyMessageRecipient } = state['features/chat'];
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dispatch(addMessage({
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displayName,
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hasRead: true,
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id: localParticipant.id,
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messageType: MESSAGE_TYPE_LOCAL,
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message,
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privateMessage: !isLobbyPrivateMessage,
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lobbyChat: isLobbyPrivateMessage,
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recipient: isLobbyPrivateMessage
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? lobbyMessageRecipient?.name
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: getParticipantDisplayName(getState, recipientID),
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timestamp: Date.now()
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}));
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}
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/**
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* Returns the ID of the participant who we may have wanted to send the message
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* that we're about to send.
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*
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* @param {Object} state - The Redux state.
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* @param {Object} action - The action being dispatched now.
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* @returns {string?}
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*/
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function _shouldSendPrivateMessageTo(state: IReduxState, action: AnyAction) {
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if (action.ignorePrivacy) {
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// Shortcut: this is only true, if we already displayed the notice, so no need to show it again.
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return undefined;
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}
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const { messages, privateMessageRecipient } = state['features/chat'];
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if (privateMessageRecipient) {
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// We're already sending a private message, no need to warn about privacy.
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return undefined;
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}
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if (!messages.length) {
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// No messages yet, no need to warn for privacy.
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return undefined;
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}
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// Platforms sort messages differently
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const lastMessage = navigator.product === 'ReactNative'
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? messages[0] : messages[messages.length - 1];
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if (lastMessage.messageType === MESSAGE_TYPE_LOCAL) {
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// The sender is probably aware of any private messages as already sent
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// a message since then. Doesn't make sense to display the notice now.
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return undefined;
|
|
}
|
|
|
|
if (lastMessage.privateMessage) {
|
|
// We show the notice if the last received message was private.
|
|
return lastMessage.id;
|
|
}
|
|
|
|
// But messages may come rapidly, we want to protect our users from mis-sending a message
|
|
// even when there was a reasonable recently received private message.
|
|
const now = Date.now();
|
|
const recentPrivateMessages = messages.filter(
|
|
message =>
|
|
message.messageType !== MESSAGE_TYPE_LOCAL
|
|
&& message.privateMessage
|
|
&& message.timestamp + PRIVACY_NOTICE_TIMEOUT > now);
|
|
const recentPrivateMessage = navigator.product === 'ReactNative'
|
|
? recentPrivateMessages[0] : recentPrivateMessages[recentPrivateMessages.length - 1];
|
|
|
|
if (recentPrivateMessage) {
|
|
return recentPrivateMessage.id;
|
|
}
|
|
|
|
return undefined;
|
|
}
|