292 lines
8.1 KiB
JavaScript
292 lines
8.1 KiB
JavaScript
// @flow
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import { randomInt } from 'js-utils/random';
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import React, { Component } from 'react';
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import type { Dispatch } from 'redux';
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import {
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createPageReloadScheduledEvent,
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sendAnalytics
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} from '../../analytics';
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import { reloadNow } from '../../app';
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import {
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isFatalJitsiConferenceError,
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isFatalJitsiConnectionError
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} from '../../base/lib-jitsi-meet';
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import logger from '../logger';
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import ReloadButton from './web/ReloadButton';
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declare var APP: Object;
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/**
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* The type of the React {@code Component} props of
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* {@link AbstractPageReloadOverlay}.
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*/
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export type Props = {
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/**
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* The details is an object containing more information about the connection
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* failed (shard changes, was the computer suspended, etc.)
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*/
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details: Object,
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dispatch: Dispatch<any>,
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/**
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* The indicator which determines whether the reload was caused by network
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* failure.
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*/
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isNetworkFailure: boolean,
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/**
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* The reason for the error that will cause the reload.
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* NOTE: Used by PageReloadOverlay only.
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*/
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reason: string,
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/**
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* The function to translate human-readable text.
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*/
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t: Function
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};
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/**
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* The type of the React {@code Component} state of
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* {@link AbstractPageReloadOverlay}.
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*/
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type State = {
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/**
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* The translation key for the title of the overlay.
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*/
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message: string,
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/**
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* Current value(time) of the timer.
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*/
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timeLeft: number,
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/**
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* How long the overlay dialog will be displayed before the conference will
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* be reloaded.
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*/
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timeoutSeconds: number,
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/**
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* The translation key for the title of the overlay.
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*/
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title: string
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};
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/**
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* Implements an abstract React {@link Component} for the page reload overlays.
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*
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* FIXME: This is not really an abstract class as some components and functions are very web specific.
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*/
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export default class AbstractPageReloadOverlay<P: Props>
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extends Component<P, State> {
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/**
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* Determines whether this overlay needs to be rendered (according to a
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* specific redux state). Called by {@link OverlayContainer}.
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*
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* @param {Object} state - The redux state.
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* @returns {boolean} - If this overlay needs to be rendered, {@code true};
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* {@code false}, otherwise.
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*/
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static needsRender(state: Object) {
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// FIXME web does not rely on the 'recoverable' flag set on an error
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// action, but on a predefined list of fatal errors. Because of that
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// the value of 'fatalError' which relies on the flag should not be used
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// on web yet (until conference/connection and their errors handling is
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// not unified).
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return typeof APP === 'undefined'
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? Boolean(state['features/overlay'].fatalError)
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: this.needsRenderWeb(state);
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}
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/**
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* Determines whether this overlay needs to be rendered (according to a
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* specific redux state). Called by {@link OverlayContainer}.
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*
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* @param {Object} state - The redux state.
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* @returns {boolean} - If this overlay needs to be rendered, {@code true};
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* {@code false}, otherwise.
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*/
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static needsRenderWeb(state: Object) {
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const conferenceError = state['features/base/conference'].error;
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const configError = state['features/base/config'].error;
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const connectionError = state['features/base/connection'].error;
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return (
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(connectionError && isFatalJitsiConnectionError(connectionError))
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|| (conferenceError
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&& isFatalJitsiConferenceError(conferenceError))
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|| configError);
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}
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_interval: ?IntervalID;
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/**
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* Initializes a new AbstractPageReloadOverlay instance.
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*
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* @param {Object} props - The read-only properties with which the new
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* instance is to be initialized.
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* @public
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*/
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constructor(props: P) {
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super(props);
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/**
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* How long the overlay dialog will be displayed, before the conference
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* will be reloaded.
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*
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* @type {number}
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*/
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const timeoutSeconds = 10 + randomInt(0, 20);
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let message, title;
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if (this.props.isNetworkFailure) {
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title = 'dialog.conferenceDisconnectTitle';
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message = 'dialog.conferenceDisconnectMsg';
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} else {
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title = 'dialog.conferenceReloadTitle';
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message = 'dialog.conferenceReloadMsg';
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}
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this.state = {
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message,
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timeLeft: timeoutSeconds,
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timeoutSeconds,
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title
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};
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}
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/**
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* React Component method that executes once component is mounted.
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*
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* @inheritdoc
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* @returns {void}
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*/
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componentDidMount() {
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// FIXME (CallStats - issue) This event will not make it to CallStats
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// because the log queue is not flushed before "fabric terminated" is
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// sent to the backed.
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// FIXME: We should dispatch action for this.
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if (typeof APP !== 'undefined') {
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if (APP.conference && APP.conference._room) {
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APP.conference._room.sendApplicationLog(JSON.stringify({
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name: 'page.reload',
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label: this.props.reason
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}));
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}
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}
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sendAnalytics(createPageReloadScheduledEvent(
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this.props.reason,
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this.state.timeoutSeconds,
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this.props.details));
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logger.info(
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`The conference will be reloaded after ${
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this.state.timeoutSeconds} seconds.`);
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this._interval
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= setInterval(
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() => {
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if (this.state.timeLeft === 0) {
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if (this._interval) {
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clearInterval(this._interval);
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this._interval = undefined;
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}
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this.props.dispatch(reloadNow());
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} else {
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this.setState(prevState => {
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return {
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timeLeft: prevState.timeLeft - 1
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};
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});
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}
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},
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1000);
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}
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/**
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* Clears the timer interval.
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*
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* @inheritdoc
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* @returns {void}
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*/
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componentWillUnmount() {
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if (this._interval) {
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clearInterval(this._interval);
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this._interval = undefined;
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}
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}
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/**
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* Renders the button for reloading the page if necessary.
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*
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* @protected
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* @returns {ReactElement|null}
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*/
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_renderButton() {
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if (this.props.isNetworkFailure) {
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return (
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<ReloadButton textKey = 'dialog.rejoinNow' />
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);
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}
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return null;
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}
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/**
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* Renders the progress bar.
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*
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* @protected
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* @returns {ReactElement}
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*/
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_renderProgressBar() {
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const { timeLeft, timeoutSeconds } = this.state;
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const timeRemaining = timeoutSeconds - timeLeft;
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const percentageComplete
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= Math.floor((timeRemaining / timeoutSeconds) * 100);
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return (
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<div
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className = 'progress-indicator'
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id = 'reloadProgressBar'>
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<div
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className = 'progress-indicator-fill'
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style = {{ width: `${percentageComplete}%` }} />
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</div>
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);
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}
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}
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/**
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* Maps (parts of) the redux state to the associated component's props.
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*
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* @param {Object} state - The redux state.
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* @protected
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* @returns {{
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* details: Object,
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* isNetworkFailure: boolean,
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* reason: string
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* }}
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*/
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export function abstractMapStateToProps(state: Object) {
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const { error: configError } = state['features/base/config'];
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const { error: connectionError } = state['features/base/connection'];
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const { fatalError } = state['features/overlay'];
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return {
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details: fatalError && fatalError.details,
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isNetworkFailure:
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fatalError === configError || fatalError === connectionError,
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reason: fatalError && (fatalError.message || fatalError.name)
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};
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}
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