84 lines
2.0 KiB
JavaScript
84 lines
2.0 KiB
JavaScript
// @flow
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import { translate } from '../../../base/i18n';
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import { IconRaisedHand } from '../../../base/icons';
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import { getLocalParticipant } from '../../../base/participants';
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import { connect } from '../../../base/redux';
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import { AbstractButton, type AbstractButtonProps } from '../../../base/toolbox/components';
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type Props = AbstractButtonProps & {
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/**
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* Whether or not the local participant's hand is raised.
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*/
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_raisedHand: boolean,
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/**
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* External handler for click action.
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*/
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handleClick: Function
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};
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/**
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* Implementation of a button for toggling raise hand functionality.
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*/
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class RaiseHandButton extends AbstractButton<Props, *> {
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accessibilityLabel = 'toolbar.accessibilityLabel.raiseHand';
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icon = IconRaisedHand
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label = 'toolbar.raiseYourHand';
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toggledLabel = 'toolbar.lowerYourHand'
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/**
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* Retrieves tooltip dynamically.
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*/
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get tooltip() {
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return this.props._raisedHand ? 'toolbar.lowerYourHand' : 'toolbar.raiseYourHand';
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}
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/**
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* Required by linter due to AbstractButton overwritten prop being writable.
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*
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* @param {string} value - The value.
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*/
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set tooltip(value) {
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return value;
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}
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/**
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* Handles clicking / pressing the button, and opens the appropriate dialog.
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*
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* @protected
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* @returns {void}
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*/
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_handleClick() {
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this.props.handleClick();
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}
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/**
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* Indicates whether this button is in toggled state or not.
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*
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* @override
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* @protected
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* @returns {boolean}
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*/
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_isToggled() {
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return this.props._raisedHand;
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}
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}
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/**
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* Function that maps parts of Redux state tree into component props.
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*
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* @param {Object} state - Redux state.
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* @returns {Object}
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*/
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const mapStateToProps = state => {
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const localParticipant = getLocalParticipant(state);
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return {
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_raisedHand: localParticipant.raisedHand
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};
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};
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export default translate(connect(mapStateToProps)(RaiseHandButton));
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