80 lines
2.3 KiB
JavaScript
80 lines
2.3 KiB
JavaScript
// @flow
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import { CONFIG_WILL_LOAD, LOAD_CONFIG_ERROR, SET_CONFIG } from '../base/config';
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import { assign, ReducerRegistry, set } from '../base/redux';
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import {
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MEDIA_PERMISSION_PROMPT_VISIBILITY_CHANGED,
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SET_FATAL_ERROR
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} from './actionTypes';
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/**
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* Reduces the redux actions of the feature overlay.
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*
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* FIXME: these pieces of state should probably be in a different place.
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*/
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ReducerRegistry.register('features/overlay', (state = { }, action) => {
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switch (action.type) {
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case CONFIG_WILL_LOAD:
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return _setShowLoadConfigOverlay(state, Boolean(action.room));
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case LOAD_CONFIG_ERROR:
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case SET_CONFIG:
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return _setShowLoadConfigOverlay(false);
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case MEDIA_PERMISSION_PROMPT_VISIBILITY_CHANGED:
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return _mediaPermissionPromptVisibilityChanged(state, action);
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case SET_FATAL_ERROR:
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return _setFatalError(state, action);
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}
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return state;
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});
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/**
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* Reduces a specific redux action MEDIA_PERMISSION_PROMPT_VISIBILITY_CHANGED of
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* the feature overlay.
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*
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* @param {Object} state - The redux state of the feature overlay.
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* @param {Action} action - The redux action to reduce.
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* @private
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* @returns {Object} The new state of the feature overlay after the reduction of
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* the specified action.
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*/
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function _mediaPermissionPromptVisibilityChanged(
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state,
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{ browser, isVisible }) {
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return assign(state, {
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browser,
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isMediaPermissionPromptVisible: isVisible
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});
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}
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/**
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* Sets the {@code LoadConfigOverlay} overlay visible or not.
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*
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* @param {Object} state - The redux state of the feature overlay.
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* @param {boolean} show - Whether to show or not the overlay.
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* @returns {Object} The new state of the feature overlay after the reduction of
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* the specified action.
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*/
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function _setShowLoadConfigOverlay(state, show) {
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return set(state, 'loadConfigOverlayVisible', show);
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}
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/**
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* Reduces a specific redux action {@code SET_FATAL_ERROR} of the feature
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* overlay.
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*
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* @param {Object} state - The redux state of the feature overlay.
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* @param {Error} fatalError - If the value is set it indicates that a fatal
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* error has occurred and that the reload screen is to be displayed.
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* @returns {Object}
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* @private
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*/
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function _setFatalError(state, { fatalError }) {
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return set(state, 'fatalError', fatalError);
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}
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