140 lines
4.6 KiB
JavaScript
140 lines
4.6 KiB
JavaScript
// @flow
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import {
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CONFERENCE_FAILED,
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LOCK_STATE_CHANGED,
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SET_PASSWORD_FAILED
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} from '../base/conference';
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import { hideDialog } from '../base/dialog';
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import { JitsiConferenceErrors } from '../base/lib-jitsi-meet';
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import { MiddlewareRegistry } from '../base/redux';
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import {
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NOTIFICATION_TIMEOUT,
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showNotification
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} from '../notifications';
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import UIEvents from '../../../service/UI/UIEvents';
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import { _openPasswordRequiredPrompt } from './actions';
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import { PasswordRequiredPrompt, RoomLockPrompt } from './components';
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import { LOCKED_REMOTELY } from './constants';
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declare var APP: Object;
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const logger = require('jitsi-meet-logger').getLogger(__filename);
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/**
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* Middleware that captures conference failed and checks for password required
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* error and requests a dialog for user to enter password.
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*
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* @param {Store} store - The redux store.
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* @returns {Function}
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*/
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MiddlewareRegistry.register(store => next => action => {
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switch (action.type) {
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case CONFERENCE_FAILED:
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return _conferenceFailed(store, next, action);
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case LOCK_STATE_CHANGED: {
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// TODO Remove this logic when all components interested in the lock
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// state change event are moved into react/redux.
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if (typeof APP !== 'undefined') {
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APP.UI.emitEvent(UIEvents.TOGGLE_ROOM_LOCK, action.locked);
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}
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const previousLockedState = store.getState()['features/base/conference'].locked;
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const result = next(action);
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const currentLockedState = store.getState()['features/base/conference'].locked;
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if (currentLockedState === LOCKED_REMOTELY) {
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store.dispatch(
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showNotification({
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titleKey: 'notify.passwordSetRemotely'
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}, NOTIFICATION_TIMEOUT));
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} else if (previousLockedState === LOCKED_REMOTELY && !currentLockedState) {
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store.dispatch(
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showNotification({
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titleKey: 'notify.passwordRemovedRemotely'
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}, NOTIFICATION_TIMEOUT));
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}
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return result;
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}
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case SET_PASSWORD_FAILED:
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return _setPasswordFailed(store, next, action);
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}
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return next(action);
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});
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/**
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* Handles errors that occur when a conference fails.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action {@code CONFERENCE_FAILED} which
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* specifies the details associated with the error and the failed conference.
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* @private
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* @returns {*}
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*/
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function _conferenceFailed({ dispatch }, next, action) {
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const { conference, error } = action;
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if (conference && error.name === JitsiConferenceErrors.PASSWORD_REQUIRED) {
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// XXX The feature room-lock affords recovery after CONFERENCE_FAILED
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// caused by JitsiConferenceErrors.PASSWORD_REQUIRED.
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if (typeof error.recoverable === 'undefined') {
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error.recoverable = true;
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}
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if (error.recoverable) {
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dispatch(_openPasswordRequiredPrompt(conference));
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}
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} else {
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dispatch(hideDialog(PasswordRequiredPrompt));
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dispatch(hideDialog(RoomLockPrompt));
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}
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return next(action);
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}
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/**
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* Handles errors that occur when a password fails to be set.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action {@code SET_PASSWORD_ERROR} which
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* has the error type that should be handled.
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* @private
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* @returns {*}
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*/
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function _setPasswordFailed(store, next, action) {
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if (typeof APP !== 'undefined') {
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// TODO Remove this logic when displaying of error messages on web is
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// handled through react/redux.
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const { error } = action;
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let descriptionKey;
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let titleKey;
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if (error === JitsiConferenceErrors.PASSWORD_NOT_SUPPORTED) {
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logger.warn('room passwords not supported');
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descriptionKey = 'dialog.passwordNotSupported';
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titleKey = 'dialog.passwordNotSupportedTitle';
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} else {
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logger.warn('setting password failed', error);
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descriptionKey = 'dialog.lockMessage';
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titleKey = 'dialog.lockTitle';
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}
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APP.UI.messageHandler.showError({
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descriptionKey,
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titleKey
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});
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}
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return next(action);
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}
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