jiti-meet/react/features/large-video/components/LargeVideoBackground.web.js

267 lines
7.4 KiB
JavaScript

// @flow
import React, { Component } from 'react';
import { connect } from '../../base/redux';
import { shouldDisplayTileView } from '../../video-layout';
/**
* Constants to describe the dimensions of the video. Landscape videos
* are wider than they are taller and portrait videos are taller than they
* are wider. The dimensions will determine how {@code LargeVideoBackground}
* will stretch to fill its container.
*
* @type {Object}
*/
export const ORIENTATION = {
LANDSCAPE: 'landscape',
PORTRAIT: 'portrait'
};
/**
* The type of the React {@code Component} props of
* {@link LargeVideoBackgroundCanvas}.
*/
type Props = {
/**
* Whether or not the layout should change to support tile view mode.
*
* @protected
* @type {boolean}
*/
_shouldDisplayTileView: boolean,
/**
* Additional CSS class names to add to the root of the component.
*/
className: String,
/**
* Whether or not the background should have its visibility hidden.
*/
hidden: boolean,
/**
* Whether or not the video should display flipped horizontally, so left
* becomes right and right becomes left.
*/
mirror: boolean,
/**
* Whether the component should ensure full width of the video is displayed
* (landscape) or full height (portrait).
*/
orientationFit: string,
/**
* The video stream to display.
*/
videoElement: Object
};
/**
* Implements a React Component which shows a video element intended to be used
* as a background to fill the empty space of container with another video.
*
* @augments Component
*/
export class LargeVideoBackground extends Component<Props> {
_canvasEl: Object;
_updateCanvasInterval: *;
/**
* Initializes new {@code LargeVideoBackground} instance.
*
* @param {*} props - The read-only properties with which the new instance
* is to be initialized.
*/
constructor(props: Props) {
super(props);
// Bind event handlers so they are only bound once per instance.
this._setCanvasEl = this._setCanvasEl.bind(this);
this._updateCanvas = this._updateCanvas.bind(this);
}
/**
* If the canvas is not hidden, sets the initial interval to update the
* image displayed in the canvas.
*
* @inheritdoc
* @returns {void}
*/
componentDidMount() {
const { _shouldDisplayTileView, hidden, videoElement } = this.props;
if (videoElement && !hidden && !_shouldDisplayTileView) {
this._updateCanvas();
this._setUpdateCanvasInterval();
}
}
/**
* Starts or stops the interval to update the image displayed in the canvas.
*
* @inheritdoc
*/
componentDidUpdate(prevProps: Props) {
const wasCanvasUpdating = !prevProps.hidden && !prevProps._shouldDisplayTileView && prevProps.videoElement;
const shouldCanvasUpdating
= !this.props.hidden && !this.props._shouldDisplayTileView && this.props.videoElement;
if (wasCanvasUpdating !== shouldCanvasUpdating) {
if (shouldCanvasUpdating) {
this._clearCanvas();
this._setUpdateCanvasInterval();
} else {
this._clearCanvas();
this._clearUpdateCanvasInterval();
}
}
}
/**
* Clears the interval for updating the image displayed in the canvas.
*
* @inheritdoc
*/
componentWillUnmount() {
this._clearUpdateCanvasInterval();
}
/**
* Implements React's {@link Component#render()}.
*
* @inheritdoc
* @returns {ReactElement}
*/
render() {
const {
hidden,
mirror
} = this.props;
const classNames = `large-video-background ${mirror ? 'flip-x' : ''} ${hidden ? 'invisible' : ''}`;
return (
<div className = { classNames }>
<canvas
id = 'largeVideoBackground'
ref = { this._setCanvasEl } />
</div>
);
}
/**
* Removes any image displayed on the canvas.
*
* @private
* @returns {void}
*/
_clearCanvas() {
const cavnasContext = this._canvasEl.getContext('2d');
cavnasContext.clearRect(
0, 0, this._canvasEl.width, this._canvasEl.height);
}
/**
* Clears the interval for updating the image displayed in the canvas.
*
* @private
* @returns {void}
*/
_clearUpdateCanvasInterval() {
clearInterval(this._updateCanvasInterval);
}
_setCanvasEl: () => void;
/**
* Sets the instance variable for the component's canvas element so it can
* be accessed directly for drawing on.
*
* @param {Object} element - The DOM element for the component's canvas.
* @private
* @returns {void}
*/
_setCanvasEl(element) {
this._canvasEl = element;
}
/**
* Starts the interval for updating the image displayed in the canvas.
*
* @private
* @returns {void}
*/
_setUpdateCanvasInterval() {
this._clearUpdateCanvasInterval();
this._updateCanvasInterval = setInterval(this._updateCanvas, 200);
}
_updateCanvas: () => void;
/**
* Draws the current frame of the passed in video element onto the canvas.
*
* @private
* @returns {void}
*/
_updateCanvas() {
// On Electron 7 there is a memory leak if we try to draw into a hidden canvas that is part of the DOM tree.
// See: https://github.com/electron/electron/issues/22417
// Trying to detect all the cases when the page will be hidden because of something not in our control
// (for example when the page is loaded in an iframe which is hidden due to the host page styles) to solve
// the memory leak. Currently we are not handling the use case when the page is hidden with visibility:hidden
// because we don't have a good way to do it.
// All other cases when the canvas is not visible are handled through the component props
// (hidden, _shouldDisplayTileView).
if (!this._canvasEl || this._canvasEl.offsetParent === null
|| window.innerHeight === 0 || window.innerWidth === 0) {
return;
}
const { videoElement } = this.props;
const { videoWidth, videoHeight } = videoElement;
const {
height: canvasHeight,
width: canvasWidth
} = this._canvasEl;
const cavnasContext = this._canvasEl.getContext('2d');
if (this.props.orientationFit === ORIENTATION.LANDSCAPE) {
const heightScaledToFit = (canvasWidth / videoWidth) * videoHeight;
cavnasContext.drawImage(
videoElement, 0, 0, canvasWidth, heightScaledToFit);
} else {
const widthScaledToFit = (canvasHeight / videoHeight) * videoWidth;
cavnasContext.drawImage(
videoElement, 0, 0, widthScaledToFit, canvasHeight);
}
}
}
/**
* Maps (parts of) the Redux state to the associated LargeVideoBackground props.
*
* @param {Object} state - The Redux state.
* @private
* @returns {{
* _shouldDisplayTileView: boolean
* }}
*/
function _mapStateToProps(state) {
return {
_shouldDisplayTileView: shouldDisplayTileView(state)
};
}
export default connect(_mapStateToProps)(LargeVideoBackground);