505 lines
17 KiB
JavaScript
505 lines
17 KiB
JavaScript
// @flow
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import { Alert, NativeModules, Platform } from 'react-native';
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import uuid from 'uuid';
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import { createTrackMutedEvent, sendAnalytics } from '../../analytics';
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import { appNavigate } from '../../app/actions';
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import { APP_WILL_MOUNT, APP_WILL_UNMOUNT } from '../../base/app';
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import { SET_AUDIO_ONLY } from '../../base/audio-only';
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import {
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CONFERENCE_FAILED,
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CONFERENCE_JOINED,
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CONFERENCE_LEFT,
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CONFERENCE_WILL_JOIN,
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CONFERENCE_WILL_LEAVE,
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getConferenceName,
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getCurrentConference
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} from '../../base/conference';
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import { getInviteURL } from '../../base/connection';
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import {
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MEDIA_TYPE,
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isVideoMutedByAudioOnly,
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setAudioMuted
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} from '../../base/media';
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import { MiddlewareRegistry } from '../../base/redux';
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import {
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TRACK_ADDED,
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TRACK_REMOVED,
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TRACK_UPDATED,
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isLocalTrackMuted
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} from '../../base/tracks';
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import CallKit from './CallKit';
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import ConnectionService from './ConnectionService';
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import { _SET_CALL_INTEGRATION_SUBSCRIPTIONS } from './actionTypes';
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import { isCallIntegrationEnabled } from './functions';
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const { AudioMode } = NativeModules;
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const CallIntegration = CallKit || ConnectionService;
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/**
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* Middleware that captures system actions and hooks up CallKit.
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*
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* @param {Store} store - The redux store.
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* @returns {Function}
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*/
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CallIntegration && MiddlewareRegistry.register(store => next => action => {
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switch (action.type) {
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case _SET_CALL_INTEGRATION_SUBSCRIPTIONS:
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return _setCallKitSubscriptions(store, next, action);
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case APP_WILL_MOUNT:
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return _appWillMount(store, next, action);
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case APP_WILL_UNMOUNT:
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store.dispatch({
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type: _SET_CALL_INTEGRATION_SUBSCRIPTIONS,
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subscriptions: undefined
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});
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break;
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case CONFERENCE_FAILED:
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return _conferenceFailed(store, next, action);
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case CONFERENCE_JOINED:
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return _conferenceJoined(store, next, action);
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// If a conference is being left in a graceful manner then
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// the CONFERENCE_WILL_LEAVE fires as soon as the conference starts
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// disconnecting. We need to destroy the call on the native side as soon
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// as possible, because the disconnection process is asynchronous and
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// Android not always supports two simultaneous calls at the same time
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// (even though it should according to the spec).
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case CONFERENCE_LEFT:
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case CONFERENCE_WILL_LEAVE:
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return _conferenceLeft(store, next, action);
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case CONFERENCE_WILL_JOIN:
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return _conferenceWillJoin(store, next, action);
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case SET_AUDIO_ONLY:
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return _setAudioOnly(store, next, action);
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case TRACK_ADDED:
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case TRACK_REMOVED:
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case TRACK_UPDATED:
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return _syncTrackState(store, next, action);
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}
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return next(action);
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});
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/**
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* Notifies the feature callkit that the action {@link APP_WILL_MOUNT} is being
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* dispatched within a specific redux {@code store}.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified {@code action} in the specified {@code store}.
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* @param {Action} action - The redux action {@code APP_WILL_MOUNT} which is
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* being dispatched in the specified {@code store}.
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* @private
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* @returns {*} The value returned by {@code next(action)}.
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*/
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function _appWillMount({ dispatch, getState }, next, action) {
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const result = next(action);
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const context = {
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dispatch,
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getState
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};
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const delegate = {
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_onPerformSetMutedCallAction,
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_onPerformEndCallAction
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};
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const subscriptions
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= CallIntegration.registerSubscriptions(context, delegate);
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subscriptions && dispatch({
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type: _SET_CALL_INTEGRATION_SUBSCRIPTIONS,
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subscriptions
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});
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return result;
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}
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/**
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* Notifies the feature callkit that the action {@link CONFERENCE_FAILED} is
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* being dispatched within a specific redux {@code store}.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified {@code action} in the specified {@code store}.
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* @param {Action} action - The redux action {@code CONFERENCE_FAILED} which is
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* being dispatched in the specified {@code store}.
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* @private
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* @returns {*} The value returned by {@code next(action)}.
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*/
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function _conferenceFailed({ getState }, next, action) {
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const result = next(action);
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if (!isCallIntegrationEnabled(getState)) {
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return result;
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}
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// XXX Certain CONFERENCE_FAILED errors are recoverable i.e. they have
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// prevented the user from joining a specific conference but the app may be
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// able to eventually join the conference.
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if (!action.error.recoverable) {
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const { callUUID } = action.conference;
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if (callUUID) {
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delete action.conference.callUUID;
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CallIntegration.reportCallFailed(callUUID);
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}
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}
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return result;
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}
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/**
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* Notifies the feature callkit that the action {@link CONFERENCE_JOINED} is
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* being dispatched within a specific redux {@code store}.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified {@code action} in the specified {@code store}.
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* @param {Action} action - The redux action {@code CONFERENCE_JOINED} which is
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* being dispatched in the specified {@code store}.
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* @private
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* @returns {*} The value returned by {@code next(action)}.
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*/
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function _conferenceJoined({ getState }, next, action) {
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const result = next(action);
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if (!isCallIntegrationEnabled(getState)) {
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return result;
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}
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const { callUUID } = action.conference;
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if (callUUID) {
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CallIntegration.reportConnectedOutgoingCall(callUUID)
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.then(() => {
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// iOS 13 doesn't like the mute state to be false before the call is started
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// so we update it here in case the user selected startWithAudioMuted.
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if (Platform.OS === 'ios') {
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_updateCallIntegrationMuted(action.conference, getState());
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}
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})
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.catch(() => {
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// Currently errors here are only emitted by Android.
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//
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// Some Samsung devices will fail to fully engage ConnectionService if no SIM card
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// was ever installed on the device. We could check for it, but it would require
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// the CALL_PHONE permission, which is not something we want to do, so fallback to
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// not using ConnectionService.
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_handleConnectionServiceFailure(getState());
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});
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}
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return result;
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}
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/**
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* Notifies the feature callkit that the action {@link CONFERENCE_LEFT} is being
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* dispatched within a specific redux {@code store}.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified {@code action} in the specified {@code store}.
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* @param {Action} action - The redux action {@code CONFERENCE_LEFT} which is
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* being dispatched in the specified {@code store}.
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* @private
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* @returns {*} The value returned by {@code next(action)}.
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*/
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function _conferenceLeft({ getState }, next, action) {
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const result = next(action);
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if (!isCallIntegrationEnabled(getState)) {
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return result;
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}
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const { callUUID } = action.conference;
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if (callUUID) {
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delete action.conference.callUUID;
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CallIntegration.endCall(callUUID);
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}
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return result;
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}
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/**
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* Notifies the feature callkit that the action {@link CONFERENCE_WILL_JOIN} is
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* being dispatched within a specific redux {@code store}.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified {@code action} in the specified {@code store}.
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* @param {Action} action - The redux action {@code CONFERENCE_WILL_JOIN} which
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* is being dispatched in the specified {@code store}.
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* @private
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* @returns {*} The value returned by {@code next(action)}.
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*/
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function _conferenceWillJoin({ dispatch, getState }, next, action) {
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const result = next(action);
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if (!isCallIntegrationEnabled(getState)) {
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return result;
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}
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const { conference } = action;
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const state = getState();
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const { callHandle, callUUID } = state['features/base/config'];
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const url = getInviteURL(state);
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const handle = callHandle || url.toString();
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const hasVideo = !isVideoMutedByAudioOnly(state);
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// When assigning the call UUID, do so in upper case, since iOS will return
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// it upper cased.
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conference.callUUID = (callUUID || uuid.v4()).toUpperCase();
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CallIntegration.startCall(conference.callUUID, handle, hasVideo)
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.then(() => {
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const displayName = getConferenceName(state);
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CallIntegration.updateCall(
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conference.callUUID,
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{
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displayName,
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hasVideo
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});
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// iOS 13 doesn't like the mute state to be false before the call is started
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// so delay it until the conference was joined.
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if (Platform.OS !== 'ios') {
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_updateCallIntegrationMuted(conference, state);
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}
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})
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.catch(error => {
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// Currently this error codes are emitted only by Android.
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//
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if (error.code === 'CREATE_OUTGOING_CALL_FAILED') {
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// We're not tracking the call anymore - it doesn't exist on
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// the native side.
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delete conference.callUUID;
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dispatch(appNavigate(undefined));
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Alert.alert(
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'Call aborted',
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'There\'s already another call in progress.'
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+ ' Please end it first and try again.',
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[
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{ text: 'OK' }
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],
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{ cancelable: false });
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} else {
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// Some devices fail because the CALL_PHONE permission is not granted, which is
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// nonsense, because it's not needed for self-managed connections.
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// Some other devices fail because ConnectionService is not supported.
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// Be that as it may, fallback to non-ConnectionService audio device handling.
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_handleConnectionServiceFailure(state);
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}
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});
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return result;
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}
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/**
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* Handles a ConnectionService fatal error by falling back to non-ConnectionService device management.
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*
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* @param {Object} state - Redux store.
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* @returns {void}
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*/
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function _handleConnectionServiceFailure(state: Object) {
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const conference = getCurrentConference(state);
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if (conference) {
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// We're not tracking the call anymore.
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delete conference.callUUID;
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// ConnectionService has fatally failed. Alas, this also means audio device management would be broken, so
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// fallback to not using ConnectionService.
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// NOTE: We are not storing this in Settings, in case it's a transient issue, as far fetched as
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// that may be.
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if (AudioMode.setUseConnectionService) {
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AudioMode.setUseConnectionService(false);
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const hasVideo = !isVideoMutedByAudioOnly(state);
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// Set the desired audio mode, since we just reset the whole thing.
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AudioMode.setMode(hasVideo ? AudioMode.VIDEO_CALL : AudioMode.AUDIO_CALL);
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}
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}
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}
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/**
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* Handles CallKit's event {@code performEndCallAction}.
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*
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* @param {Object} event - The details of the CallKit event
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* {@code performEndCallAction}.
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* @returns {void}
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*/
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function _onPerformEndCallAction({ callUUID }) {
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const { dispatch, getState } = this; // eslint-disable-line no-invalid-this
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const conference = getCurrentConference(getState);
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if (conference && conference.callUUID === callUUID) {
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// We arrive here when a call is ended by the system, for example, when
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// another incoming call is received and the user selects "End &
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// Accept".
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delete conference.callUUID;
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dispatch(appNavigate(undefined));
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}
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}
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/**
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* Handles CallKit's event {@code performSetMutedCallAction}.
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*
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* @param {Object} event - The details of the CallKit event
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* {@code performSetMutedCallAction}.
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* @returns {void}
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*/
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function _onPerformSetMutedCallAction({ callUUID, muted }) {
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const { dispatch, getState } = this; // eslint-disable-line no-invalid-this
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const conference = getCurrentConference(getState);
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if (conference && conference.callUUID === callUUID) {
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muted = Boolean(muted); // eslint-disable-line no-param-reassign
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sendAnalytics(
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createTrackMutedEvent('audio', 'call-integration', muted));
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dispatch(setAudioMuted(muted, /* ensureTrack */ true));
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}
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}
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/**
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* Update CallKit with the audio only state of the conference. When a conference
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* is in audio only mode we will tell CallKit the call has no video. This
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* affects how the call is saved in the recent calls list.
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*
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* XXX: Note that here we are taking the `audioOnly` value straight from the
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* action, instead of examining the state. This is intentional, as setting the
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* audio only involves multiple actions which will be reflected in the state
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* later, but we are just interested in knowing if the mode is going to be
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* set or not.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified {@code action} in the specified {@code store}.
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* @param {Action} action - The redux action which is being dispatched in the
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* specified {@code store}.
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* @private
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* @returns {*} The value returned by {@code next(action)}.
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*/
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function _setAudioOnly({ getState }, next, action) {
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const result = next(action);
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const state = getState();
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if (!isCallIntegrationEnabled(state)) {
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return result;
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}
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const conference = getCurrentConference(state);
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if (conference && conference.callUUID) {
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CallIntegration.updateCall(
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conference.callUUID,
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{ hasVideo: !action.audioOnly });
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}
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return result;
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}
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/**
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* Notifies the feature callkit that the action
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* {@link _SET_CALL_INTEGRATION_SUBSCRIPTIONS} is being dispatched within
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* a specific redux {@code store}.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified {@code action} in the specified {@code store}.
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* @param {Action} action - The redux action
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* {@code _SET_CALL_INTEGRATION_SUBSCRIPTIONS} which is being dispatched in
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* the specified {@code store}.
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* @private
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* @returns {*} The value returned by {@code next(action)}.
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*/
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function _setCallKitSubscriptions({ getState }, next, action) {
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const { subscriptions } = getState()['features/call-integration'];
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if (subscriptions) {
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for (const subscription of subscriptions) {
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subscription.remove();
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}
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}
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return next(action);
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}
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/**
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* Synchronize the muted state of tracks with CallKit.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
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* specified {@code action} in the specified {@code store}.
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* @param {Action} action - The redux action which is being dispatched in the
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* specified {@code store}.
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* @private
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* @returns {*} The value returned by {@code next(action)}.
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*/
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function _syncTrackState({ getState }, next, action) {
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const result = next(action);
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if (!isCallIntegrationEnabled(getState)) {
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return result;
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}
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const { jitsiTrack } = action.track;
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const state = getState();
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const conference = getCurrentConference(state);
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if (jitsiTrack.isLocal() && conference && conference.callUUID) {
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switch (jitsiTrack.getType()) {
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case 'audio': {
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_updateCallIntegrationMuted(conference, state);
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break;
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}
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case 'video': {
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CallIntegration.updateCall(
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conference.callUUID,
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{ hasVideo: !isVideoMutedByAudioOnly(state) });
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break;
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}
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}
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}
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return result;
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}
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/**
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* Update the muted state in the native side.
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*
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* @param {Object} conference - The current active conference.
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* @param {Object} state - The redux store state.
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* @private
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* @returns {void}
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*/
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function _updateCallIntegrationMuted(conference, state) {
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const muted = isLocalTrackMuted(state['features/base/tracks'], MEDIA_TYPE.AUDIO);
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CallIntegration.setMuted(conference.callUUID, muted);
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}
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