236 lines
6.1 KiB
JavaScript
236 lines
6.1 KiB
JavaScript
// @flow
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import React, { Component } from 'react';
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/**
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* Constants to describe the dimensions of the video. Landscape videos
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* are wider than they are taller and portrait videos are taller than they
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* are wider. The dimensions will determine how {@code LargeVideoBackground}
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* will strech to fill its container.
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*
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* @type {Object}
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*/
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export const ORIENTATION = {
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LANDSCAPE: 'landscape',
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PORTRAIT: 'portrait'
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};
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/**
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* The type of the React {@code Component} props of
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* {@link LargeVideoBackgroundCanvas}.
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*/
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type Props = {
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/**
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* Additional CSS class names to add to the root of the component.
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*/
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className: String,
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/**
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* Whether or not the background should have its visibility hidden.
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*/
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hidden: boolean,
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/**
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* Whether or not the video should display flipped horizontally, so left
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* becomes right and right becomes left.
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*/
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mirror: boolean,
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/**
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* Whether the component should ensure full width of the video is displayed
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* (landscape) or full height (portrait).
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*/
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orientationFit: string,
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/**
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* Whether or not to display a filter on the video to visually indicate a
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* problem with the video being displayed.
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*/
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showLocalProblemFilter: boolean,
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/**
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* Whether or not to display a filter on the video to visually indicate a
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* problem with the video being displayed.
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*/
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showRemoteProblemFilter: boolean,
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/**
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* The video stream to display.
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*/
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videoElement: Object
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};
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/**
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* Implements a React Component which shows a video element intended to be used
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* as a background to fill the empty space of container with another video.
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*
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* @extends Component
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*/
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export class LargeVideoBackground extends Component<Props> {
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_canvasEl: Object;
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_updateCanvasInterval: *;
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/**
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* Initializes new {@code LargeVideoBackground} instance.
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*
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* @param {*} props - The read-only properties with which the new instance
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* is to be initialized.
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*/
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constructor(props: Props) {
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super(props);
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// Bind event handlers so they are only bound once per instance.
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this._setCanvasEl = this._setCanvasEl.bind(this);
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this._updateCanvas = this._updateCanvas.bind(this);
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}
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/**
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* If the canvas is not hidden, sets the initial interval to update the
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* image displayed in the canvas.
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*
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* @inheritdoc
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* @returns {void}
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*/
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componentDidMount() {
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if (this.props.videoElement && !this.props.hidden) {
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this._updateCanvas();
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this._setUpdateCanvasInterval();
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}
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}
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/**
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* Starts or stops the interval to update the image displayed in the canvas.
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*
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* @inheritdoc
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*/
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componentDidUpdate(prevProps: Props) {
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if (prevProps.hidden && !this.props.hidden) {
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this._clearCanvas();
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this._setUpdateCanvasInterval();
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}
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if ((!prevProps.hidden && this.props.hidden)
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|| !this.props.videoElement) {
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this._clearCanvas();
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this._clearUpdateCanvasInterval();
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}
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}
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/**
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* Clears the interval for updating the image displayed in the canvas.
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*
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* @inheritdoc
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*/
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componentWillUnmount() {
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this._clearUpdateCanvasInterval();
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}
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/**
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* Implements React's {@link Component#render()}.
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*
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* @inheritdoc
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* @returns {ReactElement}
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*/
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render() {
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const {
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hidden,
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mirror,
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showLocalProblemFilter,
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showRemoteProblemFilter
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} = this.props;
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const classNames = `large-video-background ${mirror ? 'flip-x' : ''} ${
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hidden ? 'invisible' : ''} ${
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showLocalProblemFilter ? 'videoProblemFilter' : ''} ${
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showRemoteProblemFilter ? 'remoteVideoProblemFilter' : ''}`;
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return (
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<div className = { classNames }>
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<canvas
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id = 'largeVideoBackground'
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ref = { this._setCanvasEl } />
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</div>
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);
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}
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/**
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* Removes any image displayed on the canvas.
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*
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* @private
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* @returns {void}
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*/
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_clearCanvas() {
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const cavnasContext = this._canvasEl.getContext('2d');
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cavnasContext.clearRect(
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0, 0, this._canvasEl.width, this._canvasEl.height);
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}
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/**
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* Clears the interval for updating the image displayed in the canvas.
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*
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* @private
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* @returns {void}
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*/
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_clearUpdateCanvasInterval() {
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clearInterval(this._updateCanvasInterval);
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}
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_setCanvasEl: () => void;
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/**
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* Sets the instance variable for the component's canvas element so it can
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* be accessed directly for drawing on.
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*
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* @param {Object} element - The DOM element for the component's canvas.
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* @private
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* @returns {void}
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*/
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_setCanvasEl(element) {
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this._canvasEl = element;
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}
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/**
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* Starts the interval for updating the image displayed in the canvas.
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*
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* @private
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* @returns {void}
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*/
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_setUpdateCanvasInterval() {
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this._clearUpdateCanvasInterval();
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this._updateCanvasInterval = setInterval(this._updateCanvas, 200);
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}
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_updateCanvas: () => void;
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/**
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* Draws the current frame of the passed in video element onto the canvas.
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*
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* @private
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* @returns {void}
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*/
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_updateCanvas() {
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const { videoElement } = this.props;
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const { videoWidth, videoHeight } = videoElement;
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const {
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height: canvasHeight,
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width: canvasWidth
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} = this._canvasEl;
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const cavnasContext = this._canvasEl.getContext('2d');
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if (this.props.orientationFit === ORIENTATION.LANDSCAPE) {
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const heightScaledToFit = (canvasWidth / videoWidth) * videoHeight;
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cavnasContext.drawImage(
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videoElement, 0, 0, canvasWidth, heightScaledToFit);
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} else {
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const widthScaledToFit = (canvasHeight / videoHeight) * videoWidth;
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cavnasContext.drawImage(
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videoElement, 0, 0, widthScaledToFit, canvasHeight);
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}
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}
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}
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