jiti-meet/react/features/overlay/reducer.js

80 lines
2.3 KiB
JavaScript

// @flow
import { CONFIG_WILL_LOAD, LOAD_CONFIG_ERROR, SET_CONFIG } from '../base/config';
import { assign, ReducerRegistry, set } from '../base/redux';
import {
MEDIA_PERMISSION_PROMPT_VISIBILITY_CHANGED,
SET_FATAL_ERROR
} from './actionTypes';
/**
* Reduces the redux actions of the feature overlay.
*
* FIXME: these pieces of state should probably be in a different place.
*/
ReducerRegistry.register('features/overlay', (state = { }, action) => {
switch (action.type) {
case CONFIG_WILL_LOAD:
return _setShowLoadConfigOverlay(state, Boolean(action.room));
case LOAD_CONFIG_ERROR:
case SET_CONFIG:
return _setShowLoadConfigOverlay(false);
case MEDIA_PERMISSION_PROMPT_VISIBILITY_CHANGED:
return _mediaPermissionPromptVisibilityChanged(state, action);
case SET_FATAL_ERROR:
return _setFatalError(state, action);
}
return state;
});
/**
* Reduces a specific redux action MEDIA_PERMISSION_PROMPT_VISIBILITY_CHANGED of
* the feature overlay.
*
* @param {Object} state - The redux state of the feature overlay.
* @param {Action} action - The redux action to reduce.
* @private
* @returns {Object} The new state of the feature overlay after the reduction of
* the specified action.
*/
function _mediaPermissionPromptVisibilityChanged(
state,
{ browser, isVisible }) {
return assign(state, {
browser,
isMediaPermissionPromptVisible: isVisible
});
}
/**
* Sets the {@code LoadConfigOverlay} overlay visible or not.
*
* @param {Object} state - The redux state of the feature overlay.
* @param {boolean} show - Whether to show or not the overlay.
* @returns {Object} The new state of the feature overlay after the reduction of
* the specified action.
*/
function _setShowLoadConfigOverlay(state, show) {
return set(state, 'loadConfigOverlayVisible', show);
}
/**
* Reduces a specific redux action {@code SET_FATAL_ERROR} of the feature
* overlay.
*
* @param {Object} state - The redux state of the feature overlay.
* @param {Error} fatalError - If the value is set it indicates that a fatal
* error has occurred and that the reload screen is to be displayed.
* @returns {Object}
* @private
*/
function _setFatalError(state, { fatalError }) {
return set(state, 'fatalError', fatalError);
}