67 lines
2.0 KiB
JavaScript
67 lines
2.0 KiB
JavaScript
/* @flow */
|
|
|
|
import { NativeModules } from 'react-native';
|
|
|
|
import { APP_WILL_MOUNT } from '../../app';
|
|
import {
|
|
CONFERENCE_FAILED,
|
|
CONFERENCE_LEFT,
|
|
CONFERENCE_JOINED,
|
|
SET_AUDIO_ONLY
|
|
} from '../../base/conference';
|
|
import { MiddlewareRegistry } from '../../base/redux';
|
|
|
|
/**
|
|
* Middleware that captures conference actions and sets the correct audio mode
|
|
* based on the type of conference. Audio-only conferences don't use the speaker
|
|
* by default, and video conferences do.
|
|
*
|
|
* @param {Store} store - The redux store.
|
|
* @returns {Function}
|
|
*/
|
|
MiddlewareRegistry.register(({ getState }) => next => action => {
|
|
const AudioMode = NativeModules.AudioMode;
|
|
|
|
if (AudioMode) {
|
|
let mode;
|
|
|
|
switch (action.type) {
|
|
case APP_WILL_MOUNT:
|
|
case CONFERENCE_FAILED:
|
|
case CONFERENCE_LEFT:
|
|
mode = AudioMode.DEFAULT;
|
|
break;
|
|
|
|
/*
|
|
* NOTE: We moved the audio mode setting from CONFERENCE_WILL_JOIN to
|
|
* CONFERENCE_JOINED because in case of a locked room, the app goes
|
|
* through CONFERENCE_FAILED state and gets to CONFERENCE_JOINED only
|
|
* after a correct password, so we want to make sure we have the correct
|
|
* audio mode set up when we finally get to the conf, but also make sure
|
|
* that the app is in the right audio mode if the user leaves the
|
|
* conference after the password prompt appears.
|
|
*/
|
|
case CONFERENCE_JOINED:
|
|
case SET_AUDIO_ONLY: {
|
|
if (getState()['features/base/conference'].conference
|
|
|| action.conference) {
|
|
mode
|
|
= action.audioOnly
|
|
? AudioMode.AUDIO_CALL
|
|
: AudioMode.VIDEO_CALL;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (typeof mode !== 'undefined') {
|
|
AudioMode.setMode(mode)
|
|
.catch(err =>
|
|
console.error(
|
|
`Failed to set audio mode ${String(mode)}: ${err}`));
|
|
}
|
|
}
|
|
|
|
return next(action);
|
|
});
|