276 lines
8.9 KiB
JavaScript
276 lines
8.9 KiB
JavaScript
/* global APP */
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import UIEvents from '../../../../service/UI/UIEvents';
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import { CONNECTION_ESTABLISHED } from '../connection';
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import {
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getLocalParticipant,
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getParticipantById,
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PIN_PARTICIPANT
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} from '../participants';
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import { MiddlewareRegistry } from '../redux';
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import { TRACK_ADDED, TRACK_REMOVED } from '../tracks';
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import {
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createConference,
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_setAudioOnlyVideoMuted,
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setLastN
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} from './actions';
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import { CONFERENCE_JOINED, SET_AUDIO_ONLY, SET_LASTN } from './actionTypes';
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import {
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_addLocalTracksToConference,
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_handleParticipantError,
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_removeLocalTracksFromConference
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} from './functions';
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/**
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* Implements the middleware of the feature base/conference.
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*
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* @param {Store} store - Redux store.
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* @returns {Function}
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*/
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MiddlewareRegistry.register(store => next => action => {
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switch (action.type) {
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case CONNECTION_ESTABLISHED:
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return _connectionEstablished(store, next, action);
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case CONFERENCE_JOINED:
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return _conferenceJoined(store, next, action);
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case PIN_PARTICIPANT:
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return _pinParticipant(store, next, action);
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case SET_AUDIO_ONLY:
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return _setAudioOnly(store, next, action);
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case SET_LASTN:
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return _setLastN(store, next, action);
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case TRACK_ADDED:
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case TRACK_REMOVED:
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return _trackAddedOrRemoved(store, next, action);
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}
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return next(action);
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});
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/**
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* Notifies the feature base/conference that the action CONNECTION_ESTABLISHED
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* is being dispatched within a specific Redux store.
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*
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* @param {Store} store - The Redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The Redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The Redux action CONNECTION_ESTABLISHED which is
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* being dispatched in the specified store.
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* @private
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* @returns {Object} The new state that is the result of the reduction of the
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* specified action.
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*/
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function _connectionEstablished(store, next, action) {
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const result = next(action);
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// FIXME: workaround for the web version. Currently the creation of the
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// conference is handled by /conference.js
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if (typeof APP === 'undefined') {
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store.dispatch(createConference());
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}
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return result;
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}
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/**
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* Does extra sync up on properties that may need to be updated, after
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* the conference was joined.
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*
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* @param {Store} store - The Redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The Redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The Redux action CONFERENCE_JOINED which is being
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* dispatched in the specified store.
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* @private
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* @returns {Object} The new state that is the result of the reduction of the
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* specified action.
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*/
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function _conferenceJoined(store, next, action) {
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const result = next(action);
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const { audioOnly, conference }
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= store.getState()['features/base/conference'];
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// FIXME On Web the audio only mode for "start audio only" is toggled before
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// conference is added to the redux store ("on conference joined" action)
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// and the LastN value needs to be synchronized here.
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if (audioOnly && conference.getLastN() !== 0) {
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store.dispatch(setLastN(0));
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}
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return result;
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}
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/**
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* Notifies the feature base/conference that the action PIN_PARTICIPANT is being
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* dispatched within a specific Redux store. Pins the specified remote
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* participant in the associated conference, ignores the local participant.
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*
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* @param {Store} store - The Redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The Redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The Redux action PIN_PARTICIPANT which is being
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* dispatched in the specified store.
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* @private
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* @returns {Object} The new state that is the result of the reduction of the
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* specified action.
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*/
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function _pinParticipant(store, next, action) {
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const state = store.getState();
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const participants = state['features/base/participants'];
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const id = action.participant.id;
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const participantById = getParticipantById(participants, id);
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let pin;
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// The following condition prevents signaling to pin local participant. The
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// logic is:
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// - If we have an ID, we check if the participant identified by that ID is
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// local.
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// - If we don't have an ID (i.e. no participant identified by an ID), we
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// check for local participant. If she's currently pinned, then this
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// action will unpin her and that's why we won't signal here too.
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if (participantById) {
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pin = !participantById.local;
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} else {
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const localParticipant = getLocalParticipant(participants);
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pin = !localParticipant || !localParticipant.pinned;
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}
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if (pin) {
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const { conference } = state['features/base/conference'];
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try {
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conference.pinParticipant(id);
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} catch (err) {
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_handleParticipantError(err);
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}
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}
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return next(action);
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}
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/**
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* Sets the audio-only flag for the current conference. When audio-only is set,
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* local video is muted and last N is set to 0 to avoid receiving remote video.
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*
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* @param {Store} store - The Redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The Redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The Redux action SET_AUDIO_ONLY which is being
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* dispatched in the specified store.
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* @private
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* @returns {Object} The new state that is the result of the reduction of the
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* specified action.
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*/
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function _setAudioOnly(store, next, action) {
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const result = next(action);
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const { audioOnly } = action;
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// Set lastN to 0 in case audio-only is desired; leave it as undefined,
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// otherwise, and the default lastN value will be chosen automatically.
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store.dispatch(setLastN(audioOnly ? 0 : undefined));
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// Mute local video
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store.dispatch(_setAudioOnlyVideoMuted(audioOnly));
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if (typeof APP !== 'undefined') {
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// TODO This should be a temporary solution that lasts only until
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// video tracks and all ui is moved into react/redux on the web.
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APP.UI.emitEvent(UIEvents.TOGGLE_AUDIO_ONLY, audioOnly);
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}
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return result;
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}
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/**
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* Sets the last N (value) of the video channel in the conference.
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*
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* @param {Store} store - The Redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The Redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The Redux action SET_LASTN which is being dispatched
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* in the specified store.
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* @private
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* @returns {Object} The new state that is the result of the reduction of the
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* specified action.
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*/
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function _setLastN(store, next, action) {
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const { conference } = store.getState()['features/base/conference'];
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if (conference) {
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try {
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conference.setLastN(action.lastN);
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} catch (err) {
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console.error(`Failed to set lastN: ${err}`);
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}
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}
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return next(action);
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}
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/**
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* Synchronizes local tracks from state with local tracks in JitsiConference
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* instance.
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*
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* @param {Store} store - Redux store.
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* @param {Object} action - Action object.
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* @private
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* @returns {Promise}
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*/
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function _syncConferenceLocalTracksWithState(store, action) {
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const state = store.getState()['features/base/conference'];
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const conference = state.conference;
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let promise;
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// XXX The conference may already be in the process of being left, that's
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// why we should not add/remove local tracks to such conference.
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if (conference && conference !== state.leaving) {
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const track = action.track.jitsiTrack;
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if (action.type === TRACK_ADDED) {
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promise = _addLocalTracksToConference(conference, [ track ]);
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} else {
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promise = _removeLocalTracksFromConference(conference, [ track ]);
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}
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}
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return promise || Promise.resolve();
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}
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/**
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* Notifies the feature base/conference that the action TRACK_ADDED
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* or TRACK_REMOVED is being dispatched within a specific Redux store.
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*
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* @param {Store} store - The Redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The Redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The Redux action TRACK_ADDED or TRACK_REMOVED which
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* is being dispatched in the specified store.
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* @private
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* @returns {Object} The new state that is the result of the reduction of the
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* specified action.
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*/
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function _trackAddedOrRemoved(store, next, action) {
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const track = action.track;
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if (track && track.local) {
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return (
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_syncConferenceLocalTracksWithState(store, action)
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.then(() => next(action)));
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}
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return next(action);
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}
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