2019-01-24 18:15:21 +00:00
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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2021-10-24 19:59:19 +00:00
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* Copyright (C) 2019-2021 KiCad Developers, see AUTHORS.txt for contributors.
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2019-01-24 18:15:21 +00:00
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef PCBNEW_ARRAY_OPTIONS__H
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#define PCBNEW_ARRAY_OPTIONS__H
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#include <math/vector2d.h>
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2019-05-15 10:47:45 +00:00
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#include <array_axis.h>
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2019-01-24 18:15:21 +00:00
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/**
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* Options that govern the setup of an "array" of multiple item.
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* The base #ARRAY_OPTIONS do not encode a specific geometry or numbering
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* method, this is done by derived classes.
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*/
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class ARRAY_OPTIONS
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{
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public:
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enum ARRAY_TYPE_T
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{
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ARRAY_GRID, ///< A grid (x*y) array
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ARRAY_CIRCULAR, ///< A circular array
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};
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2021-10-29 14:43:40 +00:00
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ARRAY_OPTIONS( ARRAY_TYPE_T aType ) :
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m_type( aType ),
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m_shouldNumber( false ),
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m_reannotateFootprints( false ),
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m_numberingStartIsSpecified( false )
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2019-01-24 18:15:21 +00:00
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{
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}
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virtual ~ARRAY_OPTIONS(){};
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/**
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* Transform applied to an object by this array
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*/
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struct TRANSFORM
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{
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VECTOR2I m_offset;
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double m_rotation; // in degrees
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};
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/**
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* Get the transform of the n-th point in the array
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* @param aN the index of the array point (0 is the original point)
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* @param aPos the existing item position
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* @return a transform (an offset and a rotation)
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*/
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virtual TRANSFORM GetTransform( int aN, const VECTOR2I& aPos ) const = 0;
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/**
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* The number of points in this array
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*/
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virtual int GetArraySize() const = 0;
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/**
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* Get the position number (name) for the n'th array point
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* @param n array point index, from 0 to GetArraySize() - 1
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* @return the point's name
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*/
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virtual wxString GetItemNumber( int n ) const = 0;
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/*!
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* @return are the items in this array numbered, or are all the
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* items numbered the same?
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*/
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bool ShouldNumberItems() const
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{
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return m_shouldNumber;
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}
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void SetShouldNumber( bool aShouldNumber )
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{
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m_shouldNumber = aShouldNumber;
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}
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2021-10-24 19:59:19 +00:00
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/*!
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* @return are the footprints in this array reannotated to be unique (true), or do they
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* keep the original annotation (false)?
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*/
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bool ShouldReannotateFootprints() const
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{
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return m_reannotateFootprints;
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}
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void SetSShouldReannotateFootprints( bool aShouldReannotate )
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{
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m_reannotateFootprints = aShouldReannotate;
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}
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2019-01-24 18:15:21 +00:00
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/*!
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* @return is the numbering is enabled and should start at a point
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* specified in these options or is it implicit according to the calling
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* code?
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*/
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bool GetNumberingStartIsSpecified() const
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{
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return m_shouldNumber && m_numberingStartIsSpecified;
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}
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void SetNumberingStartIsSpecified( bool aIsSpecified )
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{
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m_numberingStartIsSpecified = aIsSpecified;
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}
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protected:
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ARRAY_TYPE_T m_type;
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/// True if this array numbers the new items
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bool m_shouldNumber;
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2021-10-24 19:59:19 +00:00
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/// True if this array will rename any footprints to be unique
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bool m_reannotateFootprints;
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2019-01-24 18:15:21 +00:00
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/// True if this array's number starts from the preset point
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/// False if the array numbering starts from some externally provided point
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bool m_numberingStartIsSpecified;
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};
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struct ARRAY_GRID_OPTIONS : public ARRAY_OPTIONS
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{
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ARRAY_GRID_OPTIONS()
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: ARRAY_OPTIONS( ARRAY_GRID ),
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m_nx( 0 ),
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m_ny( 0 ),
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m_horizontalThenVertical( true ),
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m_reverseNumberingAlternate( false ),
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m_stagger( 0 ),
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m_stagger_rows( true ),
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2019-05-15 10:47:45 +00:00
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m_2dArrayNumbering( false )
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{
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}
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long m_nx, m_ny;
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bool m_horizontalThenVertical, m_reverseNumberingAlternate;
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VECTOR2I m_delta;
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VECTOR2I m_offset;
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long m_stagger;
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bool m_stagger_rows;
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bool m_2dArrayNumbering;
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2019-05-15 10:47:45 +00:00
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ARRAY_AXIS m_pri_axis, m_sec_axis;
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2019-01-24 18:15:21 +00:00
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TRANSFORM GetTransform( int aN, const VECTOR2I& aPos ) const override;
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int GetArraySize() const override;
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wxString GetItemNumber( int n ) const override;
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private:
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VECTOR2I getGridCoords( int n ) const;
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};
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struct ARRAY_CIRCULAR_OPTIONS : public ARRAY_OPTIONS
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{
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ARRAY_CIRCULAR_OPTIONS()
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: ARRAY_OPTIONS( ARRAY_CIRCULAR ),
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m_nPts( 0 ),
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m_angle( 0.0f ),
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2019-05-15 10:47:45 +00:00
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m_rotateItems( false )
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2019-01-24 18:15:21 +00:00
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{
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}
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/// number of point in the array
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long m_nPts;
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/// angle between points, or 0 for each point separated by this value (decideg)
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double m_angle;
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VECTOR2I m_centre;
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bool m_rotateItems;
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2019-05-15 10:47:45 +00:00
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ARRAY_AXIS m_axis;
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2019-01-24 18:15:21 +00:00
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TRANSFORM GetTransform( int aN, const VECTOR2I& aPos ) const override;
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int GetArraySize() const override;
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wxString GetItemNumber( int n ) const override;
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};
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2021-10-29 14:43:40 +00:00
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#endif // PCBNEW_ARRAY_OPTIONS__H
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