kicad/pcbnew/class_module.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
* Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file class_module.h
* @brief Module description (excepted pads)
*/
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#ifndef MODULE_H_
#define MODULE_H_
#include <dlist.h>
#include <layers_id_colors_and_visibility.h> // ALL_LAYERS definition.
#include <class_board_item.h>
#include <class_text_mod.h>
#include "zones.h"
class LINE_READER;
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class EDA_3D_CANVAS;
class S3D_MASTER;
class EDA_DRAW_PANEL;
class D_PAD;
class BOARD;
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/**
* Enum MODULE_ATTR_T
* is the set of attributes allowed within a MODULE, using MODULE::SetAttributes()
* and MODULE::GetAttributes(). These are to be ORed together when calling
* MODULE::SetAttrbute()
*/
enum MODULE_ATTR_T
{
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MOD_DEFAULT = 0, ///< default
MOD_CMS = 1, ///< Set for modules listed in the automatic insertion list
///< (usually SMD footprints)
MOD_VIRTUAL = 2 ///< Virtual component: when created by copper shapes on
///< board (Like edge card connectors, mounting hole...)
};
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class MODULE : public BOARD_ITEM
{
public:
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double m_Orient; // orientation in 0.1 degrees
wxPoint m_Pos; // Real coord on board
DLIST<D_PAD> m_Pads; /* Pad list (linked list) */
DLIST<BOARD_ITEM> m_Drawings; /* Graphic items list (linked list) */
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DLIST<S3D_MASTER> m_3D_Drawings; /* First item of the 3D shapes (linked list)*/
TEXTE_MODULE* m_Reference; // Component reference (U34, R18..)
TEXTE_MODULE* m_Value; // Component value (74LS00, 22K..)
wxString m_LibRef; /* Name of the module in library (and
* the default value when loading a
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* module from the library) */
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int m_Attributs; ///< Flag bits ( see Mod_Attribut )
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int flag; /* Use to trace ratsnest and auto routing. */
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int m_ModuleStatus; ///< For autoplace: flags (LOCKED, AUTOPLACED)
// m_ModuleStatus bits:
#define MODULE_is_LOCKED 0x01 ///< module LOCKED: no autoplace allowed
#define MODULE_is_PLACED 0x02 ///< In autoplace: module automatically placed
#define MODULE_to_PLACE 0x04 ///< In autoplace: module waiting for autoplace
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EDA_RECT m_BoundaryBox; // Bounding box : coordinates on board, real orientation.
int m_PadNum; // Pad count
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int m_AltPadNum; /* Pad with netcode > 0 (active pads) count */
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int m_CntRot90; ///< Automatic placement : cost ( 0..10 )
///< for 90 degrees rotation (Horiz<->Vertical)
int m_CntRot180; ///< Automatic placement : cost ( 0..10 )
///< for 180 degrees rotation (UP <->Down)
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wxSize m_Ext; /* Automatic placement margin around the module */
double m_Surface; // Bounding box area
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unsigned long m_Link; /* Temporary variable ( used in editions, ...) */
long m_LastEdit_Time;
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wxString m_Path;
wxString m_Doc; // Module Description (info for users)
wxString m_KeyWord; // Keywords to select the module in lib
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// Local tolerances. When zero, this means the corresponding netclass value
// is used. Usually theses local tolerances zero, in deference to the
// corresponding netclass values.
int m_LocalClearance;
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int m_LocalSolderMaskMargin; ///< Solder mask margin
int m_LocalSolderPasteMargin; ///< Solder paste margin
///< absolute value
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double m_LocalSolderPasteMarginRatio; ///< Solder mask margin ratio
///< value of pad size
// The final margin is the sum of these 2 values
ZoneConnection m_ZoneConnection;
public:
MODULE( BOARD* parent );
MODULE( const MODULE& aModule );
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~MODULE();
MODULE* Next() const { return (MODULE*) Pnext; }
MODULE* Back() const { return (MODULE*) Pback; }
void Copy( MODULE* Module ); // Copy structure
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/*
* Function Add
* adds the given item to this MODULE and takes ownership of its memory.
* @param aBoardItem The item to add to this board.
* @param doInsert If true, then insert, else append
* void Add( BOARD_ITEM* aBoardItem, bool doInsert = true );
*/
/**
* Function CalculateBoundingBox
* calculates the bounding box in board coordinates.
*/
void CalculateBoundingBox();
/**
* Function GetFootPrintRect()
* Returns the area of the module footprint excluding any text.
* @return EDA_RECT - The rectangle containing the footprint.
*/
EDA_RECT GetFootPrintRect() const;
/**
* Function GetBoundingBox
* returns the bounding box of this
* footprint. Mainly used to redraw the screen area occupied by
* the footprint.
* @return EDA_RECT - The rectangle containing the footprint and texts.
*/
EDA_RECT GetBoundingBox() const;
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void SetPosition( const wxPoint& aPos ); // was overload
const wxPoint& GetPosition() const { return m_Pos; } // was overload
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void SetOrientation( double newangle );
double GetOrientation() const { return m_Orient; }
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const wxString& GetLibRef() const { return m_LibRef; }
void SetLibRef( const wxString& aLibRef ) { m_LibRef = aLibRef; }
const wxString& GetDescription() const { return m_Doc; }
void SetDescription( const wxString& aDoc ) { m_Doc = aDoc; }
const wxString& GetKeywords() const { return m_KeyWord; }
void SetKeywords( const wxString& aKeywords ) { m_KeyWord = aKeywords; }
const wxString& GetPath() const { return m_Path; }
void SetPath( const wxString& aPath ) { m_Path = aPath; }
int GetLocalSolderMaskMargin() const { return m_LocalSolderMaskMargin; }
void SetLocalSolderMaskMargin( int aMargin ) { m_LocalSolderMaskMargin = aMargin; }
int GetLocalClearance() const { return m_LocalClearance; }
void SetLocalClearance( int aClearance ) { m_LocalClearance = aClearance; }
int GetLocalSolderPasteMargin() const { return m_LocalSolderPasteMargin; }
void SetLocalSolderPasteMargin( int aMargin ) { m_LocalSolderPasteMargin = aMargin; }
double GetLocalSolderPasteMarginRatio() const { return m_LocalSolderPasteMarginRatio; }
void SetLocalSolderPasteMarginRatio( double aRatio ) { m_LocalSolderPasteMarginRatio = aRatio; }
void SetZoneConnection( ZoneConnection aType ) { m_ZoneConnection = aType; }
ZoneConnection GetZoneConnection() const { return m_ZoneConnection; }
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int GetAttributes() const { return m_Attributs; }
void SetAttributes( int aAttributes ) { m_Attributs = aAttributes; }
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/**
* Function Move
* move this object.
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* @param aMoveVector - the move vector for this object.
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*/
virtual void Move( const wxPoint& aMoveVector );
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/**
* Function Rotate
* Rotate this object.
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* @param aRotCentre - the rotation point.
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* @param aAngle - the rotation angle in 0.1 degree.
*/
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virtual void Rotate( const wxPoint& aRotCentre, double aAngle );
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/**
* Function Flip
* Flip this object, i.e. change the board side for this object
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* @param aCentre - the rotation point.
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*/
virtual void Flip( const wxPoint& aCentre );
/**
* Function IsLocked
* (virtual from BOARD_ITEM )
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* @return bool - true if the MODULE is locked, else false
*/
bool IsLocked() const
{
return (m_ModuleStatus & MODULE_is_LOCKED) != 0;
}
/**
* Function SetLocked
* sets the MODULE_is_LOCKED bit in the m_ModuleStatus
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* @param isLocked When true means turn on locked status, else unlock
*/
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void SetLocked( bool isLocked )
{
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if( isLocked )
m_ModuleStatus |= MODULE_is_LOCKED;
else
m_ModuleStatus &= ~MODULE_is_LOCKED;
}
bool IsPlaced() const { return (m_ModuleStatus & MODULE_is_PLACED); }
void SetIsPlaced( bool isPlaced )
{
if( isPlaced )
m_ModuleStatus |= MODULE_is_PLACED;
else
m_ModuleStatus &= ~MODULE_is_PLACED;
}
void SetLastEditTime( long aTime ) { m_LastEdit_Time = aTime; }
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long GetLastEditTime() const { return m_LastEdit_Time; }
/* Reading and writing data on files */
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/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile ) const;
int Write_3D_Descr( FILE* File ) const;
int ReadDescr( LINE_READER* aReader );
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/**
* Function Read_GPCB_Descr
* reads a footprint description in GPCB format (newlib version)
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* @param CmpFullFileName = Full file name (there is one footprint per file.
* this is also the footprint name
* @return bool - true if success reading else false.
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*/
bool Read_GPCB_Descr( const wxString& CmpFullFileName );
int Read_3D_Descr( LINE_READER* aReader );
/* drawing functions */
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/**
* Function Draw
* Draw the text according to the footprint pos and orient
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* @param aPanel = draw panel, Used to know the clip box
* @param aDC = Current Device Context
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* @param aDrawMode = GR_OR, GR_XOR..
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* @param aOffset = draw offset (usually wxPoint(0,0)
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*/
void Draw( EDA_DRAW_PANEL* aPanel,
wxDC* aDC,
int aDrawMode,
const wxPoint& aOffset = ZeroOffset );
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void Draw3D( EDA_3D_CANVAS* glcanvas );
void DrawEdgesOnly( EDA_DRAW_PANEL* panel, wxDC* DC, const wxPoint& offset, int draw_mode );
void DrawAncre( EDA_DRAW_PANEL* panel, wxDC* DC,
const wxPoint& offset, int dim_ancre, int draw_mode );
/**
* Function DisplayInfo
* has knowledge about the frame and how and where to put status information
* about this object into the frame's message panel.
* @param frame A EDA_DRAW_FRAME in which to print status information.
*/
void DisplayInfo( EDA_DRAW_FRAME* frame );
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/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param aRefPos is a wxPoint to test.
* @return bool - true if a hit, else false.
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*/
bool HitTest( const wxPoint& aRefPos );
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/**
* Function HitTest (overlaid)
* tests if the given EDA_RECT intersect the bounds of this object.
* @param aRefArea is the given EDA_RECT.
* @return bool - true if a hit, else false.
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*/
bool HitTest( EDA_RECT& aRefArea );
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/**
* Function GetReference
* @return const wxString& - the reference designator text.
*/
const wxString& GetReference() const
{
return m_Reference->m_Text;
}
/**
* Function SetReference
* @param const wxString& - the reference designator text.
*/
void SetReference( const wxString& aReference)
{
m_Reference->m_Text = aReference;
}
/**
* Function GetValue
* @return const wxString& - the value text.
*/
const wxString& GetValue()
{
return m_Value->m_Text;
}
/**
* Function SetValue
* @param const wxString& - the value text.
*/
void SetValue( const wxString& aValue )
{
m_Value->m_Text = aValue;
}
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/**
* Function FindPadByName
* returns a D_PAD* with a matching name. Note that names may not be
* unique, depending on how the foot print was created.
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* @param aPadName the pad name to find
* @return D_PAD* - The first matching name is returned, or NULL if not
* found.
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*/
D_PAD* FindPadByName( const wxString& aPadName ) const;
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/**
* Function GetPad
* get a pad at \a aPosition on \a aLayer in the footprint.
*
* @param aPosition A wxPoint object containing the position to hit test.
* @param aLayerMask A layer or layers to mask the hit test.
* @return A pointer to a D_PAD object if found otherwise NULL.
*/
D_PAD* GetPad( const wxPoint& aPosition, int aLayerMask = ALL_LAYERS );
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/**
* Function Visit
* should be re-implemented for each derived class in order to handle
* all the types given by its member data. Implementations should call
* inspector->Inspect() on types in scanTypes[], and may use IterateForward()
* to do so on lists of such data.
* @param inspector An INSPECTOR instance to use in the inspection.
* @param testData Arbitrary data used by the inspector.
* @param scanTypes Which KICAD_T types are of interest and the order
* is significant too, terminated by EOT.
* @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan,
* else SCAN_CONTINUE;
*/
SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData,
const KICAD_T scanTypes[] );
/**
* Function GetClass
* returns the class name.
* @return wxString
*/
virtual wxString GetClass() const
{
return wxT( "MODULE" );
}
virtual wxString GetSelectMenuText() const;
virtual BITMAP_DEF GetMenuImage() const { return module_xpm; }
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#if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ) const; // overload
#endif
private:
virtual EDA_ITEM* doClone() const;
};
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#endif // MODULE_H_