kicad/include/hotkeys_basic.h

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/*******************/
/* hotkeys_basic.h */
/*******************/
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/* Some functions to handle hotkeys in kicad
*/
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#ifndef HOTKEYS_BASIC_H
#define HOTKEYS_BASIC_H
#define DEFAULT_HOTKEY_FILENAME_EXT wxT( "key" )
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/* keyword idetifier in kicad config use ti store/retrieve path option */
#define HOTKEY_CFG_PATH_OPT wxT( "HotkeyPathOption" )
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/* Class to handle hotkey commnands. hotkeys have a default value
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* This class allows the real key code changed by user(from a key code list file)
*/
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class Ki_HotkeyInfo
{
public:
int m_KeyCode; // Key code (ascii value for ascii keys or wxWidgets code for function key
wxString m_InfoMsg; // info message.
int m_Idcommand; // internal id for the corresponding command (see hotkey_id_commnand list)
int m_IdMenuEvent; // id to call the corresponding event (if any) (see id.h)
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public:
Ki_HotkeyInfo( const wxChar* infomsg, int idcommand, int keycode, int idmenuevent = 0 );
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};
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/* handle a Section name and the corresponding list of hotkeys (Ki_HotkeyInfo list)
* hotkeys are grouped by section.
* a section is a list of hotkey infos ( a Ki_HotkeyInfo list).
* A full list of hoteys can used one or many sections
* for instance:
* the schematic editor uses a common section (zoom hotkeys list ..) and a specific section
* the library editor uses the same common section and a specific section
* this feature avoid duplications and made hotkey file config easier to understand and edit
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*/
struct Ki_HotkeyInfoSectionDescriptor
{
public:
wxString* m_SectionTag; // The section name
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Ki_HotkeyInfo** m_HK_InfoList; // List of Ki_HotkeyInfo pointers
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const char* m_Comment; // comment: will be printed in the config file
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// Info usage only
};
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/* Identifiers (tags) in key code configuration file (or section names)
* .m_SectionTag member of a Ki_HotkeyInfoSectionDescriptor
*/
extern wxString g_CommonSectionTag;
extern wxString g_SchematicSectionTag;
extern wxString g_LibEditSectionTag;
extern wxString g_BoardEditorSectionTag;
extern wxString g_ModuleEditSectionTag;
extern int g_ConfigFileLocationChoice;
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/* Functions:
*/
wxString ReturnHotkeyConfigFilePath( int choice );
void AddHotkeyConfigMenu( wxMenu* menu );
void HandleHotkeyConfigMenuSelection( WinEDA_DrawFrame* frame, int id );
wxString ReturnKeyNameFromKeyCode( int keycode );
wxString ReturnKeyNameFromCommandId( Ki_HotkeyInfo** List, int CommandId );
wxString AddHotkeyName( const wxString& text, Ki_HotkeyInfo** List, int CommandId );
wxString AddHotkeyName( const wxString& text,
struct Ki_HotkeyInfoSectionDescriptor* DescrList,
int CommandId );
void DisplayHotkeyList( WinEDA_DrawFrame* frame,
struct Ki_HotkeyInfoSectionDescriptor* List );
Ki_HotkeyInfo* GetDescriptorFromHotkey( int key, Ki_HotkeyInfo** List );
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#endif // HOTKEYS_BASIC_H