kicad/common/hotkey_grid_table.cpp

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#include "hotkey_grid_table.h"
/*
* Reads the hotkey table from its stored format into a format suitable
* for a wxGrid.
*/
HotkeyGridTable::HotkeyGridTable( struct
Ki_HotkeyInfoSectionDescriptor* origin ) :
wxGridTableBase(),
m_hotkeys()
{
Ki_HotkeyInfoSectionDescriptor* section;
for( section = origin; section->m_HK_InfoList; section++ )
{
hotkey_spec spec( *section->m_SectionTag, 0 );
m_hotkeys.push_back( spec );
Ki_HotkeyInfo** info_ptr;
for( info_ptr = section->m_HK_InfoList; *info_ptr; info_ptr++ )
{
Ki_HotkeyInfo* info = *info_ptr;
hotkey_spec spec( *section->m_SectionTag,
new Ki_HotkeyInfo( info ) );
m_hotkeys.push_back( spec );
}
}
}
HotkeyGridTable::hotkey_spec_vector& HotkeyGridTable::getHotkeys()
{
return m_hotkeys;
}
int HotkeyGridTable::GetNumberRows()
{
return m_hotkeys.size();
}
int HotkeyGridTable::GetNumberCols()
{
return 2;
}
bool HotkeyGridTable::IsEmptyCell( int row, int col )
{
return col == 1 && m_hotkeys[row].second == 0;
}
wxString HotkeyGridTable::GetValue( int row, int col )
{
if( col == 0 )
{
if( m_hotkeys[row].second == 0 )
{
// section header
return m_hotkeys[row].first;
}
else
{
return m_hotkeys[row].second->m_InfoMsg;
}
}
else
{
if( m_hotkeys[row].second == 0 )
{
return wxString();
}
else
{
return ReturnKeyNameFromKeyCode( m_hotkeys[row].second->m_KeyCode );
}
}
}
void HotkeyGridTable::SetValue( int row, int col, const wxString& value )
{
}
wxString HotkeyGridTable::GetTypeName( int row, int col )
{
return wxGRID_VALUE_STRING;
}
bool HotkeyGridTable::CanGetValueAs( int row, int col, const wxString& typeName )
{
return typeName == wxGRID_VALUE_STRING && col == 2;
}
bool HotkeyGridTable::CanSetValueAs( int row, int col, const wxString& typeName )
{
return false;
}
long HotkeyGridTable::GetValueAsLong( int row, int col )
{
return -1L;
}
double HotkeyGridTable::GetValueAsDouble( int row, int col )
{
return 0.0;
}
bool HotkeyGridTable::GetValueAsBool( int row, int col )
{
return false;
}
void HotkeyGridTable::SetValueAsLong( int row, int col, long value )
{
}
void HotkeyGridTable::SetValueAsDouble( int row, int col, double value )
{
}
void HotkeyGridTable::SetValueAsBool( int row, int col, bool value )
{
}
void* HotkeyGridTable::GetValueAsCustom( int row, int col )
{
return 0;
}
void HotkeyGridTable::SetValueAsCustom( int row, int col, void* value )
{
}
wxString HotkeyGridTable::GetColLabelValue( int col )
{
return col == 0 ? _( "Command" ) : _( "Hotkey" );
}
bool HotkeyGridTable::isHeader( int row )
{
return m_hotkeys[row].second == 0;
}
void HotkeyGridTable::SetKeyCode( int row, long key )
{
m_hotkeys[row].second->m_KeyCode = key;
}
void HotkeyGridTable::RestoreFrom( struct
Ki_HotkeyInfoSectionDescriptor* origin )
{
int row = 0;
Ki_HotkeyInfoSectionDescriptor* section;
for( section = origin; section->m_HK_InfoList; section++ )
{
++row;
Ki_HotkeyInfo** info_ptr;
for( info_ptr = section->m_HK_InfoList; *info_ptr; info_ptr++ )
{
Ki_HotkeyInfo* info = *info_ptr;
m_hotkeys[row++].second->m_KeyCode = info->m_KeyCode;
}
}
}
HotkeyGridTable::~HotkeyGridTable()
{
hotkey_spec_vector::iterator i;
for( i = m_hotkeys.begin(); i != m_hotkeys.end(); ++i )
{
if( i->second )
{
delete i->second;
}
}
}