kicad/pcbnew/moduleframe.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2012 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file moduleframe.cpp
* @brief Footprint (module) editor main window.
*/
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#include <fctsys.h>
#include <appl_wxstruct.h>
#include <class_drawpanel.h>
#include <confirm.h>
#include <wxPcbStruct.h>
#include <dialog_helpers.h>
#include <3d_viewer.h>
#include <pcbcommon.h>
#include <msgpanel.h>
#include <class_board.h>
#include <class_module.h>
#include <pcbnew.h>
#include <protos.h>
#include <pcbnew_id.h>
#include <hotkeys.h>
#include <module_editor_frame.h>
#include <wildcards_and_files_ext.h>
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static PCB_SCREEN* s_screenModule; // the PCB_SCREEN used by the footprint editor
wxString FOOTPRINT_EDIT_FRAME::m_lib_nick_name;
wxString FOOTPRINT_EDIT_FRAME::m_lib_path;
BOARD* FOOTPRINT_EDIT_FRAME::s_Pcb;
BEGIN_EVENT_TABLE( FOOTPRINT_EDIT_FRAME, PCB_BASE_FRAME )
EVT_MENU_RANGE( ID_POPUP_PCB_ITEM_SELECTION_START, ID_POPUP_PCB_ITEM_SELECTION_END,
PCB_BASE_FRAME::ProcessItemSelection )
EVT_CLOSE( FOOTPRINT_EDIT_FRAME::OnCloseWindow )
EVT_MENU( wxID_EXIT, FOOTPRINT_EDIT_FRAME::CloseModuleEditor )
EVT_SIZE( FOOTPRINT_EDIT_FRAME::OnSize )
EVT_COMBOBOX( ID_ON_ZOOM_SELECT, FOOTPRINT_EDIT_FRAME::OnSelectZoom )
EVT_COMBOBOX( ID_ON_GRID_SELECT, FOOTPRINT_EDIT_FRAME::OnSelectGrid )
EVT_TOOL( ID_MODEDIT_SELECT_CURRENT_LIB, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_SAVE_LIBRARY_AS, FOOTPRINT_EDIT_FRAME::OnSaveLibraryAs )
EVT_TOOL( ID_MODEDIT_SAVE_LIBMODULE, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_OPEN_MODULE_VIEWER, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_DELETE_PART, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_NEW_MODULE, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_NEW_MODULE_FROM_WIZARD, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_LOAD_MODULE, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_IMPORT_PART, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_EXPORT_PART, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_CREATE_NEW_LIB_AND_SAVE_CURRENT_PART,
FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_SHEET_SET, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( wxID_PRINT, FOOTPRINT_EDIT_FRAME::ToPrinter )
EVT_TOOL( ID_MODEDIT_LOAD_MODULE, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_CHECK, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_PAD_SETTINGS, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_LOAD_MODULE_FROM_BOARD, FOOTPRINT_EDIT_FRAME::LoadModuleFromBoard )
EVT_TOOL( ID_MODEDIT_INSERT_MODULE_IN_BOARD, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_UPDATE_MODULE_IN_BOARD, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( ID_MODEDIT_EDIT_MODULE_PROPERTIES, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_TOOL( wxID_UNDO, FOOTPRINT_EDIT_FRAME::GetComponentFromUndoList )
EVT_TOOL( wxID_REDO, FOOTPRINT_EDIT_FRAME::GetComponentFromRedoList )
// Vertical tool bar button click event handler.
EVT_TOOL( ID_NO_TOOL_SELECTED, FOOTPRINT_EDIT_FRAME::OnVerticalToolbar )
EVT_TOOL_RANGE( ID_MODEDIT_PAD_TOOL, ID_MODEDIT_PLACE_GRID_COORD,
FOOTPRINT_EDIT_FRAME::OnVerticalToolbar )
// Options Toolbar
EVT_TOOL( ID_TB_OPTIONS_SHOW_PADS_SKETCH, FOOTPRINT_EDIT_FRAME::OnSelectOptionToolbar )
EVT_TOOL( ID_TB_OPTIONS_SHOW_VIAS_SKETCH, FOOTPRINT_EDIT_FRAME::OnSelectOptionToolbar )
EVT_TOOL( ID_TB_OPTIONS_SHOW_MODULE_TEXT_SKETCH, FOOTPRINT_EDIT_FRAME::OnSelectOptionToolbar )
EVT_TOOL( ID_TB_OPTIONS_SHOW_MODULE_EDGE_SKETCH, FOOTPRINT_EDIT_FRAME::OnSelectOptionToolbar )
// popup commands
EVT_MENU_RANGE( ID_POPUP_PCB_START_RANGE, ID_POPUP_PCB_END_RANGE,
FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU_RANGE( ID_POPUP_GENERAL_START_RANGE, ID_POPUP_GENERAL_END_RANGE,
FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU( ID_POPUP_MODEDIT_EDIT_BODY_ITEM,
FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU( ID_POPUP_MODEDIT_EDIT_WIDTH_CURRENT_EDGE,
FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU( ID_POPUP_MODEDIT_EDIT_WIDTH_ALL_EDGE,
FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU( ID_POPUP_MODEDIT_EDIT_LAYER_CURRENT_EDGE,
FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU( ID_POPUP_MODEDIT_EDIT_LAYER_ALL_EDGE,
FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU( ID_POPUP_MODEDIT_ENTER_EDGE_WIDTH, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
// Module transformations
EVT_MENU( ID_MODEDIT_MODULE_ROTATE, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU( ID_MODEDIT_MODULE_MIRROR, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU( ID_PCB_DRAWINGS_WIDTHS_SETUP, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU( ID_PCB_PAD_SETUP, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
EVT_MENU( ID_PCB_USER_GRID_SETUP, FOOTPRINT_EDIT_FRAME::Process_Special_Functions )
// Menu 3D Frame
EVT_MENU( ID_MENU_PCB_SHOW_3D_FRAME, FOOTPRINT_EDIT_FRAME::Show3D_Frame )
EVT_UPDATE_UI( ID_MODEDIT_DELETE_PART, FOOTPRINT_EDIT_FRAME::OnUpdateLibSelected )
EVT_UPDATE_UI( ID_MODEDIT_EXPORT_PART, FOOTPRINT_EDIT_FRAME::OnUpdateModuleSelected )
EVT_UPDATE_UI( ID_MODEDIT_CREATE_NEW_LIB_AND_SAVE_CURRENT_PART,
FOOTPRINT_EDIT_FRAME::OnUpdateModuleSelected )
EVT_UPDATE_UI( ID_MODEDIT_SAVE_LIBMODULE, FOOTPRINT_EDIT_FRAME::OnUpdateLibAndModuleSelected )
EVT_UPDATE_UI( ID_MODEDIT_LOAD_MODULE_FROM_BOARD,
FOOTPRINT_EDIT_FRAME::OnUpdateLoadModuleFromBoard )
EVT_UPDATE_UI( ID_MODEDIT_INSERT_MODULE_IN_BOARD,
FOOTPRINT_EDIT_FRAME::OnUpdateInsertModuleInBoard )
EVT_UPDATE_UI( ID_MODEDIT_UPDATE_MODULE_IN_BOARD,
FOOTPRINT_EDIT_FRAME::OnUpdateReplaceModuleInBoard )
EVT_UPDATE_UI( ID_NO_TOOL_SELECTED, FOOTPRINT_EDIT_FRAME::OnUpdateVerticalToolbar )
EVT_UPDATE_UI_RANGE( ID_MODEDIT_PAD_TOOL, ID_MODEDIT_PLACE_GRID_COORD,
FOOTPRINT_EDIT_FRAME::OnUpdateVerticalToolbar )
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END_EVENT_TABLE()
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#define FOOTPRINT_EDIT_FRAME_NAME wxT( "ModEditFrame" )
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FOOTPRINT_EDIT_FRAME::FOOTPRINT_EDIT_FRAME( PCB_EDIT_FRAME* aParent ) :
PCB_BASE_FRAME( aParent, MODULE_EDITOR_FRAME_TYPE, wxEmptyString,
wxDefaultPosition, wxDefaultSize,
KICAD_DEFAULT_DRAWFRAME_STYLE, GetFootprintEditorFrameName() )
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{
m_FrameName = GetFootprintEditorFrameName();
m_showBorderAndTitleBlock = false; // true to show the frame references
m_showAxis = true; // true to show X and Y axis on screen
m_showGridAxis = true; // show the grid origin axis
m_HotkeysZoomAndGridList = g_Module_Editor_Hokeys_Descr;
// Give an icon
wxIcon icon;
icon.CopyFromBitmap( KiBitmap( icon_modedit_xpm ) );
SetIcon( icon );
// Show a title (frame title + footprint name):
updateTitle();
if( !s_Pcb )
{
s_Pcb = new BOARD();
// Ensure all layers and items are visible:
s_Pcb->SetVisibleAlls();
}
SetBoard( s_Pcb );
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if( !s_screenModule )
s_screenModule = new PCB_SCREEN( GetPageSettings().GetSizeIU() );
SetScreen( s_screenModule );
GetScreen()->SetCurItem( NULL );
LoadSettings();
GetBoard()->SetVisibleAlls();
GetScreen()->AddGrid( m_UserGridSize, m_UserGridUnit, ID_POPUP_GRID_USER );
GetScreen()->SetGrid( ID_POPUP_GRID_LEVEL_1000 + m_LastGridSizeId );
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SetSize( m_FramePos.x, m_FramePos.y, m_FrameSize.x, m_FrameSize.y );
ReCreateMenuBar();
ReCreateHToolbar();
ReCreateAuxiliaryToolbar();
ReCreateVToolbar();
ReCreateOptToolbar();
if( m_canvas )
m_canvas->SetEnableBlockCommands( true );
m_auimgr.SetManagedWindow( this );
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EDA_PANEINFO horiz;
horiz.HorizontalToolbarPane();
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EDA_PANEINFO vert;
vert.VerticalToolbarPane();
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EDA_PANEINFO mesg_pane;
mesg_pane.MessageToolbarPane();
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m_auimgr.AddPane( m_mainToolBar,
wxAuiPaneInfo( horiz ).Name( wxT( "m_mainToolBar" ) ).Top(). Row( 0 ) );
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m_auimgr.AddPane( m_auxiliaryToolBar,
wxAuiPaneInfo( horiz ).Name( wxT( "m_auxiliaryToolBar" ) ).Top().Row( 1 ) );
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m_auimgr.AddPane( m_drawToolBar,
wxAuiPaneInfo( vert ).Name( wxT( "m_VToolBar" ) ).Right() );
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m_auimgr.AddPane( m_optionsToolBar,
wxAuiPaneInfo( vert ).Name( wxT( "m_optionsToolBar" ) ). Left() );
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m_auimgr.AddPane( m_canvas,
wxAuiPaneInfo().Name( wxT( "DrawFrame" ) ).CentrePane() );
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m_auimgr.AddPane( m_messagePanel,
wxAuiPaneInfo( mesg_pane ).Name( wxT( "MsgPanel" ) ).Bottom().Layer(10) );
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m_auimgr.Update();
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}
FOOTPRINT_EDIT_FRAME::~FOOTPRINT_EDIT_FRAME()
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{
// When user reopens the Footprint editor, user would like to find the last edited item.
// Do not delete PCB_SCREEN (by the destructor of EDA_DRAW_FRAME)
SetScreen( NULL );
// Do not allow PCB_BASE_FRAME::~PCB_BASE_FRAME()
// to delete our precious BOARD, which is also in static FOOTPRINT_EDIT_FRAME::s_Pcb.
// That function, PCB_BASE_FRAME::~PCB_BASE_FRAME(), runs immediately next
// as we return from here.
m_Pcb = 0;
}
const wxChar* FOOTPRINT_EDIT_FRAME::GetFootprintEditorFrameName()
{
return FOOTPRINT_EDIT_FRAME_NAME;
}
/* return a reference to the current opened Footprint editor
* or NULL if no Footprint editor currently opened
*/
FOOTPRINT_EDIT_FRAME* FOOTPRINT_EDIT_FRAME::GetActiveFootprintEditor()
{
return (FOOTPRINT_EDIT_FRAME*)
wxWindow::FindWindowByName(GetFootprintEditorFrameName());
}
BOARD_DESIGN_SETTINGS& FOOTPRINT_EDIT_FRAME::GetDesignSettings() const
{
// get the BOARD_DESIGN_SETTINGS from the parent editor, not our BOARD.
PCB_BASE_FRAME* parentFrame = (PCB_BASE_FRAME*) GetParent();
wxASSERT( parentFrame );
return parentFrame->GetDesignSettings();
}
void FOOTPRINT_EDIT_FRAME::SetDesignSettings( const BOARD_DESIGN_SETTINGS& aSettings )
{
// set the BOARD_DESIGN_SETTINGS into parent editor, not our BOARD.
PCB_BASE_FRAME* parentFrame = (PCB_BASE_FRAME*) GetParent();
wxASSERT( parentFrame );
parentFrame->SetDesignSettings( aSettings );
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}
const PCB_PLOT_PARAMS& FOOTPRINT_EDIT_FRAME::GetPlotSettings() const
{
// get the settings from the parent editor, not our BOARD.
PCB_BASE_FRAME* parentFrame = (PCB_BASE_FRAME*) GetParent();
wxASSERT( parentFrame );
return parentFrame->GetPlotSettings();
}
void FOOTPRINT_EDIT_FRAME::SetPlotSettings( const PCB_PLOT_PARAMS& aSettings )
{
// set the settings into parent editor, not our BOARD.
PCB_BASE_FRAME* parentFrame = (PCB_BASE_FRAME*) GetParent();
wxASSERT( parentFrame );
parentFrame->SetPlotSettings( aSettings );
}
void FOOTPRINT_EDIT_FRAME::OnCloseWindow( wxCloseEvent& Event )
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{
if( GetScreen()->IsModify() )
{
int ii = DisplayExitDialog( this, _( "Save the changes in the module before closing?" ) );
switch( ii )
{
case wxID_NO:
break;
case wxID_OK:
case wxID_YES:
// code from FOOTPRINT_EDIT_FRAME::Process_Special_Functions,
// at case ID_MODEDIT_SAVE_LIBMODULE
if( GetBoard()->m_Modules && getLibPath() != wxEmptyString )
{
if( Save_Module_In_Library( getLibPath(), GetBoard()->m_Modules, true, true ))
{
// save was correct
GetScreen()->ClrModify();
break;
}
}
else
{
DisplayError( this, _( "Library is not set, the module could not be saved." ) );
}
// fall through: cancel the close because of an error
case wxID_CANCEL:
Event.Veto();
return;
}
}
//close the editor
SaveSettings();
Destroy();
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}
void FOOTPRINT_EDIT_FRAME::CloseModuleEditor( wxCommandEvent& Event )
{
Close();
}
void FOOTPRINT_EDIT_FRAME::OnUpdateVerticalToolbar( wxUpdateUIEvent& aEvent )
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{
aEvent.Enable( GetBoard()->m_Modules != NULL );
if( aEvent.GetEventObject() == m_drawToolBar )
aEvent.Check( GetToolId() == aEvent.GetId() );
}
void FOOTPRINT_EDIT_FRAME::OnUpdateLibSelected( wxUpdateUIEvent& aEvent )
{
aEvent.Enable( getLibPath() != wxEmptyString );
}
void FOOTPRINT_EDIT_FRAME::OnUpdateModuleSelected( wxUpdateUIEvent& aEvent )
{
aEvent.Enable( GetBoard()->m_Modules != NULL );
}
void FOOTPRINT_EDIT_FRAME::OnUpdateLibAndModuleSelected( wxUpdateUIEvent& aEvent )
{
aEvent.Enable( getLibPath() != wxEmptyString && GetBoard()->m_Modules != NULL );
}
void FOOTPRINT_EDIT_FRAME::OnUpdateLoadModuleFromBoard( wxUpdateUIEvent& aEvent )
{
PCB_BASE_FRAME* frame = (PCB_BASE_FRAME*) GetParent();
aEvent.Enable( frame->GetBoard()->m_Modules != NULL );
}
void FOOTPRINT_EDIT_FRAME::OnUpdateInsertModuleInBoard( wxUpdateUIEvent& aEvent )
{
PCB_BASE_FRAME* frame = (PCB_BASE_FRAME*) GetParent();
MODULE* module_in_edit = GetBoard()->m_Modules;
bool canInsert = ( module_in_edit && !module_in_edit->m_Link );
// If the source was deleted, the module can inserted but not updated in the board.
if( module_in_edit && module_in_edit->m_Link ) // this is not a new module
{
BOARD* mainpcb = frame->GetBoard();
MODULE* source_module = mainpcb->m_Modules;
// search if the source module was not deleted:
for( ; source_module != NULL; source_module = source_module->Next() )
{
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if( module_in_edit->m_Link == source_module->GetTimeStamp() )
break;
}
canInsert = ( source_module == NULL );
}
aEvent.Enable( canInsert );
}
void FOOTPRINT_EDIT_FRAME::OnUpdateReplaceModuleInBoard( wxUpdateUIEvent& aEvent )
{
PCB_BASE_FRAME* frame = (PCB_BASE_FRAME*) GetParent();
MODULE* module_in_edit = GetBoard()->m_Modules;
bool canReplace = ( module_in_edit && module_in_edit->m_Link );
if( module_in_edit && module_in_edit->m_Link ) // this is not a new module
{
BOARD* mainpcb = frame->GetBoard();
MODULE* source_module = mainpcb->m_Modules;
// search if the source module was not deleted:
for( ; source_module != NULL; source_module = source_module->Next() )
{
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if( module_in_edit->m_Link == source_module->GetTimeStamp() )
break;
}
canReplace = ( source_module != NULL );
}
aEvent.Enable( canReplace );
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}
void FOOTPRINT_EDIT_FRAME::Show3D_Frame( wxCommandEvent& event )
{
if( m_Draw3DFrame )
{
// Raising the window does not show the window on Windows if iconized.
// This should work on any platform.
if( m_Draw3DFrame->IsIconized() )
m_Draw3DFrame->Iconize( false );
m_Draw3DFrame->Raise();
// Raising the window does not set the focus on Linux. This should work on any platform.
if( wxWindow::FindFocus() != m_Draw3DFrame )
m_Draw3DFrame->SetFocus();
return;
}
m_Draw3DFrame = new EDA_3D_FRAME( this, _( "3D Viewer" ) );
m_Draw3DFrame->Show( true );
}
void FOOTPRINT_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey )
{
wxRealPoint gridSize;
wxPoint oldpos;
wxPoint pos = aPosition;
// when moving mouse, use the "magnetic" grid, unless the shift+ctrl keys is pressed
// for next cursor position
// ( shift or ctrl key down are PAN command with mouse wheel)
bool snapToGrid = true;
if( !aHotKey && wxGetKeyState( WXK_SHIFT ) && wxGetKeyState( WXK_CONTROL ) )
snapToGrid = false;
if( snapToGrid )
pos = GetScreen()->GetNearestGridPosition( pos );
oldpos = GetScreen()->GetCrossHairPosition();
gridSize = GetScreen()->GetGridSize();
switch( aHotKey )
{
case WXK_NUMPAD8:
case WXK_UP:
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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pos.y -= KiROUND( gridSize.y );
m_canvas->MoveCursor( pos );
break;
case WXK_NUMPAD2:
case WXK_DOWN:
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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pos.y += KiROUND( gridSize.y );
m_canvas->MoveCursor( pos );
break;
case WXK_NUMPAD4:
case WXK_LEFT:
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
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pos.x -= KiROUND( gridSize.x );
m_canvas->MoveCursor( pos );
break;
case WXK_NUMPAD6:
case WXK_RIGHT:
// Dick Hollenbeck's KiROUND R&D // This provides better project control over rounding to int from double // than wxRound() did. This scheme provides better logging in Debug builds // and it provides for compile time calculation of constants. #include <stdio.h> #include <assert.h> #include <limits.h> //-----<KiROUND KIT>------------------------------------------------------------ /** * KiROUND * rounds a floating point number to an int using * "round halfway cases away from zero". * In Debug build an assert fires if will not fit into an int. */ #if defined( DEBUG ) // DEBUG: a macro to capture line and file, then calls this inline static inline int KiRound( double v, int line, const char* filename ) { v = v < 0 ? v - 0.5 : v + 0.5; if( v > INT_MAX + 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v ); } else if( v < INT_MIN - 0.5 ) { printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v ); } return int( v ); } #define KiROUND( v ) KiRound( v, __LINE__, __FILE__ ) #else // RELEASE: a macro so compile can pre-compute constants. #define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 ) #endif //-----</KiROUND KIT>----------------------------------------------------------- // Only a macro is compile time calculated, an inline function causes a static constructor // in a situation like this. // Therefore the Release build is best done with a MACRO not an inline function. int Computed = KiROUND( 14.3 * 8 ); int main( int argc, char** argv ) { for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 ) { int i = KiROUND( d ); printf( "t: %d %.16g\n", i, d ); } return 0; }
2012-04-19 06:55:45 +00:00
pos.x += KiROUND( gridSize.x );
m_canvas->MoveCursor( pos );
break;
default:
break;
}
GetScreen()->SetCrossHairPosition( pos, snapToGrid );
if( oldpos != GetScreen()->GetCrossHairPosition() )
{
pos = GetScreen()->GetCrossHairPosition();
GetScreen()->SetCrossHairPosition( oldpos, false );
m_canvas->CrossHairOff( aDC );
GetScreen()->SetCrossHairPosition( pos, snapToGrid );
m_canvas->CrossHairOn( aDC );
if( m_canvas->IsMouseCaptured() )
{
#ifdef USE_WX_OVERLAY
wxDCOverlay oDC( m_overlay, (wxWindowDC*)aDC );
oDC.Clear();
m_canvas->CallMouseCapture( aDC, aPosition, false );
#else
m_canvas->CallMouseCapture( aDC, aPosition, true );
#endif
}
#ifdef USE_WX_OVERLAY
else
{
m_overlay.Reset();
}
#endif
}
if( aHotKey )
{
OnHotKey( aDC, aHotKey, aPosition );
}
UpdateStatusBar();
}
void FOOTPRINT_EDIT_FRAME::OnModify()
{
PCB_BASE_FRAME::OnModify();
if( m_Draw3DFrame )
m_Draw3DFrame->ReloadRequest();
}
void FOOTPRINT_EDIT_FRAME::updateTitle()
{
wxString title = _( "Module Editor " );
wxString libPath = getLibPath();
if( !libPath )
{
L_none:
title += _( "(no active library)" );
}
else
{
// See if we can open and test write-ability of the library.
IO_MGR::PCB_FILE_T pluginType = IO_MGR::GuessPluginTypeFromLibPath( libPath );
PLUGIN::RELEASER pi( IO_MGR::PluginFind( pluginType ) );
try
{
bool writable = pi->IsFootprintLibWritable( libPath );
// no exception was thrown, this means libPath is valid, but it may be read only.
title = _( "Module Editor (active library: " ) + getLibNickName() + wxT( ")" );
if( !writable )
title += _( " [Read Only]" );
}
catch( IO_ERROR ioe )
{
// user may be bewildered as to why after selecting a library it is not showing up
// in the title, we could show an error message, but that should have been done at time
// of libary selection UI.
goto L_none;
}
}
SetTitle( title );
}