kicad/pcbnew/pcbnew_config.cpp

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2012 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
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#include <pcb_edit_frame.h>
#include <tool/tool_manager.h>
#include <tools/pcb_selection_tool.h>
#include <board_design_settings.h>
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#include <drawing_sheet/ds_data_model.h>
#include <pcbplot.h>
#include <pcb_painter.h>
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#include <project.h>
#include <widgets/appearance_controls.h>
#include <widgets/panel_selection_filter.h>
#include <project/net_settings.h>
#include <project/project_file.h>
#include <project/project_local_settings.h>
bool PCB_EDIT_FRAME::LoadProjectSettings()
{
PROJECT_FILE& project = Prj().GetProjectFile();
PROJECT_LOCAL_SETTINGS& localSettings = Prj().GetLocalSettings();
BASE_SCREEN::m_DrawingSheetFileName = project.m_BoardDrawingSheetFile;
// Load the drawing sheet from the filename stored in BASE_SCREEN::m_DrawingSheetFileName.
// If empty, or not existing, the default drawing sheet is loaded.
wxString filename = DS_DATA_MODEL::ResolvePath( BASE_SCREEN::m_DrawingSheetFileName,
Prj().GetProjectPath());
if( !DS_DATA_MODEL::GetTheInstance().LoadDrawingSheet( filename ) )
ShowInfoBarError( _( "Error loading drawing sheet." ), true );
// Load render settings that aren't stored in PCB_DISPLAY_OPTIONS
std::shared_ptr<NET_SETTINGS>& netSettings = project.NetSettings();
KIGFX::RENDER_SETTINGS* rs = GetCanvas()->GetView()->GetPainter()->GetSettings();
KIGFX::PCB_RENDER_SETTINGS* renderSettings = static_cast<KIGFX::PCB_RENDER_SETTINGS*>( rs );
NETINFO_LIST& nets = GetBoard()->GetNetInfo();
std::set<int>& hiddenNets = renderSettings->GetHiddenNets();
hiddenNets.clear();
for( const wxString& hidden : localSettings.m_HiddenNets )
{
if( NETINFO_ITEM* net = nets.GetNetItem( hidden ) )
hiddenNets.insert( net->GetNetCode() );
}
for( NETINFO_ITEM* net : nets )
{
if( localSettings.m_HiddenNetclasses.count( net->GetNetClass()->GetName() ) )
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hiddenNets.insert( net->GetNetCode() );
}
std::map<int, KIGFX::COLOR4D>& netColors = renderSettings->GetNetColorMap();
netColors.clear();
for( const auto& [ netname, color ] : netSettings->m_NetColorAssignments )
{
if( color != COLOR4D::UNSPECIFIED )
{
if( NETINFO_ITEM* net = GetBoard()->GetNetInfo().GetNetItem( netname ) )
netColors[ net->GetNetCode() ] = color;
}
}
std::map<wxString, KIGFX::COLOR4D>& netclassColors = renderSettings->GetNetclassColorMap();
netclassColors.clear();
for( const auto& [ name, netclass ] : netSettings->m_NetClasses )
netclassColors[ name ] = netclass->GetPcbColor();
m_appearancePanel->SetUserLayerPresets( project.m_LayerPresets );
m_appearancePanel->SetUserViewports( project.m_Viewports );
PCB_SELECTION_TOOL* selTool = GetToolManager()->GetTool<PCB_SELECTION_TOOL>();
SELECTION_FILTER_OPTIONS& filterOpts = selTool->GetFilter();
filterOpts = localSettings.m_SelectionFilter;
m_selectionFilterPanel->SetCheckboxesFromFilter( filterOpts );
PCB_DISPLAY_OPTIONS opts = GetDisplayOptions();
opts.m_ContrastModeDisplay = localSettings.m_ContrastModeDisplay;
opts.m_NetColorMode = localSettings.m_NetColorMode;
opts.m_TrackOpacity = localSettings.m_TrackOpacity;
opts.m_ViaOpacity = localSettings.m_ViaOpacity;
opts.m_PadOpacity = localSettings.m_PadOpacity;
opts.m_ZoneOpacity = localSettings.m_ZoneOpacity;
opts.m_ZoneDisplayMode = localSettings.m_ZoneDisplayMode;
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opts.m_ImageOpacity = localSettings.m_ImageOpacity;
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// No refresh here: callers of LoadProjectSettings refresh later
SetDisplayOptions( opts, false );
BOARD_DESIGN_SETTINGS& bds = GetDesignSettings();
bds.m_UseConnectedTrackWidth = localSettings.m_AutoTrackWidth;
wxFileName fn( GetCurrentFileName() );
fn.MakeRelativeTo( Prj().GetProjectPath() );
LoadWindowState( fn.GetFullPath() );
return true;
}
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void PCB_EDIT_FRAME::SaveProjectSettings()
{
wxFileName fn = Prj().GetProjectFullName();
// Check for the filename before checking IsWritable as this
// will throw errors on bad names. Here, we just want to not
// save the Settings if we don't have a name
if( !fn.IsOk() )
return;
if( !fn.IsDirWritable() )
return;
PROJECT_FILE& project = Prj().GetProjectFile();
PROJECT_LOCAL_SETTINGS& localSettings = Prj().GetLocalSettings();
// TODO: Can this be pulled out of BASE_SCREEN?
project.m_BoardDrawingSheetFile = BASE_SCREEN::m_DrawingSheetFileName;
project.m_LayerPresets = m_appearancePanel->GetUserLayerPresets();
project.m_Viewports = m_appearancePanel->GetUserViewports();
RecordDRCExclusions();
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// Save appearance control settings
localSettings.m_ActiveLayer = GetActiveLayer();
localSettings.m_ActiveLayerPreset = m_appearancePanel->GetActiveLayerPreset();
const PCB_DISPLAY_OPTIONS& displayOpts = GetDisplayOptions();
localSettings.m_ContrastModeDisplay = displayOpts.m_ContrastModeDisplay;
localSettings.m_NetColorMode = displayOpts.m_NetColorMode;
localSettings.m_TrackOpacity = displayOpts.m_TrackOpacity;
localSettings.m_ViaOpacity = displayOpts.m_ViaOpacity;
localSettings.m_PadOpacity = displayOpts.m_PadOpacity;
localSettings.m_ZoneOpacity = displayOpts.m_ZoneOpacity;
localSettings.m_ZoneDisplayMode = displayOpts.m_ZoneDisplayMode;
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localSettings.m_ImageOpacity = displayOpts.m_ImageOpacity;
// Save Design settings
const BOARD_DESIGN_SETTINGS& bds = GetDesignSettings();
localSettings.m_AutoTrackWidth = bds.m_UseConnectedTrackWidth;
// Save render settings that aren't stored in PCB_DISPLAY_OPTIONS
std::shared_ptr<NET_SETTINGS>& netSettings = project.NetSettings();
KIGFX::RENDER_SETTINGS* rs = GetCanvas()->GetView()->GetPainter()->GetSettings();
KIGFX::PCB_RENDER_SETTINGS* renderSettings = static_cast<KIGFX::PCB_RENDER_SETTINGS*>( rs );
NETINFO_LIST& nets = GetBoard()->GetNetInfo();
localSettings.m_HiddenNets.clear();
for( int netcode : renderSettings->GetHiddenNets() )
{
if( NETINFO_ITEM* net = nets.GetNetItem( netcode ) )
localSettings.m_HiddenNets.emplace_back( net->GetNetname() );
}
netSettings->m_NetColorAssignments.clear();
for( const auto& [ netcode, color ] : renderSettings->GetNetColorMap() )
{
if( NETINFO_ITEM* net = nets.GetNetItem( netcode ) )
netSettings->m_NetColorAssignments[ net->GetNetname() ] = color;
}
std::map<wxString, KIGFX::COLOR4D>& netclassColors = renderSettings->GetNetclassColorMap();
// NOTE: this assumes netclasses will have already been updated, which I think is the case
for( const auto& [ name, netclass ] : netSettings->m_NetClasses )
{
if( netclassColors.count( name ) )
netclass->SetPcbColor( netclassColors.at( name ) );
}
PCB_SELECTION_TOOL* selTool = GetToolManager()->GetTool<PCB_SELECTION_TOOL>();
SELECTION_FILTER_OPTIONS& filterOpts = selTool->GetFilter();
localSettings.m_SelectionFilter = filterOpts;
/**
* The below automatically saves the project on exit, which is what we want to do if the project
* already exists. If the project doesn't already exist, we don't want to create it through
* this function call, because this will happen automatically when the user exits even if they
* didn't save a new board with a valid filename (usually an imported board).
*
* The explicit save action in PCB_EDIT_FRAME::SavePcbFile will call SaveProject directly,
* so if the user does choose to save the board, the project file will get created then.
*/
if( !Prj().IsNullProject() && fn.Exists() )
GetSettingsManager()->SaveProject();
}