kicad/pcbnew/edtxtmod.cpp

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/*************************************************************/
/* Edition des Modules: Routines de modification des textes */
/* sur les MODULES */
/*************************************************************/
/* Fichier EDTXTMOD.CPP */
#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "pcbnew.h"
#include "trigo.h"
#include "protos.h"
/* Routines Locales */
static void Show_MoveTexte_Module(WinEDA_DrawPanel * panel, wxDC * DC, bool erase);
static void ExitTextModule(WinEDA_DrawPanel * Panel, wxDC *DC);
/* local variables */
wxPoint MoveVector; // Move vector for move edge, exported to dialog_edit mod_text.cpp
static wxPoint CursorInitialPosition; // Mouse cursor inital position for move command
/******************************************************************************/
TEXTE_MODULE * WinEDA_BasePcbFrame::CreateTextModule(MODULE * Module, wxDC * DC)
/******************************************************************************/
/* Add a new graphical text to the active module (footprint)
Note there always are 2 texts: reference and value.
New texts have the member TEXTE_MODULE.m_Type set to TEXT_is_DIVERS
*/
{
TEXTE_MODULE * Text;
Text = new TEXTE_MODULE(Module);
/* Chainage de la nouvelle structure en tete de liste drawings */
Text->Pnext = Module->m_Drawings;
Text->Pback = Module;
if( Module->m_Drawings )
Module->m_Drawings->Pback = Text;
Module->m_Drawings = Text;
Text->m_Flags = IS_NEW;
Text->m_Text = wxT("text");
Text->m_Size = ModuleTextSize;
Text->m_Width = ModuleTextWidth;
Text->m_Pos = GetScreen()->m_Curseur;
Text->SetLocalCoord();
InstallTextModOptionsFrame(Text, NULL, wxPoint(-1,-1) );
Text->m_Flags = 0;
Text->Draw(DrawPanel, DC, wxPoint(0,0), GR_OR );
Affiche_Infos_E_Texte(this, Module, Text);
return Text;
}
/**************************************************************************/
void WinEDA_BasePcbFrame::RotateTextModule(TEXTE_MODULE * Text, wxDC * DC)
/**************************************************************************/
/* Rotation de 90 du texte d'un module */
{
MODULE * Module;
if ( Text == NULL ) return;
Module = (MODULE*)Text->m_Parent;
Text->Draw(DrawPanel, DC, wxPoint(0,0), GR_XOR );
Text->m_Orient += 900 ;
while (Text->m_Orient >= 1800) Text->m_Orient -= 1800 ;
/* Redessin du Texte */
Text->Draw(DrawPanel, DC, wxPoint(0,0), GR_XOR );
Affiche_Infos_E_Texte(this, Module,Text);
((MODULE*)Text->m_Parent)->m_LastEdit_Time = time(NULL);
GetScreen()->SetModify();
}
/**************************************************************************/
void WinEDA_BasePcbFrame::DeleteTextModule(TEXTE_MODULE * Text, wxDC * DC)
/**************************************************************************/
/*
Supprime 1 texte sur module (si ce n'est pas la r<EFBFBD>f<EFBFBD>rence ou la valeur)
*/
{
MODULE * Module;
if (Text == NULL) return;
Module = (MODULE*)Text->m_Parent;
if(Text->m_Type == TEXT_is_DIVERS)
{
Text->Draw(DrawPanel, DC, wxPoint(0,0), GR_XOR );
/* liberation de la memoire : */
DeleteStructure(Text);
GetScreen()->SetModify();
Module->m_LastEdit_Time = time(NULL);
}
}
/*************************************************************/
static void ExitTextModule(WinEDA_DrawPanel * Panel, wxDC *DC)
/*************************************************************/
/*
Routine de sortie du menu edit texte module
Si un texte est selectionne, ses coord initiales sont regenerees
*/
{
BASE_SCREEN * screen = Panel->GetScreen();
TEXTE_MODULE * Text = (TEXTE_MODULE *) screen->m_CurrentItem;
MODULE * Module;
Panel->ManageCurseur = NULL;
Panel->ForceCloseManageCurseur = NULL;
if ( Text == NULL ) return;
Module = ( MODULE *) Text->m_Parent;
Text->Draw(Panel, DC, MoveVector, GR_XOR );
/* Redessin du Texte */
Text->Draw(Panel, DC, wxPoint(0,0), GR_OR );
Text->m_Flags = 0;
Module->m_Flags = 0;
screen->m_CurrentItem = NULL;
}
/****************************************************************************/
void WinEDA_BasePcbFrame::StartMoveTexteModule(TEXTE_MODULE * Text, wxDC * DC)
/****************************************************************************/
/* Routine d'initialisation du deplacement d'un texte sur module
*/
{
MODULE * Module;
if( Text == NULL ) return;
Module = (MODULE*) Text->m_Parent;
Text->m_Flags |= IS_MOVED;
Module->m_Flags |= IN_EDIT;
MoveVector.x = MoveVector.y = 0;
CursorInitialPosition = Text->m_Pos;
Affiche_Infos_E_Texte(this, Module, Text);
GetScreen()->m_CurrentItem = Text;
DrawPanel->ManageCurseur = Show_MoveTexte_Module;
DrawPanel->ForceCloseManageCurseur = ExitTextModule;
DrawPanel->ManageCurseur(DrawPanel, DC, TRUE);
}
/*************************************************************************/
void WinEDA_BasePcbFrame::PlaceTexteModule(TEXTE_MODULE * Text, wxDC * DC)
/*************************************************************************/
/* Routine complementaire a StartMoveTexteModule().
Place le texte en cours de deplacement ou nouvellement cree
*/
{
if (Text != NULL )
{
Text->m_Pos = GetScreen()->m_Curseur;
/* mise a jour des coordonn<6E>es relatives a l'ancre */
MODULE * Module = ( MODULE *) Text->m_Parent;
if (Module )
{
int px = Text->m_Pos.x - Module->m_Pos.x;
int py = Text->m_Pos.y - Module->m_Pos.y;
RotatePoint( &px, &py, - Module->m_Orient);
Text->m_Pos0.x = px;
Text->m_Pos0.y = py;
Text->m_Flags = 0;
Module->m_Flags = 0;
Module->m_LastEdit_Time = time(NULL);
GetScreen()->SetModify();
/* Redessin du Texte */
Text->Draw(DrawPanel, DC, wxPoint(0,0), GR_OR );
}
}
DrawPanel->ManageCurseur = NULL;
DrawPanel->ForceCloseManageCurseur = NULL;
}
/********************************************************************************/
static void Show_MoveTexte_Module(WinEDA_DrawPanel * panel, wxDC * DC, bool erase)
/********************************************************************************/
{
BASE_SCREEN * screen = panel->GetScreen();
TEXTE_MODULE * Text = (TEXTE_MODULE *) screen->m_CurrentItem;
MODULE * Module;
if (Text == NULL ) return ;
Module = ( MODULE *) Text->m_Parent;
/* effacement du texte : */
if ( erase )
Text->Draw(panel, DC, MoveVector, GR_XOR );
MoveVector.x = -(screen->m_Curseur.x - CursorInitialPosition.x);
MoveVector.y = -(screen->m_Curseur.y - CursorInitialPosition.y);
/* Redessin du Texte */
Text->Draw(panel, DC, MoveVector, GR_XOR );
}