kicad/include/ttl/halfedge/hetriang.h

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/*
* Copyright (C) 1998, 2000-2007, 2010, 2011, 2012, 2013 SINTEF ICT,
* Applied Mathematics, Norway.
* Copyright (C) 2013 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* Contact information: E-mail: tor.dokken@sintef.no
* SINTEF ICT, Department of Applied Mathematics,
* P.O. Box 124 Blindern,
* 0314 Oslo, Norway.
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*
* This file is part of TTL.
*
* TTL is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
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*
* TTL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public
* License along with TTL. If not, see
* <http://www.gnu.org/licenses/>.
*
* In accordance with Section 7(b) of the GNU Affero General Public
* License, a covered work must retain the producer line in every data
* file that is created or manipulated using TTL.
*
* Other Usage
* You can be released from the requirements of the license by purchasing
* a commercial license. Buying such a license is mandatory as soon as you
* develop commercial activities involving the TTL library without
* disclosing the source code of your own applications.
*
* This file may be used in accordance with the terms contained in a
* written agreement between you and SINTEF ICT.
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*/
#ifndef _HE_TRIANG_H_
#define _HE_TRIANG_H_
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//#define TTL_USE_NODE_ID // Each node gets it's own unique id
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#define TTL_USE_NODE_FLAG // Each node gets a flag (can be set to true or false)
#include <list>
#include <vector>
#include <iostream>
#include <fstream>
#include <ttl/ttl_util.h>
#include <boost/shared_ptr.hpp>
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#include <boost/weak_ptr.hpp>
#include <layers_id_colors_and_visibility.h>
class BOARD_CONNECTED_ITEM;
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namespace ttl
{
class TRIANGULATION_HELPER;
};
/**
* The half-edge data structure
*/
namespace hed
{
// Helper typedefs
class NODE;
class EDGE;
typedef boost::shared_ptr<NODE> NODE_PTR;
typedef boost::shared_ptr<EDGE> EDGE_PTR;
typedef boost::weak_ptr<EDGE> EDGE_WEAK_PTR;
typedef std::vector<NODE_PTR> NODES_CONTAINER;
/**
* \class NODE
* \brief \b Node class for data structures (Inherits from HandleId)
*
* \note
* - To enable node IDs, TTL_USE_NODE_ID must be defined.
* - To enable node flags, TTL_USE_NODE_FLAG must be defined.
* - TTL_USE_NODE_ID and TTL_USE_NODE_FLAG should only be enabled if this functionality is
* required by the application, because they increase the memory usage for each Node object.
*/
class NODE
{
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protected:
#ifdef TTL_USE_NODE_FLAG
/// TTL_USE_NODE_FLAG must be defined
bool m_flag;
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#endif
#ifdef TTL_USE_NODE_ID
/// TTL_USE_NODE_ID must be defined
static int id_count;
/// A unique id for each node (TTL_USE_NODE_ID must be defined)
int m_id;
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#endif
/// Node coordinates
int m_x, m_y;
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/// Tag for quick connection resolution
int m_tag;
/// Reference count
unsigned int m_refCount;
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/// List of board items that share this node
std::list<const BOARD_CONNECTED_ITEM*> m_parents;
/// Layers that are occupied by this node
LSET m_layers;
/// Recomputes the layers used by this node
void updateLayers();
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public:
/// Constructor
NODE( int aX = 0, int aY = 0 ) :
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#ifdef TTL_USE_NODE_FLAG
m_flag( false ),
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#endif
#ifdef TTL_USE_NODE_ID
m_id( id_count++ ),
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#endif
m_x( aX ), m_y( aY ), m_tag( -1 ), m_refCount( 0 )
{
m_layers.reset();
}
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/// Destructor
~NODE() {}
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/// Returns the x-coordinate
inline int GetX() const
{
return m_x;
}
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/// Returns the y-coordinate
inline int GetY() const
{
return m_y;
}
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/// Returns tag, common identifier for connected nodes
inline int GetTag() const
{
return m_tag;
}
/// Sets tag, common identifier for connected nodes
inline void SetTag( int aTag )
{
m_tag = aTag;
}
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#ifdef TTL_USE_NODE_ID
/// Returns the id (TTL_USE_NODE_ID must be defined)
inline int Id() const
{
return m_id;
}
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#endif
#ifdef TTL_USE_NODE_FLAG
/// Sets the flag (TTL_USE_NODE_FLAG must be defined)
inline void SetFlag( bool aFlag )
{
m_flag = aFlag;
}
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/// Returns the flag (TTL_USE_NODE_FLAG must be defined)
inline const bool& GetFlag() const
{
return m_flag;
}
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#endif
inline void IncRefCount()
{
m_refCount++;
}
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inline void DecRefCount()
{
m_refCount--;
}
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inline unsigned int GetRefCount() const
{
return m_refCount;
}
inline void AddParent( const BOARD_CONNECTED_ITEM* aParent )
{
m_parents.push_back( aParent );
m_layers.reset(); // mark as needs updating
}
inline void RemoveParent( const BOARD_CONNECTED_ITEM* aParent )
{
m_parents.remove( aParent );
m_layers.reset(); // mark as needs updating
}
const LSET& GetLayers()
{
if( m_layers.none() )
updateLayers();
return m_layers;
}
};
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/**
* \class EDGE
* \brief \b %Edge class in the in the half-edge data structure.
*/
class EDGE
{
public:
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/// Constructor
EDGE() : m_weight( 0 ), m_isLeadingEdge( false )
{
}
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/// Destructor
virtual ~EDGE()
{
}
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/// Returns tag, common identifier for connected nodes
inline int GetTag() const
{
int tag = GetSourceNode()->GetTag();
if( tag >= 0 )
return tag;
return GetTargetNode()->GetTag();
}
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/// Sets the source node
inline void SetSourceNode( const NODE_PTR& aNode )
{
m_sourceNode = aNode;
}
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/// Sets the next edge in face
inline void SetNextEdgeInFace( const EDGE_PTR& aEdge )
{
m_nextEdgeInFace = aEdge;
}
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/// Sets the twin edge
inline void SetTwinEdge( const EDGE_PTR& aEdge )
{
m_twinEdge = aEdge;
}
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/// Sets the edge as a leading edge
inline void SetAsLeadingEdge( bool aLeading = true )
{
m_isLeadingEdge = aLeading;
}
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/// Checks if an edge is a leading edge
inline bool IsLeadingEdge() const
{
return m_isLeadingEdge;
}
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/// Returns the twin edge
inline EDGE_PTR GetTwinEdge() const
{
return m_twinEdge.lock();
}
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inline void ClearTwinEdge()
{
m_twinEdge.reset();
}
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/// Returns the next edge in face
inline const EDGE_PTR& GetNextEdgeInFace() const
{
return m_nextEdgeInFace;
}
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/// Retuns the source node
inline const NODE_PTR& GetSourceNode() const
{
return m_sourceNode;
}
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/// Returns the target node
virtual const NODE_PTR& GetTargetNode() const
{
return m_nextEdgeInFace->GetSourceNode();
}
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inline void SetWeight( unsigned int weight )
{
m_weight = weight;
}
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inline unsigned int GetWeight() const
{
return m_weight;
}
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void Clear()
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{
m_sourceNode.reset();
m_nextEdgeInFace.reset();
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if( !m_twinEdge.expired() )
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{
m_twinEdge.lock()->ClearTwinEdge();
m_twinEdge.reset();
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}
}
protected:
NODE_PTR m_sourceNode;
EDGE_WEAK_PTR m_twinEdge;
EDGE_PTR m_nextEdgeInFace;
unsigned int m_weight;
bool m_isLeadingEdge;
};
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/**
* \class EDGE_MST
* \brief \b Specialization of %EDGE class to be used for Minimum Spanning Tree algorithm.
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*/
class EDGE_MST : public EDGE
{
private:
NODE_PTR m_target;
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public:
EDGE_MST( const NODE_PTR& aSource, const NODE_PTR& aTarget, unsigned int aWeight = 0 ) :
m_target( aTarget )
{
m_sourceNode = aSource;
m_weight = aWeight;
}
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/// @copydoc Edge::setSourceNode()
virtual const NODE_PTR& GetTargetNode() const
{
return m_target;
}
private:
EDGE_MST( const EDGE& aEdge )
{
assert( false );
}
};
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class DART; // Forward declaration (class in this namespace)
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/**
* \class TRIANGULATION
* \brief \b %Triangulation class for the half-edge data structure with adaption to TTL.
*/
class TRIANGULATION
{
protected:
/// One half-edge for each arc
std::list<EDGE_PTR> m_leadingEdges;
ttl::TRIANGULATION_HELPER* m_helper;
void addLeadingEdge( EDGE_PTR& aEdge )
{
aEdge->SetAsLeadingEdge();
m_leadingEdges.push_front( aEdge );
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}
bool removeLeadingEdgeFromList( EDGE_PTR& aLeadingEdge );
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void cleanAll();
/** Swaps the edge associated with \e dart in the actual data structure.
*
* <center>
* \image html swapEdge.gif
* </center>
*
* \param aDart
* Some of the functions require a dart as output.
* If this is required by the actual function, the dart should be delivered
* back in a position as seen if it was glued to the edge when swapping (rotating)
* the edge CCW; see the figure.
*
* \note
* - If the edge is \e constrained, or if it should not be swapped for
* some other reason, this function need not do the actual swap of the edge.
* - Some functions in TTL require that \c swapEdge is implemented such that
* darts outside the quadrilateral are not affected by the swap.
*/
void swapEdge( DART& aDart );
/**
* Splits the triangle associated with \e dart in the actual data structure into
* three new triangles joining at \e point.
*
* <center>
* \image html splitTriangle.gif
* </center>
*
* \param aDart
* Output: A CCW dart incident with the new node; see the figure.
*/
void splitTriangle( DART& aDart, const NODE_PTR& aPoint );
/**
* The reverse operation of TTLtraits::splitTriangle.
* This function is only required for functions that involve
* removal of interior nodes; see for example TrinagulationHelper::RemoveInteriorNode.
*
* <center>
* \image html reverse_splitTriangle.gif
* </center>
*/
void reverseSplitTriangle( DART& aDart );
/**
* Removes a triangle with an edge at the boundary of the triangulation
* in the actual data structure
*/
void removeBoundaryTriangle( DART& aDart );
public:
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/// Default constructor
TRIANGULATION();
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/// Copy constructor
TRIANGULATION( const TRIANGULATION& aTriangulation );
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/// Destructor
~TRIANGULATION();
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/// Creates a Delaunay triangulation from a set of points
void CreateDelaunay( NODES_CONTAINER::iterator aFirst, NODES_CONTAINER::iterator aLast );
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/// Creates an initial Delaunay triangulation from two enclosing triangles
// When using rectangular boundary - loop through all points and expand.
// (Called from createDelaunay(...) when starting)
EDGE_PTR InitTwoEnclosingTriangles( NODES_CONTAINER::iterator aFirst,
NODES_CONTAINER::iterator aLast );
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// These two functions are required by TTL for Delaunay triangulation
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/// Swaps the edge associated with diagonal
void SwapEdge( EDGE_PTR& aDiagonal );
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/// Splits the triangle associated with edge into three new triangles joining at point
EDGE_PTR SplitTriangle( EDGE_PTR& aEdge, const NODE_PTR& aPoint );
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// Functions required by TTL for removing nodes in a Delaunay triangulation
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/// Removes the boundary triangle associated with edge
void RemoveTriangle( EDGE_PTR& aEdge ); // boundary triangle required
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/// The reverse operation of removeTriangle
void ReverseSplitTriangle( EDGE_PTR& aEdge );
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/// Creates an arbitrary CCW dart
DART CreateDart();
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/// Returns a list of "triangles" (one leading half-edge for each triangle)
const std::list<EDGE_PTR>& GetLeadingEdges() const
{
return m_leadingEdges;
}
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/// Returns the number of triangles
int NoTriangles() const
{
return (int) m_leadingEdges.size();
}
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/// Returns a list of half-edges (one half-edge for each arc)
std::list<EDGE_PTR>* GetEdges( bool aSkipBoundaryEdges = false ) const;
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#ifdef TTL_USE_NODE_FLAG
/// Sets flag in all the nodes
void FlagNodes( bool aFlag ) const;
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/// Returns a list of nodes. This function requires TTL_USE_NODE_FLAG to be defined. \see Node.
std::list<NODE_PTR>* GetNodes() const;
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#endif
/// Swaps edges until the triangulation is Delaunay (constrained edges are not swapped)
void OptimizeDelaunay();
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/// Checks if the triangulation is Delaunay
bool CheckDelaunay() const;
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/// Returns an arbitrary interior node (as the source node of the returned edge)
EDGE_PTR GetInteriorNode() const;
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EDGE_PTR GetBoundaryEdgeInTriangle( const EDGE_PTR& aEdge ) const;
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/// Returns an arbitrary boundary edge
EDGE_PTR GetBoundaryEdge() const;
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/// Print edges for plotting with, e.g., gnuplot
void PrintEdges( std::ofstream& aOutput ) const;
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friend class ttl::TRIANGULATION_HELPER;
};
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}; // End of hed namespace
#endif