kicad/tools/CMakeLists.txt

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CMake
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if( 0 )
project(kicad-tools)
cmake_minimum_required( VERSION 2.8 FATAL_ERROR )
set( PROJECT_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../ )
# message( "PROJECT_SOURCE_DIR=${PROJECT_SOURCE_DIR}" )
# Path to local CMake modules.
set( CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/CMakeModules )
include( CheckFindPackageResult )
##########################
# Find wxWidgets library #
##########################
# Here you can define what libraries of wxWidgets you need for your
# application. You can figure out what libraries you need here;
# http://www.wxwidgets.org/manuals/2.8/wx_librarieslist.html
# On Apple only wxwidgets 2.9 or higher doesn't need to find aui part of base
if(APPLE)
find_package(wxWidgets COMPONENTS gl adv html core net base xml QUIET)
else(APPLE)
find_package(wxWidgets COMPONENTS gl aui adv html core net base xml QUIET)
endif(APPLE)
check_find_package_result(wxWidgets_FOUND "wxWidgets")
# Include wxWidgets macros.
include(${wxWidgets_USE_FILE})
# make config.h
include( PerformFeatureChecks )
perform_feature_checks()
endif()
include_directories(
${PROJECT_SOURCE_DIR}/include
${PROJECT_SOURCE_DIR}/pcbnew
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_BINARY_DIR}
)
add_executable( container_test
EXCLUDE_FROM_ALL
container_test.cpp
)
target_link_libraries( container_test
common
polygon
bitmaps
${wxWidgets_LIBRARIES}
)
add_executable( test-nm-biu-to-ascii-mm-round-tripping
EXCLUDE_FROM_ALL
test-nm-biu-to-ascii-mm-round-tripping.cpp
)
add_executable( property_tree
EXCLUDE_FROM_ALL
property_tree.cpp
../common/richio.cpp
../common/dsnlexer.cpp
../common/ptree.cpp
)
target_link_libraries( property_tree
${wxWidgets_LIBRARIES}
)