kicad/common/view/wx_view_controls.cpp

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Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2012 Torsten Hueter, torstenhtr <at> gmx.de
* Copyright (C) 2013 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <wx/wx.h>
#include <wx/window.h>
#include <view/view.h>
#include <view/wx_view_controls.h>
using namespace KiGfx;
WX_VIEW_CONTROLS::WX_VIEW_CONTROLS( VIEW* aView, wxWindow* aParentPanel ) :
VIEW_CONTROLS( aView ),
m_autoPanMargin( 0.1 ),
m_autoPanSpeed( 0.15 ),
m_autoPanCornerRatio( 0.1 ),
m_parentPanel( aParentPanel )
{
m_parentPanel->Connect( wxEVT_MOTION, wxMouseEventHandler(
WX_VIEW_CONTROLS::onMotion ), NULL, this );
m_parentPanel->Connect( wxEVT_MOUSEWHEEL, wxMouseEventHandler(
WX_VIEW_CONTROLS::onWheel ), NULL, this );
m_parentPanel->Connect( wxEVT_RIGHT_UP, wxMouseEventHandler(
WX_VIEW_CONTROLS::onButton ), NULL, this );
m_parentPanel->Connect( wxEVT_RIGHT_DOWN, wxMouseEventHandler(
WX_VIEW_CONTROLS::onButton ), NULL, this );
}
void WX_VIEW_CONTROLS::onMotion( wxMouseEvent& event )
{
VECTOR2D mousePoint( event.GetX(), event.GetY() );
if( event.Dragging() )
{
if( m_isDragPanning )
{
VECTOR2D d = m_dragStartPoint - mousePoint;
VECTOR2D delta = m_view->ToWorld( d, false );
m_view->SetCenter( m_lookStartPoint + delta );
m_parentPanel->Refresh();
}
else
{
event.Skip();
}
}
}
void WX_VIEW_CONTROLS::onWheel( wxMouseEvent& event )
{
const double wheelPanSpeed = 0.001;
if( event.ControlDown() )
{
wxLongLong timeStamp = wxGetLocalTimeMillis();
double timeDiff = timeStamp.ToDouble() - m_timeStamp.ToDouble();
m_timeStamp = timeStamp;
double zoomScale;
// Set scaling speed depending on scroll wheel event interval
if( timeDiff < 500 && timeDiff > 0 )
{
zoomScale = ( event.GetWheelRotation() > 0.0 ) ? 2.05 - timeDiff / 500 :
1.0 / ( 2.05 - timeDiff / 500 );
}
else
{
zoomScale = ( event.GetWheelRotation() > 0.0 ) ? 1.05 : 0.95;
}
VECTOR2D anchor = m_view->ToWorld( VECTOR2D( event.GetX(), event.GetY() ) );
m_view->SetScale( m_view->GetScale() * zoomScale, anchor );
m_parentPanel->Refresh();
}
else
{
VECTOR2D scrollVec = m_view->ToWorld( m_view->GetScreenPixelSize() *
( (double) event.GetWheelRotation() * wheelPanSpeed ), false );
double scrollSpeed;
if( abs( scrollVec.x ) > abs( scrollVec.y ) )
scrollSpeed = scrollVec.x;
else
scrollSpeed = scrollVec.y;
VECTOR2D t = m_view->GetScreenPixelSize();
VECTOR2D delta( event.ShiftDown() ? scrollSpeed : 0.0,
!event.ShiftDown() ? scrollSpeed : 0.0 );
m_view->SetCenter( m_view->GetCenter() + delta );
m_parentPanel->Refresh();
}
}
void WX_VIEW_CONTROLS::onButton( wxMouseEvent& event )
{
if( event.RightDown() )
{
m_isDragPanning = true;
m_dragStartPoint = VECTOR2D( event.GetX(), event.GetY() );
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m_lookStartPoint = m_view->GetCenter();
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
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}
else if( event.RightUp() )
{
m_isDragPanning = false;
}
event.Skip();
}