2015-12-08 07:31:57 +00:00
|
|
|
/*
|
|
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
|
|
*
|
2017-01-18 22:39:02 +00:00
|
|
|
* Copyright (C) 2015-2017 Mario Luzeiro <mrluzeiro@ua.pt>
|
|
|
|
* Copyright (C) 1992-2017 KiCad Developers, see AUTHORS.txt for contributors.
|
2015-12-08 07:31:57 +00:00
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, you may find one here:
|
|
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @file cbbox.cpp
|
|
|
|
* @brief Bounding Box class implementation
|
|
|
|
*/
|
2016-07-19 17:35:25 +00:00
|
|
|
#include "3d_fastmath.h"
|
2015-12-08 07:31:57 +00:00
|
|
|
|
|
|
|
#include "cbbox.h"
|
|
|
|
#include <stdio.h>
|
2016-07-19 17:35:25 +00:00
|
|
|
#include <wx/debug.h> // For the wxASSERT
|
2015-12-08 07:31:57 +00:00
|
|
|
|
|
|
|
|
|
|
|
CBBOX::CBBOX()
|
|
|
|
{
|
|
|
|
Reset();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
CBBOX::CBBOX( const SFVEC3F &aPbInit )
|
|
|
|
{
|
|
|
|
m_min = aPbInit;
|
|
|
|
m_max = aPbInit;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
CBBOX::CBBOX( const SFVEC3F &aPbMin, const SFVEC3F &aPbMax )
|
|
|
|
{
|
|
|
|
Set( aPbMin, aPbMax );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
CBBOX::~CBBOX()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2016-07-19 17:35:25 +00:00
|
|
|
void CBBOX::Set( const SFVEC3F &aPoint )
|
|
|
|
{
|
|
|
|
m_min = aPoint;
|
|
|
|
m_max = aPoint;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2015-12-08 07:31:57 +00:00
|
|
|
void CBBOX::Set( const SFVEC3F &aPbMin, const SFVEC3F &aPbMax )
|
|
|
|
{
|
|
|
|
m_min.x = fminf( aPbMin.x, aPbMax.x );
|
|
|
|
m_min.y = fminf( aPbMin.y, aPbMax.y );
|
|
|
|
m_min.z = fminf( aPbMin.z, aPbMax.z );
|
|
|
|
|
|
|
|
m_max.x = fmaxf( aPbMin.x, aPbMax.x );
|
|
|
|
m_max.y = fmaxf( aPbMin.y, aPbMax.y );
|
|
|
|
m_max.z = fmaxf( aPbMin.z, aPbMax.z );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CBBOX::Set( const CBBOX &aBBox )
|
|
|
|
{
|
|
|
|
wxASSERT( aBBox.IsInitialized() );
|
|
|
|
|
|
|
|
Set( aBBox.Min(), aBBox.Max() );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool CBBOX::IsInitialized() const
|
|
|
|
{
|
|
|
|
return !( ( FLT_MAX == m_min.x) ||
|
|
|
|
( FLT_MAX == m_min.y) ||
|
|
|
|
( FLT_MAX == m_min.z) ||
|
|
|
|
(-FLT_MAX == m_max.x) ||
|
|
|
|
(-FLT_MAX == m_max.y) ||
|
|
|
|
(-FLT_MAX == m_max.z) );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CBBOX::Reset()
|
|
|
|
{
|
|
|
|
m_min = SFVEC3F( FLT_MAX, FLT_MAX, FLT_MAX );
|
|
|
|
m_max = SFVEC3F(-FLT_MAX,-FLT_MAX,-FLT_MAX );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CBBOX::Union( const SFVEC3F &aPoint )
|
|
|
|
{
|
|
|
|
// get the minimun value between the added point and the existent bounding box
|
|
|
|
m_min.x = fminf( m_min.x, aPoint.x );
|
|
|
|
m_min.y = fminf( m_min.y, aPoint.y );
|
|
|
|
m_min.z = fminf( m_min.z, aPoint.z );
|
|
|
|
|
|
|
|
// get the maximun value between the added point and the existent bounding box
|
|
|
|
m_max.x = fmaxf( m_max.x, aPoint.x );
|
|
|
|
m_max.y = fmaxf( m_max.y, aPoint.y );
|
|
|
|
m_max.z = fmaxf( m_max.z, aPoint.z );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CBBOX::Union( const CBBOX &aBBox )
|
|
|
|
{
|
2016-07-19 17:35:25 +00:00
|
|
|
wxASSERT( aBBox.IsInitialized() );
|
2015-12-08 07:31:57 +00:00
|
|
|
|
|
|
|
// get the minimun value between the added bounding box and the existent bounding box
|
|
|
|
m_min.x = fmin( m_min.x, aBBox.m_min.x );
|
|
|
|
m_min.y = fmin( m_min.y, aBBox.m_min.y );
|
|
|
|
m_min.z = fmin( m_min.z, aBBox.m_min.z );
|
|
|
|
|
|
|
|
// get the maximun value between the added bounding box and the existent bounding box
|
|
|
|
m_max.x = fmax( m_max.x, aBBox.m_max.x );
|
|
|
|
m_max.y = fmax( m_max.y, aBBox.m_max.y );
|
|
|
|
m_max.z = fmax( m_max.z, aBBox.m_max.z );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
SFVEC3F CBBOX::GetCenter() const
|
|
|
|
{
|
|
|
|
return (m_max + m_min) * 0.5f;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
float CBBOX::GetCenter( unsigned int aAxis ) const
|
|
|
|
{
|
|
|
|
wxASSERT( aAxis < 3 );
|
|
|
|
return (m_max[aAxis] + m_min[aAxis]) * 0.5f;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const SFVEC3F CBBOX::GetExtent() const
|
|
|
|
{
|
|
|
|
return m_max - m_min;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
unsigned int CBBOX::MaxDimension() const
|
|
|
|
{
|
|
|
|
unsigned int result = 0;
|
|
|
|
|
|
|
|
SFVEC3F extent = GetExtent();
|
|
|
|
|
2016-07-19 17:35:25 +00:00
|
|
|
if( extent.y > extent.x )
|
|
|
|
result = 1;
|
|
|
|
if( extent.z > extent.y )
|
|
|
|
result = 2;
|
2015-12-08 07:31:57 +00:00
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
float CBBOX::GetMaxDimension() const
|
|
|
|
{
|
|
|
|
unsigned int max_dimensions_idx = 0;
|
|
|
|
|
|
|
|
SFVEC3F extent = GetExtent();
|
|
|
|
|
2016-07-19 17:35:25 +00:00
|
|
|
if( extent.y > extent.x )
|
|
|
|
max_dimensions_idx = 1;
|
|
|
|
if( extent.z > extent.y )
|
|
|
|
max_dimensions_idx = 2;
|
2015-12-08 07:31:57 +00:00
|
|
|
|
|
|
|
return extent[max_dimensions_idx];
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
float CBBOX::SurfaceArea() const
|
|
|
|
{
|
|
|
|
SFVEC3F extent = GetExtent();
|
|
|
|
|
|
|
|
return 2.0f * ( extent.x * extent.z +
|
|
|
|
extent.x * extent.y +
|
|
|
|
extent.y * extent.z );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CBBOX::Scale( float aScale )
|
|
|
|
{
|
|
|
|
wxASSERT( IsInitialized() );
|
|
|
|
|
|
|
|
SFVEC3F scaleV = SFVEC3F( aScale, aScale, aScale );
|
|
|
|
SFVEC3F centerV = GetCenter();
|
|
|
|
|
|
|
|
m_min = (m_min - centerV) * scaleV + centerV;
|
|
|
|
m_max = (m_max - centerV) * scaleV + centerV;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CBBOX::ScaleNextUp()
|
|
|
|
{
|
|
|
|
m_min.x = NextFloatDown( m_min.x );
|
|
|
|
m_min.y = NextFloatDown( m_min.y );
|
|
|
|
m_min.z = NextFloatDown( m_min.z );
|
|
|
|
|
|
|
|
m_max.x = NextFloatUp( m_max.x );
|
|
|
|
m_max.y = NextFloatUp( m_max.y );
|
|
|
|
m_max.z = NextFloatUp( m_max.z );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CBBOX::ScaleNextDown()
|
|
|
|
{
|
|
|
|
m_min.x = NextFloatUp( m_min.x );
|
|
|
|
m_min.y = NextFloatUp( m_min.y );
|
|
|
|
m_min.z = NextFloatUp( m_min.z );
|
|
|
|
|
|
|
|
m_max.x = NextFloatDown( m_max.x );
|
|
|
|
m_max.y = NextFloatDown( m_max.y );
|
|
|
|
m_max.z = NextFloatDown( m_max.z );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool CBBOX::Intersects( const CBBOX &aBBox ) const
|
|
|
|
{
|
|
|
|
wxASSERT( IsInitialized() );
|
|
|
|
wxASSERT( aBBox.IsInitialized() );
|
|
|
|
|
|
|
|
bool x = ( m_max.x >= aBBox.m_min.x ) && ( m_min.x <= aBBox.m_max.x );
|
|
|
|
bool y = ( m_max.y >= aBBox.m_min.y ) && ( m_min.y <= aBBox.m_max.y );
|
|
|
|
bool z = ( m_max.z >= aBBox.m_min.z ) && ( m_min.z <= aBBox.m_max.z );
|
|
|
|
|
|
|
|
return ( x && y && z );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool CBBOX::Inside( const SFVEC3F &aPoint ) const
|
|
|
|
{
|
|
|
|
wxASSERT( IsInitialized() );
|
|
|
|
|
|
|
|
return (( aPoint.x >= m_min.x ) && ( aPoint.x <= m_max.x ) &&
|
|
|
|
( aPoint.y >= m_min.y ) && ( aPoint.y <= m_max.y ) &&
|
|
|
|
( aPoint.z >= m_min.z ) && ( aPoint.z <= m_max.z ));
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
float CBBOX::Volume() const
|
|
|
|
{
|
|
|
|
wxASSERT( IsInitialized() );
|
|
|
|
|
|
|
|
SFVEC3F extent = GetExtent();
|
|
|
|
|
|
|
|
return extent.x * extent.y * extent.z;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
SFVEC3F CBBOX::Offset( const SFVEC3F &p ) const
|
|
|
|
{
|
|
|
|
return (p - m_min) / (m_max - m_min);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Intersection code based on the book:
|
|
|
|
// "Physical Based Ray Tracing" (by Matt Pharr and Greg Humphrey)
|
|
|
|
// https://github.com/mmp/pbrt-v2/blob/master/src/core/geometry.cpp#L68
|
|
|
|
// /////////////////////////////////////////////////////////////////////////
|
|
|
|
#if 0
|
2018-11-13 23:56:26 +00:00
|
|
|
bool CBBOX::Intersect( const RAY &aRay, float *aOutHitt0, float *aOutHitt1 ) const
|
2015-12-08 07:31:57 +00:00
|
|
|
{
|
|
|
|
float t0 = 0.0f;
|
|
|
|
float t1 = FLT_MAX;
|
|
|
|
|
|
|
|
for( unsigned int i = 0; i < 3; ++i )
|
|
|
|
{
|
|
|
|
// Update interval for _i_th bounding box slab
|
|
|
|
float tNear = (m_min[i] - aRay.m_Origin[i]) * aRay.m_InvDir[i];
|
|
|
|
float tFar = (m_max[i] - aRay.m_Origin[i]) * aRay.m_InvDir[i];
|
|
|
|
|
|
|
|
// Update parametric interval from slab intersection
|
|
|
|
if( tNear > tFar )
|
|
|
|
{
|
|
|
|
// Swap
|
|
|
|
float ftemp = tNear;
|
|
|
|
tNear = tFar;
|
|
|
|
tFar = ftemp;
|
|
|
|
}
|
|
|
|
|
|
|
|
t0 = tNear > t0 ? tNear : t0;
|
|
|
|
t1 = tFar < t1 ? tFar : t1;
|
|
|
|
|
|
|
|
if( t0 > t1 )
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2016-07-19 17:35:25 +00:00
|
|
|
if( aOutHitt0 )
|
|
|
|
*aOutHitt0 = t0;
|
|
|
|
if( aOutHitt1 )
|
|
|
|
*aOutHitt1 = t1;
|
2015-12-08 07:31:57 +00:00
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
// https://github.com/mmp/pbrt-v2/blob/master/src/accelerators/bvh.cpp#L126
|
2016-07-19 17:35:25 +00:00
|
|
|
bool CBBOX::Intersect( const RAY &aRay,
|
|
|
|
float *aOutHitt0,
|
|
|
|
float *aOutHitt1 ) const
|
2015-12-08 07:31:57 +00:00
|
|
|
{
|
|
|
|
wxASSERT( aOutHitt0 );
|
|
|
|
wxASSERT( aOutHitt1 );
|
|
|
|
|
|
|
|
const SFVEC3F bounds[2] = {m_min, m_max};
|
|
|
|
|
|
|
|
// Check for ray intersection against x and y slabs
|
2017-01-18 22:39:02 +00:00
|
|
|
float tmin = (bounds[ aRay.m_dirIsNeg[0]].x - aRay.m_Origin.x) * aRay.m_InvDir.x;
|
|
|
|
float tmax = (bounds[1 - aRay.m_dirIsNeg[0]].x - aRay.m_Origin.x) * aRay.m_InvDir.x;
|
|
|
|
const float tymin = (bounds[ aRay.m_dirIsNeg[1]].y - aRay.m_Origin.y) * aRay.m_InvDir.y;
|
|
|
|
const float tymax = (bounds[1 - aRay.m_dirIsNeg[1]].y - aRay.m_Origin.y) * aRay.m_InvDir.y;
|
2015-12-08 07:31:57 +00:00
|
|
|
|
|
|
|
if( (tmin > tymax) || (tymin > tmax) )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
tmin = (tymin > tmin)? tymin : tmin;
|
|
|
|
tmax = (tymax < tmax)? tymax : tmax;
|
|
|
|
|
|
|
|
// Check for ray intersection against z slab
|
2016-07-19 17:35:25 +00:00
|
|
|
const float tzmin = (bounds[ aRay.m_dirIsNeg[2]].z - aRay.m_Origin.z) * aRay.m_InvDir.z;
|
|
|
|
const float tzmax = (bounds[1 - aRay.m_dirIsNeg[2]].z - aRay.m_Origin.z) * aRay.m_InvDir.z;
|
2015-12-08 07:31:57 +00:00
|
|
|
|
|
|
|
if( (tmin > tzmax) || (tzmin > tmax) )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
tmin = (tzmin > tmin)? tzmin : tmin;
|
|
|
|
tmin = ( tmin < 0.0f)? 0.0f : tmin;
|
|
|
|
|
|
|
|
tmax = (tzmax < tmax)? tzmax : tmax;
|
|
|
|
|
|
|
|
*aOutHitt0 = tmin;
|
|
|
|
*aOutHitt1 = tmax;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
void CBBOX::ApplyTransformation( glm::mat4 aTransformMatrix )
|
|
|
|
{
|
|
|
|
wxASSERT( IsInitialized() );
|
|
|
|
|
2016-07-19 17:35:25 +00:00
|
|
|
const SFVEC3F v1 = SFVEC3F( aTransformMatrix *
|
|
|
|
glm::vec4( m_min.x, m_min.y, m_min.z, 1.0f ) );
|
|
|
|
|
|
|
|
const SFVEC3F v2 = SFVEC3F( aTransformMatrix *
|
|
|
|
glm::vec4( m_max.x, m_max.y, m_max.z, 1.0f ) );
|
2015-12-08 07:31:57 +00:00
|
|
|
|
|
|
|
Reset();
|
|
|
|
Union( v1 );
|
|
|
|
Union( v2 );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CBBOX::ApplyTransformationAA( glm::mat4 aTransformMatrix )
|
|
|
|
{
|
2016-07-19 17:35:25 +00:00
|
|
|
wxASSERT( IsInitialized() );
|
2015-12-08 07:31:57 +00:00
|
|
|
|
|
|
|
// apply the transformation matrix for each of vertices of the bounding box
|
|
|
|
// and make a union with all vertices
|
2016-07-19 17:35:25 +00:00
|
|
|
CBBOX tmpBBox = CBBOX(
|
|
|
|
SFVEC3F( aTransformMatrix *
|
|
|
|
glm::vec4( m_min.x, m_min.y, m_min.z, 1.0f ) ) );
|
|
|
|
tmpBBox.Union( SFVEC3F( aTransformMatrix *
|
|
|
|
glm::vec4( m_max.x, m_min.y, m_min.z, 1.0f ) ) );
|
|
|
|
tmpBBox.Union( SFVEC3F( aTransformMatrix *
|
|
|
|
glm::vec4( m_min.x, m_max.y, m_min.z, 1.0f ) ) );
|
|
|
|
tmpBBox.Union( SFVEC3F( aTransformMatrix *
|
|
|
|
glm::vec4( m_min.x, m_min.y, m_max.z, 1.0f ) ) );
|
|
|
|
tmpBBox.Union( SFVEC3F( aTransformMatrix *
|
|
|
|
glm::vec4( m_min.x, m_max.y, m_max.z, 1.0f ) ) );
|
|
|
|
tmpBBox.Union( SFVEC3F( aTransformMatrix *
|
|
|
|
glm::vec4( m_max.x, m_max.y, m_min.z, 1.0f ) ) );
|
|
|
|
tmpBBox.Union( SFVEC3F( aTransformMatrix *
|
|
|
|
glm::vec4( m_max.x, m_min.y, m_max.z, 1.0f ) ) );
|
|
|
|
tmpBBox.Union( SFVEC3F( aTransformMatrix *
|
|
|
|
glm::vec4( m_max.x, m_max.y, m_max.z, 1.0f ) ) );
|
2015-12-08 07:31:57 +00:00
|
|
|
|
|
|
|
m_min = tmpBBox.m_min;
|
|
|
|
m_max = tmpBBox.m_max;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CBBOX::debug() const
|
|
|
|
{
|
|
|
|
printf( "min(%f, %f, %f) - max(%f, %f, %f)\n", m_min.x, m_min.y, m_min.z,
|
|
|
|
m_max.x, m_max.y, m_max.z );
|
|
|
|
}
|