kicad/include/tool/edit_points.h

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/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (C) 2014-2017 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef EDIT_POINTS_H_
#define EDIT_POINTS_H_
#include <base_struct.h>
#include <layers_id_colors_and_visibility.h>
#include <list>
#include <deque>
#include "edit_constraints.h"
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#include <memory>
#include <view/view.h>
/**
* Class EDIT_POINT
*
* Represents a single point that can be used for modifying items. It is directly related to one
* of points in a graphical item (e.g. vertex of a zone or center of a circle).
*/
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class EDIT_POINT
{
public:
/**
* Constructor
*
* @param aPoint stores coordinates for EDIT_POINT.
*/
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EDIT_POINT( const VECTOR2I& aPoint, EDA_ITEM* aConnection = nullptr ) :
m_position( aPoint ),
m_connection( aConnection )
{
}
virtual ~EDIT_POINT() {}
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/**
* Function GetPosition()
*
* Returns coordinates of an EDIT_POINT. Note that it may be different than coordinates of
* a graphical item that is bound to the EDIT_POINT.
*/
virtual VECTOR2I GetPosition() const
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{
return m_position;
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}
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virtual EDA_ITEM* GetConnection() const
{
return m_connection;
}
/**
* Function GetX()
*
* Returns X coordinate of an EDIT_POINT.
*/
inline int GetX() const
{
return GetPosition().x;
}
/**
* Function GetY()
*
* Returns Y coordinate of an EDIT_POINT.
*/
inline int GetY() const
{
return GetPosition().y;
}
/**
* Function SetPosition()
*
* Sets new coordinates for an EDIT_POINT. It does not change the coordinates of a graphical
* item.
* @param aPosition are new coordinates.
*/
virtual void SetPosition( const VECTOR2I& aPosition )
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{
m_position = aPosition;
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}
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virtual void SetPosition( int x, int y )
{
m_position.x = x;
m_position.y = y;
}
/**
* Function WithinPoint()
*
* Checks if given point is within a square centered in the EDIT_POINT position.
* @param aPoint is point to be checked.
* @param aSize is length of the square side.
*/
bool WithinPoint( const VECTOR2I& aPoint, unsigned int aSize ) const;
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/**
* Function SetConstraint()
*
* Sets a constraint for and EDIT_POINT.
* @param aConstraint is the constraint to be set.
*/
void SetConstraint( EDIT_CONSTRAINT<EDIT_POINT>* aConstraint )
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{
m_constraint.reset( aConstraint );
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}
/**
* Function GetConstraint()
*
* Returns the constraint imposed on an EDIT_POINT. If there are no constraints, NULL is
* returned.
*/
EDIT_CONSTRAINT<EDIT_POINT>* GetConstraint() const
{
return m_constraint.get();
}
/**
* Function ClearConstraint()
*
* Removes previously set constraint.
*/
inline void ClearConstraint()
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{
m_constraint.reset();
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}
/**
* Function IsConstrained()
*
* Checks if point is constrained.
* @return True is point is constrained, false otherwise.
*/
inline bool IsConstrained() const
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{
return m_constraint != NULL;
}
/**
* Function ApplyConstraint()
*
* Corrects coordinates of an EDIT_POINT by applying previously set constraint.
*/
virtual void ApplyConstraint()
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{
if( m_constraint )
m_constraint->Apply();
}
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bool operator==( const EDIT_POINT& aOther ) const
{
return m_position == aOther.m_position;
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}
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///> Single point size in pixels
static const int POINT_SIZE = 10;
private:
///> Position of EDIT_POINT
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VECTOR2I m_position;
///> An optional item to a connected item. Used to mimic polyLine behaviour
///> with individual line segments.
EDA_ITEM* m_connection;
///> Constraint for the point, NULL if none
std::shared_ptr<EDIT_CONSTRAINT<EDIT_POINT> > m_constraint;
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};
/**
* Class EDIT_LINE
*
* Represents a line connecting two EDIT_POINTs. That allows one to move them
* both by dragging the EDIT_POINT in the middle. As it uses references to
* EDIT_POINTs, all coordinates are automatically synchronized.
*/
class EDIT_LINE : public EDIT_POINT
{
public:
/**
* Constructor
*
* @param aOrigin is the origin of EDIT_LINE.
* @param aEnd is the end of EDIT_LINE.
*/
EDIT_LINE( EDIT_POINT& aOrigin, EDIT_POINT& aEnd ) :
EDIT_POINT( aOrigin.GetPosition() + ( aEnd.GetPosition() - aOrigin.GetPosition() ) / 2 ),
m_origin( aOrigin ), m_end( aEnd )
{
}
///> @copydoc EDIT_POINT::GetPosition()
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virtual VECTOR2I GetPosition() const override
{
return ( m_origin.GetPosition() + m_end.GetPosition() ) / 2;
}
///> @copydoc EDIT_POINT::GetPosition()
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virtual void SetPosition( const VECTOR2I& aPosition ) override
{
VECTOR2I difference = aPosition - GetPosition();
m_origin.SetPosition( m_origin.GetPosition() + difference );
m_end.SetPosition( m_end.GetPosition() + difference );
}
///> @copydoc EDIT_POINT::ApplyConstraint()
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virtual void ApplyConstraint() override
{
if( m_constraint )
m_constraint->Apply();
m_origin.ApplyConstraint();
m_end.ApplyConstraint();
}
/**
* Function SetConstraint()
*
* Sets a constraint for and EDIT_POINT.
* @param aConstraint is the constraint to be set.
*/
void SetConstraint( EDIT_CONSTRAINT<EDIT_LINE>* aConstraint )
{
m_constraint.reset( aConstraint );
}
/**
* Function GetConstraint()
*
* Returns the constraint imposed on an EDIT_POINT. If there are no constraints, NULL is
* returned.
*/
EDIT_CONSTRAINT<EDIT_LINE>* GetConstraint() const
{
return m_constraint.get();
}
/**
* Function GetOrigin()
*
* Returns the origin EDIT_POINT.
*/
EDIT_POINT& GetOrigin()
{
return m_origin;
}
const EDIT_POINT& GetOrigin() const
{
return m_origin;
}
/**
* Function GetEnd()
*
* Returns the end EDIT_POINT.
*/
EDIT_POINT& GetEnd()
{
return m_end;
}
const EDIT_POINT& GetEnd() const
{
return m_end;
}
bool operator==( const EDIT_POINT& aOther ) const
{
return GetPosition() == aOther.GetPosition();
}
bool operator==( const EDIT_LINE& aOther ) const
{
return m_origin == aOther.m_origin && m_end == aOther.m_end;
}
private:
EDIT_POINT& m_origin; ///< Origin point for a line
EDIT_POINT& m_end; ///< End point for a line
///> Constraint for the point, NULL if none
std::shared_ptr<EDIT_CONSTRAINT<EDIT_LINE> > m_constraint;
};
/**
* Class EDIT_POINTS
*
* EDIT_POINTS is a VIEW_ITEM that manages EDIT_POINTs and EDIT_LINEs and draws them.
*/
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class EDIT_POINTS : public EDA_ITEM
{
public:
/**
* Constructor.
*
* @param aParent is the item to which EDIT_POINTs are related.
*/
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EDIT_POINTS( EDA_ITEM* aParent );
/**
* Function FindPoint()
*
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* Returns a point that is at given coordinates or NULL if there is no such point.
* @param aLocation is the location for searched point.
*/
EDIT_POINT* FindPoint( const VECTOR2I& aLocation, KIGFX::VIEW *aView );
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/**
* Function GetParent()
*
* Returns parent of the EDIT_POINTS.
*/
EDA_ITEM* GetParent() const
{
return m_parent;
}
/**
* Function AddPoint()
*
* Adds an EDIT_POINT.
* @param aPoint is the new point.
*/
void AddPoint( const EDIT_POINT& aPoint )
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{
m_points.push_back( aPoint );
}
/**
* Function AddPoint()
*
* Adds an EDIT_POINT.
* @param aPoint are coordinates of the new point.
*/
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void AddPoint( const VECTOR2I& aPoint, EDA_ITEM* aConnection = nullptr )
{
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AddPoint( EDIT_POINT( aPoint, aConnection ) );
}
/**
* Function AddLine()
*
* Adds an EDIT_LINE.
* @param aLine is the new line.
*/
void AddLine( const EDIT_LINE& aLine )
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{
m_lines.push_back( aLine );
}
/**
* Function AddLine()
*
* Adds an EDIT_LINE.
* @param aOrigin is the origin for a new line.
* @param aEnd is the end for a new line.
*/
void AddLine( EDIT_POINT& aOrigin, EDIT_POINT& aEnd )
{
m_lines.emplace_back( aOrigin, aEnd );
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}
/**
* Function AddBreak()
*
* Adds a break, indicating the end of a contour.
*/
void AddBreak()
{
assert( m_points.size() > 0 );
m_contours.push_back( m_points.size() - 1 );
}
/**
* Function GetContourStartIdx()
*
* Returns index of the contour origin for a point with given index.
* @param aPointIdx is the index of point for which the contour origin is searched.
* @return Index of the contour origin point.
*/
int GetContourStartIdx( int aPointIdx ) const;
/**
* Function GetContourEndIdx()
*
* Returns index of the contour finish for a point with given index.
* @param aPointIdx is the index of point for which the contour finish is searched.
* @return Index of the contour finish point.
*/
int GetContourEndIdx( int aPointIdx ) const;
/**
* Function IsContourStart()
*
* Checks is a point with given index is a contour origin.
* @param aPointIdx is the index of the point to be checked.
* @return True if the point is an origin of a contour.
*/
bool IsContourStart( int aPointIdx ) const;
/**
* Function IsContourEnd()
*
* Checks is a point with given index is a contour finish.
* @param aPointIdx is the index of the point to be checked.
* @return True if the point is a finish of a contour.
*/
bool IsContourEnd( int aPointIdx ) const;
/**
* Function Previous()
*
* Returns the point that is after the given point in the list.
* @param aPoint is the point that is supposed to be preceding the searched point.
* @param aTraverseContours decides if in case of breaks should we return to the origin
* of contour or continue with the next contour.
* @return The point following aPoint in the list. If aPoint is the first in
* the list, the last from the list will be returned. If there are no points at all, NULL
* is returned.
*/
EDIT_POINT* Previous( const EDIT_POINT& aPoint, bool aTraverseContours = true );
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EDIT_LINE* Previous( const EDIT_LINE& aLine );
/**
* Function Next()
*
* Returns the point that is before the given point in the list.
* @param aPoint is the point that is supposed to be following the searched point.
* @param aTraverseContours decides if in case of breaks should we return to the origin
* of contour or continue with the next contour.
* @return The point preceding aPoint in the list. If aPoint is the last in
* the list, the first point from the list will be returned. If there are no points at all,
* NULL is returned.
*/
EDIT_POINT* Next( const EDIT_POINT& aPoint, bool aTraverseContours = true );
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EDIT_LINE* Next( const EDIT_LINE& aLine );
EDIT_POINT& Point( unsigned int aIndex )
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{
return m_points[aIndex];
}
const EDIT_POINT& Point( unsigned int aIndex ) const
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{
return m_points[aIndex];
}
EDIT_LINE& Line( unsigned int aIndex )
{
return m_lines[aIndex];
}
const EDIT_LINE& Line( unsigned int aIndex ) const
{
return m_lines[aIndex];
}
/**
* Function PointsSize()
*
* Returns number of stored EDIT_POINTs.
*/
unsigned int PointsSize() const
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{
return m_points.size();
}
/**
* Function LinesSize()
*
* Returns number of stored EDIT_LINEs.
*/
unsigned int LinesSize() const
{
return m_lines.size();
}
///> @copydoc VIEW_ITEM::ViewBBox()
virtual const BOX2I ViewBBox() const override;
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///> @copydoc VIEW_ITEM::ViewDraw()
virtual void ViewDraw( int aLayer, KIGFX::VIEW* aView ) const override;
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///> @copydoc VIEW_ITEM::ViewGetLayers()
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virtual void ViewGetLayers( int aLayers[], int& aCount ) const override
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{
aCount = 1;
aLayers[0] = LAYER_GP_OVERLAY ;
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}
#if defined(DEBUG)
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void Show( int x, std::ostream& st ) const override
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{
}
#endif
/** Get class name
* @return string "EDIT_POINTS"
*/
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virtual wxString GetClass() const override
{
return wxT( "EDIT_POINTS" );
}
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private:
EDA_ITEM* m_parent; ///< Parent of the EDIT_POINTs
std::deque<EDIT_POINT> m_points; ///< EDIT_POINTs for modifying m_parent
std::deque<EDIT_LINE> m_lines; ///< EDIT_LINEs for modifying m_parent
std::list<int> m_contours; ///< Indices of end contour points
bool m_allowPoints; ///< If false, only allow editing of EDIT_LINES
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};
#endif /* EDIT_POINTS_H_ */