kicad/include/reporter.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 1992-2013 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
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#ifndef _REPORTER_H_
#define _REPORTER_H_
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#include <wx/string.h>
#include <widgets/ui_common.h>
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/**
* @file reporter.h
* @author Wayne Stambaugh
* @note A special thanks to Dick Hollenbeck who came up with the idea that inspired
* me to write this.
*/
class wxStatusBar;
class wxTextCtrl;
class wxHtmlListbox;
class WX_HTML_REPORT_PANEL;
class WX_INFOBAR;
/**
* REPORTER
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* is a pure virtual class used to derive REPORTER objects from.
*
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* The purpose of the REPORTER object is to offer a way for a procedural function
* to report multiple errors without having to:
* <ul>
* <li> know too much about the caller's UI, i.e. wx. </li>
* <li> stop after the first error </li>
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* </ul>
* the reporter has 4 severity levels (flags) tagging the messages:
* - information
* - warning
* - error
* - action (i.e. indication of changes - add component, change footprint, etc. )
* They are indicators for the message formatting and displaying code,
* filtering is not made here.
*/
class REPORTER {
public:
/**
* Location where the message is to be reported.
* LOC_HEAD messages are printed before all others (typically intro messages)
* LOC_BODY messages are printed in the middle
* LOC_TAIL messages are printed after all others (typically status messages)
*/
enum LOCATION {
LOC_HEAD = 0,
LOC_BODY,
LOC_TAIL
};
/**
* Function Report
* is a pure virtual function to override in the derived object.
*
* @param aText is the string to report.
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* @param aSeverity is an indicator ( RPT_UNDEFINED, RPT_INFO, RPT_WARNING,
* RPT_ERROR, RPT_ACTION ) used to filter and format messages
*/
virtual REPORTER& Report( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) = 0;
/**
* Function ReportTail
* Places the report at the end of the list, for objects that support report ordering
*/
virtual REPORTER& ReportTail( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED )
{
return Report( aText, aSeverity );
}
/**
* Function ReportHead
* Places the report at the beginning of the list for objects that support ordering
*/
virtual REPORTER& ReportHead( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED )
{
return Report( aText, aSeverity );
}
REPORTER& Report( const char* aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED );
REPORTER& operator <<( const wxString& aText ) { return Report( aText ); }
REPORTER& operator <<( const wxChar* aText ) { return Report( wxString( aText ) ); }
REPORTER& operator <<( wxChar aChar ) { return Report( wxString( aChar ) ); }
REPORTER& operator <<( const char* aText ) { return Report( aText ); }
/**
* Function HasMessage
* Returns true if the reporter client is non-empty.
*/
virtual bool HasMessage() const = 0;
virtual ~REPORTER()
{
}
};
/**
* WX_TEXT_CTRL_REPORTER
* is wrapper for reporting to a wxTextCtrl object.
*/
class WX_TEXT_CTRL_REPORTER : public REPORTER
{
wxTextCtrl* m_textCtrl;
public:
WX_TEXT_CTRL_REPORTER( wxTextCtrl* aTextCtrl ) :
REPORTER(),
m_textCtrl( aTextCtrl )
{
}
virtual ~WX_TEXT_CTRL_REPORTER()
{
}
REPORTER& Report( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override;
bool HasMessage() const override;
};
/**
* WX_STRING_REPORTER
* is a wrapper for reporting to a wxString object.
*/
class WX_STRING_REPORTER : public REPORTER
{
wxString* m_string;
public:
WX_STRING_REPORTER( wxString* aString ) :
REPORTER(),
m_string( aString )
{
}
virtual ~WX_STRING_REPORTER()
{
}
REPORTER& Report( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override;
bool HasMessage() const override;
};
/**
* WX_HTML_PANEL_REPORTER
* is a wrapper for reporting to a wx HTML window
*/
class WX_HTML_PANEL_REPORTER : public REPORTER
{
WX_HTML_REPORT_PANEL* m_panel;
public:
WX_HTML_PANEL_REPORTER( WX_HTML_REPORT_PANEL* aPanel ) :
REPORTER(),
m_panel( aPanel )
{
}
virtual ~WX_HTML_PANEL_REPORTER()
{
}
REPORTER& Report( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override;
REPORTER& ReportTail( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override;
REPORTER& ReportHead( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override;
bool HasMessage() const override;
};
/**
* NULL_REPORTER
*
* A singleton reporter that reports to nowhere. Used as to simplify code by
* avoiding the reportee to check for a non-NULL reporter object.
*/
class NULL_REPORTER : public REPORTER
{
public:
NULL_REPORTER()
{
}
virtual ~NULL_REPORTER()
{
}
static REPORTER& GetInstance();
REPORTER& Report( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override;
bool HasMessage() const override { return false; }
};
/**
* STDOUT_REPORTER
*
* Debug type reporter, forwarding messages to std::cout.
*/
class STDOUT_REPORTER : public REPORTER
{
public:
STDOUT_REPORTER()
{
}
virtual ~STDOUT_REPORTER()
{
}
static REPORTER& GetInstance();
REPORTER& Report( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override;
bool HasMessage() const override { return false; }
};
/**
* STATUSBAR_REPORTER
* is a wrapper for reporting to a specific text location in a statusbar
*/
class STATUSBAR_REPORTER : public REPORTER
{
private:
wxStatusBar* m_statusBar;
int m_position;
public:
STATUSBAR_REPORTER( wxStatusBar* aStatusBar, int aPosition = 0 )
: REPORTER(), m_statusBar( aStatusBar ), m_position( aPosition )
{
}
REPORTER& Report( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override;
bool HasMessage() const override;
};
/**
* INFOBAR_REPORTER
* is a wrapper for reporting to a WX_INFOBAR UI element.
*
* The infobar is not updated until the @c Finalize() method is called. That method will
* queue either a show message or a dismiss event for the infobar - so this reporter is
* safe to use inside a paint event without causing an infinite paint event loop.
*
* No action is taken if no message is given to the reporter.
*/
class INFOBAR_REPORTER : public REPORTER
{
private:
bool m_messageSet;
WX_INFOBAR* m_infoBar;
wxString m_message;
SEVERITY m_severity;
public:
INFOBAR_REPORTER( WX_INFOBAR* aInfoBar )
: REPORTER(), m_messageSet( false ), m_infoBar( aInfoBar )
{
}
REPORTER& Report( const wxString& aText, SEVERITY aSeverity = RPT_SEVERITY_UNDEFINED ) override;
bool HasMessage() const override;
/**
* Update the infobar with the reported text.
*/
void Finalize();
};
#endif // _REPORTER_H_