kicad/CMakeModules/download_glew.cmake

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# This program source code file is part of KICAD, a free EDA CAD application.
#
# Copyright (C) 2013 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
# Copyright (C) 2013 Kicad Developers, see AUTHORS.txt for contributors.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, you may find one here:
# http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
# or you may search the http://www.gnu.org website for the version 2 license,
# or you may write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
# Downloads and builds GLEW
#-----<configure>----------------------------------------------------------------
set( GLEW_RELEASE 1.10.0 )
set( GLEW_MD5 2f09e5e6cb1b9f3611bcac79bc9c2d5d ) # re-calc this on every RELEASE change
# The boost headers [and static libs if built] go here, at the top of KiCad
# source tree in boost_root.
set( GLEW_ROOT "${PROJECT_SOURCE_DIR}/glew_root" )
#-----</configure>---------------------------------------------------------------
find_package( BZip2 REQUIRED )
set( PREFIX ${DOWNLOAD_DIR}/glew )
if (APPLE)
if( CMAKE_OSX_ARCHITECTURES )
set( GLEW_CFLAGS "CFLAGS.EXTRA=-arch ${CMAKE_OSX_ARCHITECTURES} -mmacosx-version-min=10.5" )
set( GLEW_LDFLAGS "LDFLAGS.EXTRA=-arch ${CMAKE_OSX_ARCHITECTURES} -mmacosx-version-min=10.5" )
set( GLEW_STRIP "STRIP=")
endif( CMAKE_OSX_ARCHITECTURES )
endif(APPLE)
# <SOURCE_DIR> = ${PREFIX}/src/glew
# There is a Bazaar 'boost scratch repo' in <SOURCE_DIR>/boost and after committing pristine
# download, the patch is applied. This lets you regenerate a new patch at any time
# easily, simply by editing the working tree in <SOURCE_DIR> and doing "bzr diff" in there.
ExternalProject_Add( glew
PREFIX "${PREFIX}"
DOWNLOAD_DIR "${DOWNLOAD_DIR}"
URL http://sourceforge.net/projects/glew/files/glew/1.10.0/glew-${GLEW_RELEASE}.tgz
URL_MD5 ${GLEW_MD5}
STAMP_DIR "${PREFIX}"
#SOURCE_DIR "${PREFIX}"
BUILD_IN_SOURCE 1
UPDATE_COMMAND ${CMAKE_COMMAND} -E remove_directory "${GLEW_ROOT}"
#PATCH_COMMAND "true"
CONFIGURE_COMMAND ""
#BINARY_DIR "${PREFIX}"
BUILD_COMMAND $(MAKE) ${GLEW_CFLAGS} ${GLEW_LDFLAGS} ${GLEW_STRIP}
INSTALL_DIR "${GLEW_ROOT}"
INSTALL_COMMAND $(MAKE) GLEW_DEST="${GLEW_ROOT}" install
)
#
# Optional Steps
#
if( APPLE )
# On OSX is needed to run ranlib to make .a indexes for all platforms
ExternalProject_Add_Step( glew glew_osx_ranlib
COMMAND ranlib "${GLEW_ROOT}/lib/libGLEW.a"
COMMENT "ranlib ${GLEW_ROOT}/lib/libGLEW.a - Needed on OSX only"
DEPENDEES install
)
endif()