kicad/gerbview/class_gerber_file_image.h

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2014-10-21 18:36:45 +00:00
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2010-2016 Jean-Pierre Charras jp.charras at wanadoo.fr
* Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors.
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef CLASS_GERBER_FILE_IMAGE_H
#define CLASS_GERBER_FILE_IMAGE_H
#include <vector>
#include <set>
#include <dcode.h>
#include <class_gerber_draw_item.h>
#include <class_aperture_macro.h>
#include <attributes.h>
// An useful macro used when reading gerber files;
#define IsNumber( x ) ( ( ( (x) >= '0' ) && ( (x) <='9' ) ) \
|| ( (x) == '-' ) || ( (x) == '+' ) || ( (x) == '.' ) )
class GERBVIEW_FRAME;
class D_CODE;
/* gerber files have different parameters to define units and how items must be plotted.
* some are for the entire file, and other can change along a file.
* In Gerber world:
* an image is the entire gerber file and its "global" parameters
* a layer (that is very different from a board layer) is just a sub set of a file that
* have specific parameters
* if a Image parameter is set more than once, only the last value is used
* Some parameters can change along a file and are not layer specific: they are stored
* in GERBER_ITEM items, when instancied.
*
* In GerbView, to handle these parameters, there are 2 classes:
* GERBER_FILE_IMAGE : the main class containing most of parameters and data to plot a graphic layer
* Some of them can change along the file
* There is one GERBER_FILE_IMAGE per file and one graphic layer per file or GERBER_FILE_IMAGE
* GerbView does not read and merge 2 gerber file in one graphic layer:
* I believe this is not possible due to the constraints in Image parameters.
* GERBER_LAYER : containing the subset of parameters that is layer speficic
* A GERBER_FILE_IMAGE must include one GERBER_LAYER to define all parameters to plot a file.
* But a GERBER_FILE_IMAGE can use more than one GERBER_LAYER.
*/
class GERBER_FILE_IMAGE;
class X2_ATTRIBUTE;
class X2_ATTRIBUTE_FILEFUNCTION;
class GERBER_LAYER
{
friend class GERBER_FILE_IMAGE;
public:
// These parameters are layer specfic:
wxString m_LayerName; // Layer name, from LN <name>* command
bool m_LayerNegative; // true = Negative Layer: command LP
wxRealPoint m_StepForRepeat; // X and Y offsets for Step and Repeat command
int m_XRepeatCount; // The repeat count on X axis
int m_YRepeatCount; // The repeat count on Y axis
bool m_StepForRepeatMetric; // false = Inches, true = metric
// needed here because repeated
// gerber items can have coordinates
// in different units than step parameters
// and the actual coordinates calculation must handle this
public:
GERBER_LAYER();
~GERBER_LAYER();
private:
void ResetDefaultValues();
};
/**
* Class GERBER_FILE_IMAGE
* holds the Image data and parameters for one gerber file
* and layer parameters (TODO: move them in GERBER_LAYER class
*/
class GERBER_FILE_IMAGE
{
D_CODE* m_Aperture_List[TOOLS_MAX_COUNT]; ///< Dcode (Aperture) List for this layer (max 999)
bool m_Exposure; ///< whether an aperture macro tool is flashed on or off
GERBER_LAYER m_GBRLayerParams; // hold params for the current gerber layer
public:
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DLIST<GERBER_DRAW_ITEM> m_Drawings; // linked list of Gerber Items to draw
bool m_InUse; // true if this image is currently in use
// (a file is loaded in it)
bool m_IsVisible; // true if the draw layer is visible and must be drawn
// false if it must be not drawn
EDA_COLOR_T m_PositiveDrawColor; // The color used to draw positive items
wxString m_FileName; // Full File Name for this layer
wxString m_ImageName; // Image name, from IN <name>* command
bool m_IsX2_file; // true if a X2 gerber attribute was found in file
X2_ATTRIBUTE_FILEFUNCTION* m_FileFunction; // file function parameters, found in a %TF command
// or a G04
wxString m_MD5_value; // MD5 value found in a %TF.MD5 command
wxString m_PartString; // string found in a %TF.Part command
int m_GraphicLayer; // Graphic layer Number
bool m_ImageNegative; // true = Negative image
bool m_ImageJustifyXCenter; // Image Justify Center on X axis (default = false)
bool m_ImageJustifyYCenter; // Image Justify Center on Y axis (default = false)
wxPoint m_ImageJustifyOffset; // Image Justify Offset on XY axis (default = 0,0)
bool m_GerbMetric; // false = Inches, true = metric
bool m_Relative; // false = absolute Coord, true = relative Coord
bool m_NoTrailingZeros; // true: remove tailing zeros.
bool m_DecimalFormat; // true: use floating point notations for coordinates
// If true, overrides m_NoTrailingZeros parameter.
wxPoint m_ImageOffset; // Coord Offset, from IO command
wxSize m_FmtScale; // Fmt 2.3: m_FmtScale = 3, fmt 3.4: m_FmtScale = 4
wxSize m_FmtLen; // Nb chars per coord. ex fmt 2.3, m_FmtLen = 5
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int m_ImageRotation; // Image rotation (0, 90, 180, 270 only) in degrees
double m_LocalRotation; // Local rotation, in degrees, added to m_ImageRotation
// Note this value is stored in 0.1 degrees
wxPoint m_Offset; // Coord Offset, from OF command
wxRealPoint m_Scale; // scale (X and Y) of layer.
bool m_SwapAxis; // false (default) if A = X and B = Y
// true if A = Y, B = X
bool m_MirrorA; // true: miror / axe A (X)
bool m_MirrorB; // true: miror / axe B (Y)
int m_Iterpolation; // Linear, 90 arc, Circ.
int m_Current_Tool; // Current Tool (Dcode) number selected
int m_Last_Pen_Command; // Current or last pen state (0..9, set by Dn option with n <10
int m_CommandState; // state of gerber analysis command.
wxPoint m_CurrentPos; // current specified coord for plot
wxPoint m_PreviousPos; // old current specified coord for plot
wxPoint m_IJPos; // IJ coord (for arcs & circles )
FILE* m_Current_File; // Current file to read
#define INCLUDE_FILES_CNT_MAX 10
FILE* m_FilesList[INCLUDE_FILES_CNT_MAX + 2]; // Included files list
int m_FilesPtr; // Stack pointer for files list
int m_Selected_Tool; // For hightlight: current selected Dcode
bool m_Has_DCode; // true = DCodes in file
// (false = no DCode -> separate DCode file
bool m_360Arc_enbl; // Enbl 360 deg circular interpolation
bool m_PolygonFillMode; // Enable polygon mode (read coord as a polygon descr)
int m_PolygonFillModeState; // In polygon mode: 0 = first segm, 1 = next segm
APERTURE_MACRO_SET m_aperture_macros; ///< a collection of APERTURE_MACROS, sorted by name
GBR_NETLIST_METADATA m_NetAttributeDict; // the net attributes set by a %TO.CN, %TO.C and/or %TO.N
// add object attribute command.
wxString m_AperFunction; // the aperture function set by a %TA.AperFunction, xxx
// (stores thre xxx value).
private:
wxArrayString m_messagesList; // A list of messages created when reading a file
int m_hasNegativeItems; // true if the image is negative or has some negative items
// Used to optimize drawing, because when there are no
// negative items screen refresh does not need
// to build an intermediate bitmap specfic to this image
// -1 = negative items are
// 0 = no negative items found
// 1 = have negative items found
public:
GERBER_FILE_IMAGE( int layer );
virtual ~GERBER_FILE_IMAGE();
void Clear_GERBER_FILE_IMAGE();
/**
* Read and load a gerber file.
* @param aFullFileName = the full filename of the Gerber file
* when the file cannot be loaded
* Warning and info messages are stored in m_messagesList
* @return bool if OK, false if the gerber file was not loaded
*/
bool LoadGerberFile( const wxString& aFullFileName );
const wxArrayString& GetMessages() const { return m_messagesList; }
/**
* @return the count of Dcode tools in used by the image
*/
int GetDcodesCount();
virtual void ResetDefaultValues();
EDA_COLOR_T GetPositiveDrawColor() const { return m_PositiveDrawColor; }
/**
* Function GetItemsList
* @return the first GERBER_DRAW_ITEM * item of the items list
*/
GERBER_DRAW_ITEM * GetItemsList();
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/**
* Function GetLayerParams
* @return the current layers params
*/
GERBER_LAYER& GetLayerParams()
{
return m_GBRLayerParams;
}
/**
* Function HasNegativeItems
* @return true if at least one item must be drawn in background color
* used to optimize screen refresh (when no items are in background color
* refresh can be faster)
*/
bool HasNegativeItems();
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/**
* Function ClearMessageList
* Clear the message list
* Call it before reading a Gerber file
*/
void ClearMessageList()
{
m_messagesList.Clear();
}
/**
* Function AddMessageToList
* Add a message to the message list
*/
void AddMessageToList( const wxString& aMessage )
{
m_messagesList.Add( aMessage );
}
/**
* Function InitToolTable
*/
void InitToolTable();
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/**
* Function ReadXYCoord
* Returns the current coordinate type pointed to by XnnYnn Text (XnnnnYmmmm)
*/
wxPoint ReadXYCoord( char*& Text );
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/**
* Function ReadIJCoord
* Returns the current coordinate type pointed to by InnJnn Text (InnnnJmmmm)
* These coordinates are relative, so if coordinate is absent, it's value
* defaults to 0
*/
wxPoint ReadIJCoord( char*& Text );
// functions to read G commands or D commands:
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
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int GCodeNumber( char*& Text );
int DCodeNumber( char*& Text );
// functions to execute G commands or D commands:
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bool Execute_G_Command( char*& text, int G_command );
bool Execute_DCODE_Command( char*& text, int D_command );
/**
* Function ReadRS274XCommand
* reads a single RS274X command terminated with a %
*/
bool ReadRS274XCommand( char *aBuff, char* & text );
/**
* Function ExecuteRS274XCommand
* executes 1 command
*/
bool ExecuteRS274XCommand( int command, char* aBuff,
char*& text );
/**
* Function ReadApertureMacro
* reads in an aperture macro and saves it in m_aperture_macros.
* @param aBuff a character buffer at least GERBER_BUFZ long that can be
* used to read successive lines from the gerber file.
* @param text A reference to a character pointer which gives the initial
* text to read from.
* @param gerber_file Which file to read from for continuation.
* @return bool - true if a macro was read in successfully, else false.
*/
bool ReadApertureMacro( char *aBuff, char* & text,
FILE * gerber_file );
/**
* Function GetDCODE
* returns a pointer to the D_CODE within this GERBER for the given
* \a aDCODE.
* @param aDCODE The numeric value of the D_CODE to look up.
* @param aCreateIfNoExist If true, then create the D_CODE if it does not
* exist in list.
* @return D_CODE* - the one implied by the given \a aDCODE, or NULL
* if the requested \a aDCODE is out of range.
*/
D_CODE* GetDCODE( int aDCODE, bool aCreateIfNoExist = true );
/**
* Function FindApertureMacro
* looks up a previously read in aperture macro.
* @param aLookup A dummy APERTURE_MACRO with [only] the name field set.
* @return APERTURE_MACRO* - the one with a matching name, or NULL if
* not found.
*/
APERTURE_MACRO* FindApertureMacro( const APERTURE_MACRO& aLookup );
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/**
* Function StepAndRepeatItem
* Gerber format has a command Step an Repeat
* This function must be called when reading a gerber file and
* after creating a new gerber item that must be repeated
* (i.e when m_XRepeatCount or m_YRepeatCount are > 1)
* @param aItem = the item to repeat
*/
void StepAndRepeatItem( const GERBER_DRAW_ITEM& aItem );
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/**
* Function DisplayImageInfo
* has knowledge about the frame and how and where to put status information
* about this object into the frame's message panel.
* Display info about Image Parameters.
* @param aMainFrame = the GERBVIEW_FRAME to display messages
*/
void DisplayImageInfo( GERBVIEW_FRAME* aMainFrame );
/**
* Function RemoveAttribute.
* Called when a %TD command is found the Gerber file
* @param aAttribute is the X2_ATTRIBUTE which stores the full command
* Remove the attribute specified by the %TD command.
* is no attribute, all current attributes specified by the %TO and the %TA
* commands are cleared.
* if a attribute name is specified (for instance %TD.CN*%) is specified,
* only this attribute is cleared
*/
void RemoveAttribute( X2_ATTRIBUTE& aAttribute );
};
#endif // ifndef CLASS_GERBER_FILE_IMAGE_H