kicad/pcbnew/dialogs/dialog_pad_primitives_prope...

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2008-2013 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef _DIALOG_PAD_PRIMITIVES_PROPERTIES_
#define _DIALOG_PAD_PRIMITIVES_PROPERTIES_
#include <pcb_base_frame.h>
#include <wx/valnum.h>
#include <board.h>
#include <footprint.h>
#include <pad_shapes.h>
#include <pcb_shape.h>
#include <origin_viewitem.h>
#include <dialog_pad_primitives_properties_base.h>
#include <widgets/text_ctrl_eval.h>
#include <pcb_draw_panel_gal.h>
#include <widgets/unit_binder.h>
/**
* A dialog to edit basic shape parameters.
*
* Polygonal shape is not handled by this dialog.
*/
class DIALOG_PAD_PRIMITIVES_PROPERTIES: public DIALOG_PAD_PRIMITIVES_PROPERTIES_BASE
{
public:
DIALOG_PAD_PRIMITIVES_PROPERTIES( wxWindow* aParent, PCB_BASE_FRAME* aFrame,
PCB_SHAPE* aShape );
/**
* Transfer data out of the GUI.
*/
bool TransferDataFromWindow() override;
private:
/**
* Function TransferDataToWindow
* Transfer data into the GUI.
*/
bool TransferDataToWindow() override;
// The basic shape currently edited
PCB_SHAPE* m_shape;
UNIT_BINDER m_startX;
UNIT_BINDER m_startY;
UNIT_BINDER m_ctrl1X;
UNIT_BINDER m_ctrl1Y;
UNIT_BINDER m_ctrl2X;
UNIT_BINDER m_ctrl2Y;
UNIT_BINDER m_endX;
UNIT_BINDER m_endY;
UNIT_BINDER m_radius;
UNIT_BINDER m_thickness;
};
/**
* A dialog to edit basic polygonal shape parameters.
*/
class DIALOG_PAD_PRIMITIVE_POLY_PROPS: public DIALOG_PAD_PRIMITIVE_POLY_PROPS_BASE
{
public:
DIALOG_PAD_PRIMITIVE_POLY_PROPS( wxWindow* aParent, PCB_BASE_FRAME* aFrame,
PCB_SHAPE* aShape );
~DIALOG_PAD_PRIMITIVE_POLY_PROPS();
/**
* Transfer data out of the GUI.
*/
bool TransferDataFromWindow() override;
private:
/**
* Transfer data into the GUI.
*/
bool TransferDataToWindow() override;
/**
* Test for a valid polygon (a not self intersectiong polygon).
*/
bool Validate() override;
// Events handlers:
void OnButtonAdd( wxCommandEvent& event ) override;
void OnButtonDelete( wxCommandEvent& event ) override;
void onPaintPolyPanel( wxPaintEvent& event ) override;
void onPolyPanelResize( wxSizeEvent& event ) override;
void onGridSelect( wxGridRangeSelectEvent& event ) override;
void onCellChanging( wxGridEvent& event );
void onCellSelect( wxGridEvent& event ) override
{
event.Skip();
}
bool doValidate( bool aRemoveRedundantCorners );
private:
PCB_SHAPE* m_shape;
std::vector<VECTOR2I> m_currPoints; // The working copy of the data being edited
UNIT_BINDER m_thickness;
};
/**
* A dialog to apply geometry transforms to a shape or set of shapes (move, rotate around
* origin, scaling factor, duplication).
*
* Shapes are scaled then moved then rotated.
*/
class DIALOG_PAD_PRIMITIVES_TRANSFORM : public DIALOG_PAD_PRIMITIVES_TRANSFORM_BASE
{
public:
DIALOG_PAD_PRIMITIVES_TRANSFORM( wxWindow* aParent, PCB_BASE_FRAME* aFrame,
std::vector<std::shared_ptr<PCB_SHAPE>>& aList,
bool aShowDuplicate );
/**
* Apply geometric transform (rotation, move, scale) defined in dialog
* aDuplicate = 1 .. n to duplicate the list of shapes
* aDuplicate = 0 to transform the list of shapes
* The duplicated items are transformed, but the initial shpes are not modified.
* The duplicated items are added to aList
*/
void Transform( std::vector<std::shared_ptr<PCB_SHAPE>>* aList = nullptr,
int aDuplicateCount = 0 );
/**
* @return the number of duplicate, chosen by user.
*/
int GetDuplicateCount() { return m_spinCtrlDuplicateCount->GetValue(); }
private:
std::vector<std::shared_ptr<PCB_SHAPE>>& m_list;
UNIT_BINDER m_vectorX;
UNIT_BINDER m_vectorY;
UNIT_BINDER m_rotation;
};
#endif // #ifndef _DIALOG_PAD_PRIMITIVES_PROPERTIES_