kicad/pcbnew/invoke_pcb_dialog.h

163 lines
6.1 KiB
C
Raw Normal View History

/**
* @file invoke_pcb_dialog.h
*/
/* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2013 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
// This header is an insolation layer between top most frames and any number of
// DIALOG classes which can be called from a frame window.
// It is a place to put invocation functions for [modal] dialogs, with benefits:
//
// 1) The information about each dialog class is not exposed to the frame.
// So therefore the DIALOG class can often be kept out of a header file entirely.
//
// 2) The information about the calling frame is not necessarily exposed to
// to the called dialog class, at least not in here.
// The actual InvokeDialog<class>() function is usually coded at the bottom of the
// DIALOG_<class>.cpp file.
#ifndef INVOKE_A_DIALOG_H_
#define INVOKE_A_DIALOG_H_
class wxTopLevelWindow;
class wxPoint;
class wxSize;
class wxString;
class BOARD;
class MODULE;
// Often this is not used in the prototypes, since wxFrame is good enough and would
// represent maximum information hiding.
class PCB_BASE_FRAME;
class FOOTPRINT_EDIT_FRAME;
class FP_LIB_TABLE;
class BOARD;
class PCB_PLOT_PARAMS;
/**
* Function InvokePcbLibTableEditor
* shows the modal DIALOG_FP_LIB_TABLE for purposes of editing two lib tables.
*
* @param aCaller is the wxTopLevelWindow which is invoking the dialog.
* @param aGlobal is the common footprint library table file being edited.
* @param aProject is the project specific footprint library table file being edited.
*
* @return int - bits 0 and 1 tell whether a change was made to the @a aGlobal
* and/or the @a aProject table, respectively. If set, table was modified.
*/
int InvokePcbLibTableEditor( wxTopLevelWindow* aCaller, FP_LIB_TABLE* aGlobal, FP_LIB_TABLE* aProject );
2015-03-30 16:42:39 +00:00
/**
* Function InvokeFootprintWizard
* Runs the footprint library wizard for easy library addition.
*
* @param aCaller is the wxTopLevelWindow which is invoking the dialog.
* @param aGlobal is the common footprint library table file being edited. If aGlobal is NULL, then
* it will not be updated.
* @param aProject is the project specific footprint library table file being edited. if aProject
* is NULL, then it will not be updated.
*
* @return int 0 - no changes
* 1 - changes in the global table
* 2 - changes in the project table
* 3 - changes in both tables
*/
int InvokeFootprintWizard( wxTopLevelWindow* aParent, FP_LIB_TABLE* aGlobal, FP_LIB_TABLE* aProject );
/**
* Function Invoke3DShapeLibsDownloaderWizard
* Runs the downloader wizard for easy 3D shape libraries download from
* the official Kicad Github repository of *.3Dshape libraries.
*
* @param aCaller is the wxTopLevelWindow which is invoking the dialog.
*/
void Invoke3DShapeLibsDownloaderWizard( wxTopLevelWindow* aParent );
/**
* Function InvokePluginOptionsEditor
* calls DIALOG_FP_PLUGIN_OPTIONS dialog so that plugin options set can be edited.
*
* @param aCaller is the wxTopLevelWindow which is invoking the dialog.
* @param aNickname is the footprint library whose options are being edited.
* @param aPluginType is something that will pass through IO_MGR::EnumFromStr().
* @param aOptions is the options string on calling into this function.
* @param aResult is where to put the result of the editing.
*/
void InvokePluginOptionsEditor( wxTopLevelWindow* aCaller, const wxString& aNickname,
const wxString& aPluginType, const wxString& aOptions, wxString* aResult );
/**
* Function InvokeDXFDialogBoardImport
* shows the modal DIALOG_DXF_IMPORT for importing a DXF file to a board.
* @param aCaller is the wxTopLevelWindow which is invoking the dialog.
* @return true if the import was made.
*/
bool InvokeDXFDialogBoardImport( PCB_BASE_FRAME* aCaller );
/**
* Function InvokeDXFDialogModuleImport
* shows the modal DIALOG_DXF_IMPORT for importing a DXF file as footprint outlines.
*
* @param aCaller is the wxTopLevelWindow which is invoking the dialog.
* @param aModule is the footprint currently edited.
* @return true if the import was made.
*/
bool InvokeDXFDialogModuleImport( PCB_BASE_FRAME* aCaller, MODULE* aModule );
/**
* Function InvokeLayerSetup
* shows the layer setup dialog
* @param aCaller is the wxTopLevelWindow which is invoking the dialog.
* @param aBoard is the currently edited board.
* @return bool - true if user pressed OK (did not abort), else false.
*/
bool InvokeLayerSetup( wxTopLevelWindow* aCaller, BOARD* aBoard );
/**
* Function InvokeSVGPrint
* shows the SVG print dialog
* @param aCaller is the wxTopLevelWindow which is invoking the dialog.
* @param aBoard is the currently edited board.
* @param aSettings is the current pcb plot parameters.
* @return bool - true if user pressed OK (did not abort), else false.
*/
bool InvokeSVGPrint( wxTopLevelWindow* aCaller, BOARD* aBoard, PCB_PLOT_PARAMS* aSettings );
/**
* Function InvokeSVGPrint
* shows the SVG print dialog
* @param aCaller is the FOOTPRINT_EDIT_FRAME which is invoking the dialog.
* @return bool - true if user pressed OK (did not abort), else false.
*/
bool InvokeFPEditorPrefsDlg( FOOTPRINT_EDIT_FRAME* aCaller );
#endif // INVOKE_A_DIALOG_H_