kicad/pcbnew/dialogs/dialog_move_exact.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014 John Beard, john.j.beard@gmail.com
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* Copyright (C) 2018-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __DIALOG_MOVE_EXACT__
#define __DIALOG_MOVE_EXACT__
#include <vector>
#include <widgets/unit_binder.h>
#include <dialogs/dialog_move_exact_base.h>
class PCB_BASE_FRAME;
enum ROTATION_ANCHOR
{
ROTATE_AROUND_ITEM_ANCHOR,
ROTATE_AROUND_SEL_CENTER,
ROTATE_AROUND_USER_ORIGIN,
ROTATE_AROUND_AUX_ORIGIN
};
class DIALOG_MOVE_EXACT : public DIALOG_MOVE_EXACT_BASE
{
public:
DIALOG_MOVE_EXACT( PCB_BASE_FRAME* aParent, VECTOR2I& aTranslate, EDA_ANGLE& aRotate,
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ROTATION_ANCHOR& aAnchor, const BOX2I& aBbox );
~DIALOG_MOVE_EXACT() { };
private:
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/**
* Reset a text field to be 0 if it was exited while blank.
*/
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void OnTextFocusLost( wxFocusEvent& event ) override;
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void OnPolarChanged( wxCommandEvent& event ) override;
void OnClear( wxCommandEvent& event ) override;
void OnTextChanged( wxCommandEvent& event ) override;
// Automatically called when clicking on the OK button
bool TransferDataFromWindow() override;
/**
* Convert a given Cartesian point into a polar representation.
*
* Linear units are not considered, the answer is in the same units as given.
*/
void ToPolarDeg( double x, double y, double& r, EDA_ANGLE& q );
/**
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* Get the (Cartesian) translation described by the text entries.
*
* @param val is the output translation vector.
* @param polar set to true to interpret as polar coordinates.
* @return false if error (though the text conversion functions don't report errors).
*/
bool GetTranslationInIU( wxRealPoint& val, bool polar );
void buildRotationAnchorMenu();
// Update controls and their labels after changing the coordinates type (polar/cartesian)
void updateDialogControls( bool aPolar );
/**
* Persistent dialog options
*/
struct MOVE_EXACT_OPTIONS
{
bool polarCoords;
wxString entry1;
wxString entry2;
wxString entryRotation;
size_t entryAnchorSelection;
MOVE_EXACT_OPTIONS():
polarCoords( false ),
entry1( wxT( "0" ) ),
entry2( wxT( "0" ) ),
entryRotation( wxT( "0" ) ),
entryAnchorSelection( 0 )
{
}
};
// persistent settings
static MOVE_EXACT_OPTIONS m_options;
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private:
VECTOR2I& m_translation;
EDA_ANGLE& m_rotation;
ROTATION_ANCHOR& m_rotationAnchor;
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const BOX2I& m_bbox;
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UNIT_BINDER m_moveX;
UNIT_BINDER m_moveY;
UNIT_BINDER m_rotate;
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std::vector<ROTATION_ANCHOR> m_menuIDs;
double m_stateX;
double m_stateY;
double m_stateRadius;
EDA_ANGLE m_stateTheta;
};
#endif // __DIALOG_MOVE_EXACT__