kicad/pcbnew/class_text_mod.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
* Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file class_text_mod.h
* @brief Footprint text class description.
*/
#ifndef TEXT_MODULE_H_
#define TEXT_MODULE_H_
#include <eda_text.h>
#include <class_board_item.h>
class LINE_READER;
class EDA_RECT;
class EDA_DRAW_PANEL;
class MODULE;
class MSG_PANEL_ITEM;
#define UMBILICAL_COLOR LIGHTBLUE
class TEXTE_MODULE : public BOARD_ITEM, public EDA_TEXT
{
public:
/** Text module type: there must be only one (and only one) for each
* of the reference and value texts in one module; others could be
* added for the user (DIVERS is French for 'others'). Reference and
* value always live on silkscreen (on the module side); other texts
* are planned to go on whatever layer the user wants (except
* copper, probably) */
enum TEXT_TYPE
{
TEXT_is_REFERENCE = 0,
TEXT_is_VALUE = 1,
TEXT_is_DIVERS = 2
};
TEXTE_MODULE( MODULE* parent, TEXT_TYPE text_type = TEXT_is_DIVERS );
// Do not create a copy constructor & operator=.
// The ones generated by the compiler are adequate.
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~TEXTE_MODULE();
static inline bool ClassOf( const EDA_ITEM* aItem )
{
return aItem && PCB_MODULE_TEXT_T == aItem->Type();
}
virtual const wxPoint& GetPosition() const
{
return m_Pos;
}
virtual void SetPosition( const wxPoint& aPos )
{
m_Pos = aPos;
SetLocalCoord();
}
/// Rotate text, in footprint editor
/// (for instance in footprint rotation transform)
void Rotate( const wxPoint& aOffset, double aAngle );
/// Flip entity during module flip
void Flip( const wxPoint& aCentre );
/// Mirror text position in footprint edition
/// the text itself is not mirrored, and the layer not modified,
/// only position is mirrored.
/// (use Flip to change layer to its paired and mirror the text in fp editor).
void Mirror( const wxPoint& aCentre, bool aMirrorAroundXAxis );
/// move text in move transform, in footprint editor
void Move( const wxPoint& aMoveVector );
/// @deprecated it seems (but the type is used to 'protect'
// reference and value from deletion, and for identification)
void SetType( TEXT_TYPE aType ) { m_Type = aType; }
TEXT_TYPE GetType() const { return m_Type; }
void SetVisible( bool isVisible ) { m_NoShow = !isVisible; }
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bool IsVisible() const { return !m_NoShow; }
// The Pos0 accessors are for module-relative coordinates
void SetPos0( const wxPoint& aPos ) { m_Pos0 = aPos; SetDrawCoord(); }
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const wxPoint& GetPos0() const { return m_Pos0; }
int GetLength() const; // text length
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/**
* @return the text rotation for drawings and plotting
* the footprint rotation is taken in account
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*/
double GetDrawRotation() const;
double GetDrawRotationRadians() const { return GetDrawRotation() * M_PI/1800; }
// Virtual function
const EDA_RECT GetBoundingBox() const;
///> Set absolute coordinates.
void SetDrawCoord();
///> Set relative coordinates.
void SetLocalCoord();
/* drawing functions */
/**
* Function Draw
* Draw the text according to the footprint pos and orient
* @param aPanel = draw panel, Used to know the clip box
* @param aDC = Current Device Context
* @param aOffset = draw offset (usually wxPoint(0,0)
* @param aDrawMode = GR_OR, GR_XOR..
*/
void Draw( EDA_DRAW_PANEL* aPanel,
wxDC* aDC,
GR_DRAWMODE aDrawMode,
const wxPoint& aOffset = ZeroOffset );
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/**
* Function DrawUmbilical
* draws a line from the TEXTE_MODULE origin
* to parent MODULE origin.
* @param aPanel = the current DrawPanel
* @param aDC = the current device context
* @param aDrawMode = drawing mode, typically GR_XOR
* @param aOffset = offset for TEXTE_MODULE
*/
void DrawUmbilical( EDA_DRAW_PANEL* aPanel,
wxDC* aDC,
GR_DRAWMODE aDrawMode,
const wxPoint& aOffset = ZeroOffset );
void GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList );
bool HitTest( const wxPoint& aPosition ) const;
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wxString GetClass() const
{
return wxT( "MTEXT" );
}
wxString GetSelectMenuText() const;
BITMAP_DEF GetMenuImage() const { return footprint_text_xpm; }
EDA_ITEM* Clone() const;
virtual wxString GetShownText() const;
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/// @copydoc VIEW_ITEM::ViewBBox()
virtual const BOX2I ViewBBox() const;
Introduction of Graphics Abstraction Layer based rendering for pcbnew. New classes: - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.) - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes). - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL). - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries. - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc. - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods. - STROKE_FONT - Implements stroke font drawing using GAL methods. Most important changes to Kicad original code: * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects. * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime. * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew) * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom. * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime. * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods. * Removed tools/class_painter.h, as now it is extended and included in source code. Build changes: * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL. * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required. * GAL-related code is compiled into a static library (common/libgal). * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS). More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
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/// @copydoc VIEW_ITEM::ViewGetLayers()
virtual void ViewGetLayers( int aLayers[], int& aCount ) const;
/// @copydoc VIEW_ITEM::ViewGetLOD()
virtual unsigned int ViewGetLOD( int aLayer ) const;
#if defined(DEBUG)
virtual void Show( int nestLevel, std::ostream& os ) const { ShowDummy( os ); } // override
#endif
private:
/* Note: orientation in 1/10 deg relative to the footprint
* Physical orient is m_Orient + m_Parent->m_Orient
*/
TEXT_TYPE m_Type; ///< 0=ref, 1=val, etc.
bool m_NoShow; ///< true = invisible
wxPoint m_Pos0; ///< text coordinates relatives to the footprint anchor, orient 0.
///< text coordinate ref point is the text centre
};
#endif // TEXT_MODULE_H_