kicad/eeschema/libfield.cpp

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/*****************************************************/
/* Component library edit field manipulation code. */
/*****************************************************/
#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "class_drawpanel.h"
#include "confirm.h"
#include "class_sch_screen.h"
#include "general.h"
#include "protos.h"
2010-02-16 16:21:52 +00:00
#include "libeditframe.h"
#include "class_library.h"
#include "template_fieldnames.h"
void LIB_EDIT_FRAME::EditField( wxDC* DC, LIB_FIELD* aField )
{
wxString text;
wxString title;
wxString caption;
wxString oldName;
if( aField == NULL )
return;
LIB_COMPONENT* parent = aField->GetParent();
// Editing the component value field is equivalent to creating a new component based
// on the current component. Set the dialog message to inform the user.
if( aField->m_FieldId == VALUE )
{
caption = _( "Component Name" );
title = _( "Enter a name to create a new component based on this one." );
}
else
{
caption = _( "Edit Field" );
title.Printf( _( "Enter a new value for the %s field." ),
GetChars( aField->GetName().Lower() ) );
}
wxTextEntryDialog dlg( this, title, caption, aField->m_Text );
if( dlg.ShowModal() != wxID_OK || dlg.GetValue() == aField->m_Text )
return;
text = dlg.GetValue();
text.Replace( wxT( " " ), wxT( "_" ) );
if( ( aField->m_FieldId == REFERENCE || aField->m_FieldId == VALUE ) && text.IsEmpty ( ) )
{
title.Printf( _( "A %s field cannot be empty." ), GetChars(aField->GetName().Lower() ) );
DisplayError( this, title );
return;
}
wxString fieldText = aField->GetFullText( m_unit );
/* If the value field is changed, this is equivalent to creating a new component from
* the old one. Rename the component and remove any conflicting aliases to prevent name
* errors when updating the library.
*/
if( aField->m_FieldId == VALUE )
{
wxString msg;
// Test the current library for name conflicts.
if( m_library->FindEntry( text ) != NULL )
{
msg.Printf( _( "The name <%s> conflicts with an existing entry in the component \
library <%s>.\n\nDo you wish to replace the current component in library with this one?" ),
GetChars( text ),
GetChars( m_library->GetName() ) );
int rsp = wxMessageBox( msg, _( "Confirm" ),
wxYES_NO | wxICON_QUESTION | wxNO_DEFAULT, this );
if( rsp == wxNO )
return;
}
// Test the current component for name conflicts.
if( parent->HasAlias( text ) )
{
msg.Printf( _( "The current component already has an alias named <%s>.\n\nDo you \
wish to remove this alias from the component?" ),
GetChars( text ),
GetChars( m_library->GetName() ) );
int rsp = wxMessageBox( msg, _( "Confirm" ), wxYES_NO | wxICON_QUESTION, this );
if( rsp == wxNO )
return;
parent->RemoveAlias( text );
}
parent->SetName( text );
// Test the library for any conflicts with the any aliases in the current component.
if( parent->GetAliasCount() > 1 && m_library->Conflicts( parent ) )
{
msg.Printf( _( "The new component contains alias names that conflict with entries \
in the component library <%s>.\n\nDo you wish to remove all of the conflicting aliases from \
this component?" ),
GetChars( m_library->GetName() ) );
int rsp = wxMessageBox( msg, _( "Confirm" ), wxYES_NO | wxICON_QUESTION, this );
if( rsp == wxNO )
{
parent->SetName( fieldText );
return;
}
wxArrayString aliases = parent->GetAliasNames( false );
for( size_t i = 0; i < aliases.GetCount(); i++ )
{
if( m_library->FindEntry( aliases[ i ] ) != NULL )
parent->RemoveAlias( aliases[ i ] );
}
}
if( !parent->HasAlias( m_aliasName ) )
m_aliasName = text;
}
else
{
aField->SetText( text );
}
if( !aField->InEditMode() )
{
SaveCopyInUndoList( parent );
( (LIB_DRAW_ITEM*) aField )->Draw( DrawPanel, DC, wxPoint( 0, 0 ), -1, g_XorMode,
&fieldText, DefaultTransform );
}
if( !aField->InEditMode() )
{
fieldText = aField->GetFullText( m_unit );
( (LIB_DRAW_ITEM*) aField )->Draw( DrawPanel, DC, wxPoint( 0, 0 ), -1, g_XorMode,
&fieldText, DefaultTransform );
}
OnModify();
UpdateAliasSelectList();
}
LIB_DRAW_ITEM* LIB_EDIT_FRAME::LocateItemUsingCursor()
{
if( m_component == NULL )
return NULL;
if( ( m_drawItem == NULL ) || ( m_drawItem->m_Flags == 0 ) )
{
m_drawItem = m_component->LocateDrawItem( m_unit, m_convert, TYPE_NOT_INIT,
GetScreen()->m_MousePosition );
if( m_drawItem == NULL )
m_drawItem = m_component->LocateDrawItem( m_unit, m_convert, TYPE_NOT_INIT,
GetScreen()->m_Curseur );
}
return m_drawItem;
}